Player Matchup

Ra
Ra
FerrumAquila
Ra
Level 127
God Stats
174W - 194L
1,467 SR
Queue Stats
602W - 626L
1,465 Elo+
Solo
Thanatos
Thanatos
HabaheroHige
Thanatos
Level 50
God Stats
8W - 6L
1,166 SR
Queue Stats
51W - 72L
1,360 Elo+
Solo
Sylvanus
Sylvanus
NainonanoNa
Sylvanus
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 36L
1,463 Elo+
Solo
Bellona
Bellona
NiightMares
Bellona
Level 106
God Stats
4W - 7L
1,376 SR
Queue Stats
183W - 180L
1,489 Elo+
Solo
Ishtar
Ishtar
sharkyy2000
Ishtar
Level 33
God Stats
10W - 8L
1,377 SR
Queue Stats
197W - 204L
1,300 Elo+
Solo
Team Averages
Level 78
1,377 SR
1,415 Elo+

VS

Team Averages
Level 88
1,490 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bierbearchen
Sylvanus
Level 29
God Stats
2W - 4L
1,403 SR
Queue Stats
6W - 11L
1,537 Elo+
Party 1
Tyr
Tyr
ErickThinecruor
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 171L
1,372 Elo+
Solo
Hera
Hera
Riemuz
Hera
Level 69
God Stats
4W - 2L
1,547 SR
Queue Stats
127W - 153L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,677
668
5,531
2,988
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
HabaheroHige
Thanatos
11
4 / 0 / 6
6,541
654
4,521
7,936
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
NainonanoNa
Sylvanus
11
7 / 1 / 1
7,135
714
8,651
6,752
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
NiightMares
Bellona
9
1 / 0 / 4
5,614
561
2,798
8,744
5,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
10
1 / 0 / 3
5,631
563
2,184
3,007
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 1 / 0
4,799
480
2,526
3,656
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
 
Serqet
7
1 / 5 / 0
4,796
480
3,070
8,993
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Bierbearchen
Sylvanus
7
0 / 2 / 0
4,550
455
2,626
4,962
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 6 / 1
4,479
448
1,888
11,293
4,037
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Riemuz
Hera
8
0 / 4 / 0
4,849
485
2,981
6,022
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
1
1
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Serqet
 
Serqet
1
5
0
0.2
L
Sylvanus
Bierbearchen
Sylvanus
0
2
0
0
L
0
6
1
0.08
W
5
0
3
6.5
W
Thanatos
HabaheroHige
Thanatos
4
0
6
7
W
Sylvanus
NainonanoNa
Sylvanus
7
1
1
7.5
W
Bellona
NiightMares
Bellona
1
0
4
3
L
Hera
Riemuz
Hera
0
4
0
0
W
Ishtar
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
13,091
29,427
Taken
34,926
15,327
Mitigated
14,042
16,940
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,526
1,935
0
418
3,656
1,145
0
732
2,924
0
39,370
L
Serqet
 
Serqet
3,070
833
0
1,698
8,993
3,192
0
2,897
6,096
0
18,955
L
Sylvanus
Bierbearchen
Sylvanus
2,626
1,377
707
1,701
4,962
3,844
0
302
4,660
12,701
0
L
1,888
222
0
2,190
11,293
4,037
0
5,410
5,883
0
18,462
W
5,531
1,268
212
1,928
2,988
1,190
1,249
1,552
1,436
45,991
0
W
Thanatos
HabaheroHige
Thanatos
4,521
1,273
0
7,137
7,936
3,436
42
539
7,235
0
33,148
W
Sylvanus
NainonanoNa
Sylvanus
8,651
3,564
654
3,488
6,752
4,017
56
0
6,590
41,858
10,571
W
Bellona
NiightMares
Bellona
2,798
372
1,148
1,656
8,744
5,644
0
2,851
5,731
0
22,648
L
Hera
Riemuz
Hera
2,981
786
0
790
6,022
1,824
0
3,495
2,527
30,840
0
W
Ishtar
2,184
1,748
0
717
3,007
1,040
896
665
2,342
0
35,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
23,473
361
Minions Killed
243
0
Camps Cleared
0
861,846
Distance Traveled
880,011
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,799
480
76
8
0
164,277
0
L
Serqet
4,796
480
37
4
0
201,837
4
L
Sylvanus
4,550
455
28
3
0
157,554
2
L
Tyr
4,479
448
36
4
0
184,812
0
W
Ra
6,677
668
87
9
0
176,195
3
W
Thanatos
6,541
654
71
7
0
195,951
0
W
Sylvanus
7,135
714
92
9
0
137,783
3
W
Bellona
5,614
561
38
4
0
180,672
3
L
Hera
4,849
485
66
7
0
171,531
2
W
Ishtar
5,631
563
73
7
0
171,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role