Player Matchup

Bakasura
Bakasura
I-_-IFurn
Bakasura
Level 28
God Stats
13W - 16L
1,490 SR
Queue Stats
62W - 49L
1,455 Elo+
Party 1
Hachiman
Hachiman
Mr_disrespecty
Hachiman
Level 125
God Stats
27W - 31L
1,494 SR
Queue Stats
711W - 714L
1,548 Elo+
Party 1
Hera
Hera
Nikki-Blonsky
Hera
Level 120
God Stats
9W - 7L
1,581 SR
Queue Stats
308W - 295L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
T-one_xiao_qi_e
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
696W - 629L
1,465 Elo+
Solo
Ravana
Ravana
skadussi
Ravana
Level 122
God Stats
12W - 13L
1,494 SR
Queue Stats
400W - 378L
1,596 Elo+
Party 1
Team Averages
Level 104
1,512 SR
1,527 Elo+

VS

Team Averages
Level 72
1,663 SR
1,517 Elo+
Chaac
Chaac
Daddy_LongN1ps
Chaac
Level 69
God Stats
0W - 1L
1,678 SR
Queue Stats
163W - 152L
1,566 Elo+
Party 2
Olorun
Olorun
Samu_G502
Olorun
Level 33
God Stats
1W - 2L
1,794 SR
Queue Stats
9W - 22L
1,490 Elo+
Solo
Horus
Horus
VENOMOUSxARES
Horus
Level 100
God Stats
17W - 8L
1,708 SR
Queue Stats
96W - 92L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
VENOMOUSxFUTURE
Sylvanus
Level 143
God Stats
8W - 5L
1,634 SR
Queue Stats
133W - 131L
1,551 Elo+
Party 3
Arachne
Arachne
carlweezers_lama
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I-_-IFurn
Bakasura
11
2 / 2 / 7
7,399
462
4,165
11,218
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
14
5 / 3 / 4
8,649
541
8,242
13,783
4,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 3
9,021
564
12,630
4,956
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 8
7,866
492
7,021
13,775
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
skadussi
Ravana
15
2 / 1 / 7
9,078
567
20,520
14,526
8,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,640
415
8,707
21,073
22,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
Samu_G502
Olorun
13
1 / 2 / 0
7,323
458
2,846
9,765
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 5
6,275
392
5,199
15,686
10,380
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
12
1 / 6 / 3
7,614
476
11,664
14,193
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 3 / 2
7,855
491
9,202
15,846
6,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
8
8
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bakasura
I-_-IFurn
Bakasura
2
2
7
2.75
W
Hachiman
5
3
4
2.33
W
8
0
3
9.5
L
Olorun
Samu_G502
Olorun
1
2
0
0.5
W
2
2
8
3
L
0
4
5
0.63
L
Sylvanus
1
6
3
0.42
L
5
3
2
2
W
Ravana
skadussi
Ravana
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,578
Damage
37,618
58,258
Taken
76,563
34,533
Mitigated
51,357
18,601
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,707
2,022
0
4,091
21,073
22,811
0
2,239
18,681
0
48,499
W
Bakasura
I-_-IFurn
Bakasura
4,165
3,002
0
1,274
11,218
4,246
147
2,087
9,131
0
30,099
W
Hachiman
8,242
5,581
0
4,121
13,783
4,889
486
5,178
8,605
0
63,876
W
12,630
2,833
0
945
4,956
2,079
0
822
4,134
67,475
0
L
Olorun
Samu_G502
Olorun
2,846
1,435
130
4,690
9,765
4,108
417
3,171
6,594
54,781
0
W
7,021
2,719
0
2,791
13,775
15,113
0
3,880
9,895
24,223
5,302
L
5,199
2,427
1,565
3,445
15,686
10,380
384
3,787
11,848
0
27,823
L
Sylvanus
11,664
4,007
388
3,419
14,193
7,650
705
5,353
8,735
52,012
10,216
L
9,202
7,338
0
3,960
15,846
6,408
21
4,443
11,403
0
61,755
W
Ravana
skadussi
Ravana
20,520
10,315
0
9,470
14,526
8,206
837
1,145
13,381
0
85,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
35,707
451
Minions Killed
376
0
Camps Cleared
0
1,554,042
Distance Traveled
1,467,868
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,640
415
57
4
0
267,817
0
W
Bakasura
7,399
462
59
4
0
341,044
1
W
Hachiman
8,649
541
82
5
0
312,227
3
W
Hera
9,021
564
112
7
0
314,341
0
L
Olorun
7,323
458
88
6
0
262,455
0
W
Kuzenbo
7,866
492
51
3
0
309,324
6
L
Horus
6,275
392
35
2
0
314,006
7
L
Sylvanus
7,614
476
106
7
0
256,444
3
L
Arachne
7,855
491
90
6
0
367,146
0
W
Ravana
9,078
567
147
9
0
277,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role