Player Matchup

Fenrir
Fenrir
GiJoEs_TRiPWiRe
Fenrir
Level 156
God Stats
5W - 4L
1,609 SR
Queue Stats
322W - 379L
1,431 Elo+
Party 4
Danzaburou
Danzaburou
Mufasa19Kilo
Danzaburou
Level 105
God Stats
91W - 80L
1,547 SR
Queue Stats
638W - 741L
1,492 Elo+
Solo
Artio
Artio
PoRkO87
Artio
Level 135
God Stats
4W - 5L
1,466 SR
Queue Stats
153W - 169L
1,460 Elo+
Party 4
Bakasura
Bakasura
SeerOfAnubis
Bakasura
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 232L
1,603 Elo+
Party 2
Vulcan
Vulcan
UnsungFungus961
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,593 Elo+
Party 2
Team Averages
Level 114
1,524 SR
1,516 Elo+

VS

Team Averages
Level 103
1,495 SR
1,519 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BigStepGaming
Cernunnos
Level 129
God Stats
27W - 16L
1,640 SR
Queue Stats
445W - 389L
1,539 Elo+
Party 1
Set
Set
JxGHIDORAHxJ
Set
Level 31
God Stats
5W - 6L
1,224 SR
Queue Stats
253W - 257L
1,524 Elo+
Party 3
Bacchus
Bacchus
Toxic1262
Bacchus
Level 89
God Stats
2W - 0L
1,611 SR
Queue Stats
134W - 118L
1,515 Elo+
Party 3
Sylvanus
Sylvanus
localboi985
Sylvanus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,968
398
4,858
16,360
15,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Mufasa19Kilo
Danzaburou
14
0 / 9 / 3
8,814
441
5,594
18,921
7,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
PoRkO87
Artio
14
1 / 3 / 2
9,405
470
5,340
19,385
22,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
SeerOfAnubis
Bakasura
18
8 / 4 / 3
11,571
579
15,493
21,809
11,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 2 / 3
10,953
548
11,962
9,360
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
7 / 1 / 4
11,798
590
13,235
14,256
10,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BigStepGaming
Cernunnos
20
10 / 1 / 7
12,602
630
23,903
16,828
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 3
9,445
472
8,329
13,600
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Toxic1262
Bacchus
16
5 / 4 / 4
10,496
525
10,791
13,737
8,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
localboi985
Sylvanus
15
0 / 4 / 6
9,702
485
6,866
15,258
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
13
Kills
22
22
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
4
9
W
Cernunnos
BigStepGaming
Cernunnos
10
1
7
13.5
L
1
4
5
0.88
W
0
3
3
0.5
L
Danzaburou
Mufasa19Kilo
Danzaburou
0
9
3
0.17
L
Artio
PoRkO87
Artio
1
3
2
0.67
L
Bakasura
SeerOfAnubis
Bakasura
8
4
3
2.38
W
Bacchus
Toxic1262
Bacchus
5
4
4
1.75
L
3
2
3
2.25
W
Sylvanus
localboi985
Sylvanus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,247
Damage
63,124
85,835
Taken
73,679
61,456
Mitigated
57,131
16,943
Healing
23,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,235
1,162
0
7,901
14,256
10,010
160
5,274
8,428
86,547
0
W
Cernunnos
BigStepGaming
Cernunnos
23,903
12,186
0
6,587
16,828
7,569
3,848
2,410
13,576
0
126,231
L
4,858
1,181
0
2,081
16,360
15,743
0
4,916
11,183
75
22,718
W
8,329
3,401
0
1,812
13,600
13,559
1,125
3,671
8,816
0
60,641
L
Danzaburou
Mufasa19Kilo
Danzaburou
5,594
1,940
0
2,477
18,921
7,524
2,194
2,308
16,533
0
79,492
L
Artio
PoRkO87
Artio
5,340
467
405
5,281
19,385
22,067
0
7,130
11,213
49,706
0
L
Bakasura
SeerOfAnubis
Bakasura
15,493
8,667
0
5,069
21,809
11,841
102
10,767
10,754
0
83,845
W
Bacchus
Toxic1262
Bacchus
10,791
1,095
0
1,310
13,737
8,913
0
3,202
9,826
81,710
0
L
11,962
2,285
0
1,630
9,360
4,281
0
4,857
4,223
96,598
0
W
Sylvanus
localboi985
Sylvanus
6,866
1,847
2,115
3,985
15,258
17,080
418
2,113
12,329
42,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,711
Gold Earned
54,043
599
Minions Killed
638
0
Camps Cleared
0
1,958,087
Distance Traveled
1,907,930
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,798
590
185
9
0
392,244
2
W
Cernunnos
12,602
630
179
9
0
397,614
5
L
Fenrir
7,968
398
32
2
0
409,583
6
W
Set
9,445
472
106
5
0
375,614
0
L
Danzaburou
8,814
441
132
7
0
346,351
1
L
Artio
9,405
470
117
6
0
358,205
4
L
Bakasura
11,571
579
156
8
0
434,435
3
W
Bacchus
10,496
525
113
6
0
419,137
2
L
Vulcan
10,953
548
162
8
0
409,513
10
W
Sylvanus
9,702
485
55
3
0
323,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role