Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ControllerLicker
King Arthur
Level 155
God Stats
3W - 3L
1,702 SR
Queue Stats
14W - 14L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
RemoveKaldrPls
Ne Zha
Level 155
God Stats
3W - 3L
1,719 SR
Queue Stats
111W - 92L
1,602 Elo+
Party 2
Chaac
Chaac
ThisGamesBroke
Chaac
Level 101
God Stats
3W - 2L
1,866 SR
Queue Stats
14W - 12L
1,637 Elo+
Party 2
Eset
Eset
YaMomsHoenn
Eset
Level 127
God Stats
6W - 4L
1,594 SR
Queue Stats
116W - 96L
1,599 Elo+
Party 2
Team Averages
Level 140
1,676 SR
1,579 Elo+

VS

Team Averages
Level 114
1,741 SR
1,662 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Azathone
Danzaburou
Level 88
God Stats
12W - 4L
1,859 SR
Queue Stats
114W - 54L
1,704 Elo+
Party 1
King Arthur
King Arthur
DKDonnor
King Arthur
Level 125
God Stats
0W - 2L
1,713 SR
Queue Stats
199W - 100L
1,716 Elo+
Party 1
Kukulkan
Kukulkan
Exceluis13
Kukulkan
Level 100
God Stats
8W - 3L
1,789 SR
Queue Stats
83W - 49L
1,671 Elo+
Party 1
Cabrakan
Cabrakan
TheDemiGodKratos
Cabrakan
Level 129
God Stats
4W - 2L
1,842 SR
Queue Stats
202W - 102L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 3
8,009
801
6,383
4,322
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
ControllerLicker
King Arthur
15
5 / 0 / 11
8,154
815
10,569
12,277
11,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 3 / 8
7,507
751
9,073
10,376
5,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 0 / 8
8,475
848
7,320
7,079
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 1 / 13
7,995
800
12,934
6,228
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 2 / 1
6,966
697
3,808
7,174
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Azathone
Danzaburou
13
1 / 5 / 2
6,794
679
4,548
9,553
3,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
DKDonnor
King Arthur
12
0 / 6 / 3
6,271
627
3,839
11,976
8,346
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Exceluis13
Kukulkan
13
1 / 5 / 1
6,692
669
7,685
7,798
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 3
6,858
686
7,239
12,721
7,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
21
Kills
4
4
Deaths
21
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Danzaburou
Azathone
Danzaburou
1
5
2
0.4
W
King Arthur
ControllerLicker
King Arthur
5
0
11
10.5
L
King Arthur
DKDonnor
King Arthur
0
6
3
0.25
L
Kukulkan
Exceluis13
Kukulkan
1
5
1
0.3
W
2
3
8
2
L
1
3
3
0.83
W
9
0
8
13
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,279
Damage
27,119
40,282
Taken
49,222
27,978
Mitigated
25,946
9,055
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,383
1,951
0
160
4,322
1,742
3,780
1,093
3,193
34,968
0
L
Nu Wa
 
Nu Wa
3,808
1,306
0
250
7,174
2,784
375
2,150
4,776
25,295
0
L
Danzaburou
Azathone
Danzaburou
4,548
1,424
0
546
9,553
3,831
0
2,595
6,436
0
15,168
W
King Arthur
ControllerLicker
King Arthur
10,569
1,068
0
765
12,277
11,122
52
5,327
6,909
0
31,187
L
King Arthur
DKDonnor
King Arthur
3,839
287
0
585
11,976
8,346
0
5,293
6,225
0
11,754
L
Kukulkan
Exceluis13
Kukulkan
7,685
568
0
375
7,798
3,527
0
3,501
3,912
26,527
0
W
9,073
1,916
0
1,549
10,376
5,410
42
4,648
5,666
0
27,913
L
7,239
1,602
0
4,463
12,721
7,458
0
4,337
7,935
19,539
0
W
7,320
1,242
0
3,882
7,079
6,321
360
4,420
2,623
0
15,150
W
12,934
179
966
1,733
6,228
3,383
216
3,033
3,159
35,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
33,581
243
Minions Killed
167
0
Camps Cleared
0
1,031,164
Distance Traveled
885,605
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,009
801
61
6
0
202,099
3
L
Nu Wa
6,966
697
45
5
0
184,780
2
L
Danzaburou
6,794
679
20
2
0
165,361
0
W
King Arthur
8,154
815
50
5
0
223,908
0
L
King Arthur
6,271
627
22
2
0
191,209
0
L
Kukulkan
6,692
669
50
5
0
174,223
0
W
Ne Zha
7,507
751
48
5
0
204,345
1
L
Cabrakan
6,858
686
30
3
0
170,032
1
W
Chaac
8,475
848
23
2
0
193,452
0
W
Eset
7,995
800
61
6
0
207,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role