Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Anonymouse8
Ah Muzen Cab
Level 113
God Stats
2W - 0L
1,795 SR
Queue Stats
28W - 22L
1,575 Elo+
Party 2
Achilles
Achilles
LoneMountain
Achilles
Level 140
God Stats
7W - 7L
1,627 SR
Queue Stats
193W - 172L
1,602 Elo+
Party 2
Bellona
Bellona
MaskedJDOG
Bellona
Level 24
God Stats
2W - 4L
1,257 SR
Queue Stats
16W - 12L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
TheS1lentSn1per
Baron Samedi
Level 57
God Stats
3W - 0L
1,668 SR
Queue Stats
32W - 33L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
max365
Cthulhu
Level 109
God Stats
2W - 3L
1,609 SR
Queue Stats
31W - 26L
1,535 Elo+
Party 2
Team Averages
Level 89
1,591 SR
1,559 Elo+

VS

Team Averages
Level 35
1,620 SR
1,254 Elo+
Nu Wa
Nu Wa
DuhKat
Nu Wa
Level 25
God Stats
2W - 2L
1,831 SR
Queue Stats
13W - 38L
1,202 Elo+
Party 1
Cthulhu
Cthulhu
EggBrowns
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 3
Baron Samedi
Baron Samedi
UsePepe
Baron Samedi
Level 40
God Stats
6W - 6L
1,770 SR
Queue Stats
50W - 81L
1,376 Elo+
Party 1
Arachne
Arachne
aliasrooser
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,304 Elo+
Solo
Jing Wei
Jing Wei
brosepticeye
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,194 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anonymouse8
Ah Muzen Cab
10
4 / 0 / 1
6,097
610
5,403
6,051
2,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
LoneMountain
Achilles
11
10 / 2 / 2
7,070
707
6,582
8,102
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MaskedJDOG
Bellona
10
1 / 2 / 2
6,167
617
4,004
8,540
7,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
TheS1lentSn1per
Baron Samedi
12
2 / 0 / 0
6,354
635
1,985
2,983
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
max365
Cthulhu
9
0 / 1 / 2
5,545
555
3,908
6,682
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DuhKat
Nu Wa
9
1 / 3 / 0
5,341
534
1,880
4,487
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EggBrowns
Cthulhu
6
1 / 2 / 1
4,457
446
2,055
6,020
5,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
UsePepe
Baron Samedi
9
1 / 6 / 1
5,195
520
5,192
9,137
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
aliasrooser
Arachne
8
2 / 6 / 0
5,183
518
1,519
9,263
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
brosepticeye
Jing Wei
9
0 / 2 / 1
5,010
501
3,433
6,358
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
17
Kills
5
5
Deaths
19
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Anonymouse8
Ah Muzen Cab
4
0
1
4.5
L
Nu Wa
DuhKat
Nu Wa
1
3
0
0.33
L
Cthulhu
EggBrowns
Cthulhu
1
2
1
0.75
W
Achilles
LoneMountain
Achilles
10
2
2
5.5
W
Bellona
MaskedJDOG
Bellona
1
2
2
1
W
Baron Samedi
TheS1lentSn1per
Baron Samedi
2
0
0
2
L
Baron Samedi
UsePepe
Baron Samedi
1
6
1
0.25
L
Arachne
aliasrooser
Arachne
2
6
0
0.33
L
Jing Wei
brosepticeye
Jing Wei
0
2
1
0.25
W
Cthulhu
max365
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,882
Damage
14,079
32,358
Taken
35,265
18,194
Mitigated
16,034
9,958
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Anonymouse8
Ah Muzen Cab
5,403
3,178
0
2,792
6,051
2,152
960
1,030
5,021
0
40,553
L
Nu Wa
DuhKat
Nu Wa
1,880
590
0
0
4,487
1,403
0
1,633
2,854
27,183
0
L
Cthulhu
EggBrowns
Cthulhu
2,055
412
94
663
6,020
5,094
0
1,343
4,677
7,561
0
W
Achilles
LoneMountain
Achilles
6,582
2,296
0
3,267
8,102
3,057
0
808
7,294
0
30,359
W
Bellona
MaskedJDOG
Bellona
4,004
1,515
0
1,001
8,540
7,011
0
4,942
3,598
0
31,960
W
Baron Samedi
TheS1lentSn1per
Baron Samedi
1,985
181
0
670
2,983
1,341
582
798
2,185
48,234
0
L
Baron Samedi
UsePepe
Baron Samedi
5,192
1,454
0
1,660
9,137
4,603
76
0
9,137
26,810
0
L
Arachne
aliasrooser
Arachne
1,519
1,334
0
1,015
9,263
2,680
0
918
8,345
0
20,492
L
Jing Wei
brosepticeye
Jing Wei
3,433
2,612
0
2,296
6,358
2,254
0
1,577
4,781
0
30,179
W
Cthulhu
max365
Cthulhu
3,908
166
254
1,974
6,682
4,633
0
1,549
5,133
18,969
4,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
25,186
320
Minions Killed
197
0
Camps Cleared
0
978,033
Distance Traveled
865,040
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,097
610
71
7
0
191,285
2
L
Nu Wa
5,341
534
46
5
0
149,105
0
L
Cthulhu
4,457
446
9
1
0
178,004
2
W
Achilles
7,070
707
63
6
0
197,050
5
W
Bellona
6,167
617
62
6
0
188,296
0
W
Baron Samedi
6,354
635
92
9
0
184,179
0
L
Baron Samedi
5,195
520
40
4
0
179,558
0
L
Arachne
5,183
518
39
4
0
189,097
3
L
Jing Wei
5,010
501
63
6
0
169,276
0
W
Cthulhu
5,545
555
32
3
0
217,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role