Player Matchup

Hera
Hera
DirtBikeRider320
Hera
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
57W - 4L
2,052 Elo+
Party 1
Neith
Neith
GillersGreens
Neith
Level 26
God Stats
1W - 0L
1,754 SR
Queue Stats
7W - 2L
1,913 Elo+
Party 1
King Arthur
King Arthur
Goоse
King Arthur
Level 159
God Stats
3W - 1L
1,770 SR
Queue Stats
130W - 32L
1,869 Elo+
Party 1
Ares
Ares
GreenGiller
Ares
Level 160
God Stats
4W - 2L
1,859 SR
Queue Stats
446W - 229L
1,889 Elo+
Party 1
Ra
Ra
Moоse
Ra
Level 159
God Stats
5W - 1L
1,647 SR
Queue Stats
105W - 32L
1,827 Elo+
Party 1
Team Averages
Level 106
1,750 SR
1,910 Elo+

VS

Team Averages
Level 92
1,416 SR
1,440 Elo+
Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Deontre
Fenrir
Level 121
God Stats
16W - 23L
1,527 SR
Queue Stats
161W - 176L
1,480 Elo+
Solo
Jormungandr
Jormungandr
Monguz 23
Jormungandr
Level 122
God Stats
14W - 35L
1,301 SR
Queue Stats
74W - 109L
1,372 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shad0w Spear
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,251 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 16
11,127
856
16,374
8,273
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
8 / 2 / 13
11,125
856
21,943
15,636
8,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Goоse
King Arthur
18
6 / 4 / 16
10,972
844
21,000
22,137
25,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
6 / 3 / 15
11,947
919
17,004
21,159
20,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ra
19
8 / 4 / 13
11,521
886
24,754
17,288
10,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 6 / 5
10,686
822
19,100
26,827
25,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
 
Hades
17
2 / 7 / 2
9,784
753
7,330
23,194
13,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Deontre
Fenrir
16
4 / 7 / 2
9,348
719
8,819
18,850
8,188
Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Monguz 23
Jormungandr
15
1 / 3 / 4
8,955
689
9,224
23,763
21,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Shad0w Spear
Ah Muzen Cab
16
1 / 10 / 5
9,087
699
9,333
18,397
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
33
Kills
13
13
Deaths
33
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
6
5
1.25
L
Hades
 
Hades
2
7
2
0.43
L
Fenrir
Deontre
Fenrir
4
7
2
0.71
W
5
0
16
13
W
8
2
13
7.25
W
King Arthur
Goоse
King Arthur
6
4
16
3.5
W
6
3
15
4.5
L
Jormungandr
Monguz 23
Jormungandr
1
3
4
1
W
Ra
8
4
13
3.63
L
Ah Muzen Cab
Shad0w Spear
Ah Muzen Cab
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,075
Damage
53,806
84,493
Taken
111,031
69,605
Mitigated
79,126
23,328
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
19,100
2,017
0
5,675
26,827
25,222
0
15,181
11,178
206
34,795
L
Hades
 
Hades
7,330
601
684
3,686
23,194
13,357
0
11,341
11,697
41,336
0
L
Fenrir
Deontre
Fenrir
8,819
1,690
0
1,658
18,850
8,188
0
13,228
5,486
0
17,405
W
16,374
4,166
0
916
8,273
4,727
3,465
2,966
5,157
53,044
0
W
21,943
13,186
0
5,782
15,636
8,129
3,344
1,825
13,288
0
64,184
W
King Arthur
Goоse
King Arthur
21,000
2,882
0
1,345
22,137
25,303
120
5,756
15,425
365
39,180
W
17,004
2,635
2,599
4,189
21,159
20,979
1,214
2,970
17,457
35,345
0
L
Jormungandr
Monguz 23
Jormungandr
9,224
2,295
0
0
23,763
21,770
0
10,244
13,194
25,221
0
W
Ra
24,754
5,209
3,187
5,310
17,288
10,467
3,120
3,243
13,748
59,609
0
L
Ah Muzen Cab
Shad0w Spear
Ah Muzen Cab
9,333
5,032
0
1,928
18,397
10,589
0
7,693
10,605
0
24,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,692
Gold Earned
47,860
317
Minions Killed
203
0
Camps Cleared
0
1,423,124
Distance Traveled
1,212,132
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,686
822
36
3
0
260,353
1
L
Hades
9,784
753
78
6
0
258,367
2
L
Fenrir
9,348
719
22
2
0
231,444
0
W
Hera
11,127
856
74
6
0
294,424
3
W
Neith
11,125
856
74
6
0
263,104
4
W
King Arthur
10,972
844
36
3
0
300,041
0
W
Ares
11,947
919
37
3
0
304,816
4
L
Jormungandr
8,955
689
24
2
0
268,238
0
W
Ra
11,521
886
96
7
0
260,739
0
L
Ah Muzen Cab
9,087
699
43
3
0
193,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role