Player Matchup

Chiron
Chiron
BosmeriArt
Chiron
Level 100
God Stats
3W - 7L
1,509 SR
Queue Stats
88W - 108L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
Durnmy
Hun Batz
Level 112
God Stats
2W - 1L
1,390 SR
Queue Stats
171W - 193L
1,503 Elo+
Party 1
Hera
Hera
EricksInMaHouse
Hera
Level 115
God Stats
2W - 0L
1,768 SR
Queue Stats
167W - 174L
1,501 Elo+
Party 1
Fenrir
Fenrir
bunkey2
Fenrir
Level 105
God Stats
1W - 7L
1,253 SR
Queue Stats
100W - 104L
1,458 Elo+
Party 1
Bacchus
Bacchus
tobeboy10
Bacchus
Level 83
God Stats
2W - 2L
1,744 SR
Queue Stats
124W - 123L
1,431 Elo+
Solo
Team Averages
Level 103
1,533 SR
1,473 Elo+

VS

Team Averages
Level 136
1,453 SR
1,449 Elo+
Baron Samedi
Baron Samedi
AussieMrsK
Baron Samedi
Level 141
God Stats
14W - 16L
1,551 SR
Queue Stats
214W - 223L
1,490 Elo+
Party 2
Yemoja
Yemoja
Hokage Hulk
Yemoja
Level 121
God Stats
4W - 6L
1,463 SR
Queue Stats
17W - 30L
1,326 Elo+
Party 3
Bakasura
Bakasura
MrRubicsCube
Bakasura
Level 159
God Stats
1W - 5L
1,281 SR
Queue Stats
264W - 285L
1,472 Elo+
Party 2
Scylla
Scylla
Solbi
Scylla
Level 150
God Stats
3W - 4L
1,454 SR
Queue Stats
8W - 9L
1,470 Elo+
Party 3
Cernunnos
Cernunnos
TH3xFLASH
Cernunnos
Level 107
God Stats
118W - 107L
1,517 SR
Queue Stats
170W - 174L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BosmeriArt
Chiron
20
5 / 2 / 3
13,285
578
11,466
17,265
8,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Durnmy
Hun Batz
20
6 / 4 / 6
13,209
574
20,709
23,322
16,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 2 / 7
12,635
549
15,526
13,466
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
bunkey2
Fenrir
17
3 / 3 / 5
11,440
497
8,199
18,642
8,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
tobeboy10
Bacchus
16
2 / 2 / 7
10,913
474
7,570
19,217
27,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AussieMrsK
Baron Samedi
17
1 / 5 / 2
10,757
468
9,444
18,307
11,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
17
1 / 2 / 3
10,863
472
7,064
14,487
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
MrRubicsCube
Bakasura
20
5 / 3 / 3
12,640
550
11,088
22,537
10,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Solbi
Scylla
18
5 / 6 / 2
11,775
512
13,498
20,099
9,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
TH3xFLASH
Cernunnos
18
1 / 3 / 0
11,315
492
11,302
15,742
7,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
13
13
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AussieMrsK
Baron Samedi
1
5
2
0.4
W
Chiron
BosmeriArt
Chiron
5
2
3
3.25
W
Hun Batz
Durnmy
Hun Batz
6
4
6
2.25
W
3
2
7
3.25
L
Yemoja
1
2
3
1.25
L
Bakasura
MrRubicsCube
Bakasura
5
3
3
2.17
L
Scylla
Solbi
Scylla
5
6
2
1
L
Cernunnos
TH3xFLASH
Cernunnos
1
3
0
0.33
W
Fenrir
bunkey2
Fenrir
3
3
5
1.83
W
Bacchus
tobeboy10
Bacchus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,470
Damage
52,396
91,912
Taken
91,172
68,022
Mitigated
54,540
25,859
Healing
22,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AussieMrsK
Baron Samedi
9,444
1,274
0
5,053
18,307
11,537
0
250
16,849
73,606
0
W
Chiron
BosmeriArt
Chiron
11,466
6,208
1,411
9,544
17,265
8,375
4,672
1,841
14,923
42
112,277
W
Hun Batz
Durnmy
Hun Batz
20,709
6,079
0
9,638
23,322
16,334
2,557
11,386
11,303
0
115,807
W
15,526
5,093
0
1,250
13,466
7,126
2,292
6,152
7,163
124,921
0
L
Yemoja
7,064
627
792
2,041
14,487
15,311
240
7,337
7,150
31,475
0
L
Bakasura
MrRubicsCube
Bakasura
11,088
7,674
0
6,660
22,537
10,919
47
2,706
19,506
0
106,940
L
Scylla
Solbi
Scylla
13,498
1,316
0
2,963
20,099
9,129
0
9,025
10,909
87,409
0
L
Cernunnos
TH3xFLASH
Cernunnos
11,302
5,245
0
4,767
15,742
7,644
1,122
3,426
12,256
0
120,141
W
Fenrir
bunkey2
Fenrir
8,199
1,478
0
1,190
18,642
8,867
0
4,117
13,855
0
103,272
W
Bacchus
tobeboy10
Bacchus
7,570
606
0
2,826
19,217
27,320
148
6,510
12,707
30,992
5,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,482
Gold Earned
57,350
752
Minions Killed
668
0
Camps Cleared
0
2,251,089
Distance Traveled
2,020,632
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,757
468
126
5
0
337,194
9
W
Chiron
13,285
578
203
9
0
414,637
2
W
Hun Batz
13,209
574
182
8
0
448,276
2
W
Hera
12,635
549
188
8
0
433,458
0
L
Yemoja
10,863
472
39
2
0
410,511
3
L
Bakasura
12,640
550
191
8
0
503,208
0
L
Scylla
11,775
512
130
6
0
387,561
1
L
Cernunnos
11,315
492
182
8
0
382,158
1
W
Fenrir
11,440
497
129
6
0
502,041
0
W
Bacchus
10,913
474
50
2
0
452,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role