Player Matchup

Izanami
Izanami
DOPYKING21
Izanami
Level 115
God Stats
57W - 33L
1,660 SR
Queue Stats
303W - 219L
1,691 Elo+
Party 1
Ymir
Ymir
MildRGGGhost
Ymir
Level 125
God Stats
2W - 1L
1,782 SR
Queue Stats
54W - 30L
1,674 Elo+
Party 1
Thor
Thor
Pizza087
Thor
Level 147
God Stats
4W - 4L
1,404 SR
Queue Stats
292W - 214L
1,691 Elo+
Party 1
Yu Huang
Yu Huang
Raven0711
Yu Huang
Level 128
God Stats
13W - 6L
1,709 SR
Queue Stats
356W - 263L
1,715 Elo+
Party 1
Hades
Hades
sknypiin1030
Hades
Level 129
God Stats
5W - 3L
1,396 SR
Queue Stats
137W - 108L
1,598 Elo+
Party 1
Team Averages
Level 129
1,590 SR
1,674 Elo+

VS

Team Averages
Level 111
1,487 SR
1,445 Elo+
Jormungandr
Jormungandr
N64
Jormungandr
Level 154
God Stats
2W - 8L
1,445 SR
Queue Stats
167W - 162L
1,546 Elo+
Party 2
Hachiman
Hachiman
NooberVN
Hachiman
Level 103
God Stats
1W - 4L
1,334 SR
Queue Stats
121W - 131L
1,413 Elo+
Solo
Chaac
Chaac
Prchos_weed
Chaac
Level 79
God Stats
0W - 2L
1,445 SR
Queue Stats
8W - 20L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
RoomOnFire2468
Gilgamesh
Level 64
God Stats
5W - 4L
1,475 SR
Queue Stats
225W - 252L
1,449 Elo+
Solo
Chang'e
Chang'e
XBD
Chang'e
Level 156
God Stats
4W - 2L
1,737 SR
Queue Stats
442W - 430L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOPYKING21
Izanami
13
4 / 0 / 0
8,322
640
4,689
8,162
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 6
6,885
530
5,638
13,410
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
13
8 / 2 / 3
8,236
634
6,472
10,815
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Raven0711
Yu Huang
12
2 / 4 / 2
7,367
567
7,460
8,122
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 6
8,216
632
12,351
12,334
8,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
N64
Jormungandr
10
2 / 3 / 4
6,226
479
8,722
9,974
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
NooberVN
Hachiman
11
2 / 2 / 2
6,711
516
5,210
6,362
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 4 / 0
6,066
467
4,121
15,560
8,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
RoomOnFire2468
Gilgamesh
9
0 / 6 / 1
5,960
458
3,904
11,663
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
XBD
Chang'e
12
6 / 2 / 2
7,607
585
9,545
11,271
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
11
11
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
DOPYKING21
Izanami
4
0
0
4
W
1
4
6
1
L
Jormungandr
N64
Jormungandr
2
3
4
1.33
L
Hachiman
NooberVN
Hachiman
2
2
2
1.5
W
Thor
8
2
3
4.75
L
1
4
0
0.25
W
Yu Huang
Raven0711
Yu Huang
2
4
2
0.75
L
Gilgamesh
RoomOnFire2468
Gilgamesh
0
6
1
0.08
L
Chang'e
XBD
Chang'e
6
2
2
3.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,610
Damage
31,502
52,843
Taken
54,830
30,146
Mitigated
27,553
15,742
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DOPYKING21
Izanami
4,689
2,890
0
4,551
8,162
2,937
831
2,000
5,978
0
70,234
W
5,638
891
0
2,176
13,410
11,353
0
8,003
5,013
25,000
1,346
L
Jormungandr
N64
Jormungandr
8,722
2,712
0
1,121
9,974
6,429
341
4,605
5,369
31,816
0
L
Hachiman
NooberVN
Hachiman
5,210
3,001
0
2,346
6,362
1,921
0
947
5,415
0
40,455
W
Thor
6,472
3,265
0
415
10,815
4,397
0
2,588
8,127
0
49,648
L
4,121
1,260
0
5,908
15,560
8,435
0
9,279
6,281
0
41,168
W
Yu Huang
Raven0711
Yu Huang
7,460
657
0
1,174
8,122
3,438
0
3,979
4,067
51,897
0
L
Gilgamesh
RoomOnFire2468
Gilgamesh
3,904
1,609
0
1,633
11,663
6,557
0
3,385
8,278
0
41,902
L
Chang'e
XBD
Chang'e
9,545
437
1,433
6,019
11,271
4,211
616
6,914
4,357
49,193
0
W
12,351
2,792
195
7,231
12,334
8,021
480
1,693
10,563
62,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,026
Gold Earned
32,570
456
Minions Killed
355
0
Camps Cleared
0
1,285,142
Distance Traveled
1,213,798
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,322
640
134
10
0
253,268
5
W
Ymir
6,885
530
35
3
0
240,610
6
L
Jormungandr
6,226
479
48
4
0
245,720
6
L
Hachiman
6,711
516
69
5
0
242,274
5
W
Thor
8,236
634
86
7
0
306,393
3
L
Chaac
6,066
467
65
5
0
236,355
0
W
Yu Huang
7,367
567
92
7
0
231,615
4
L
Gilgamesh
5,960
458
78
6
0
246,421
0
L
Chang'e
7,607
585
95
7
0
243,028
2
W
Hades
8,216
632
109
8
0
253,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role