Player Matchup

Osiris
Osiris
Agerico
Osiris
Level 27
God Stats
20W - 19L
1,565 SR
Queue Stats
72W - 65L
1,593 Elo+
Party 2
Awilix
Awilix
CerpinX
Awilix
Level 155
God Stats
31W - 27L
1,585 SR
Queue Stats
301W - 296L
1,626 Elo+
Party 2
Cernunnos
Cernunnos
Exandro1
Cernunnos
Level 79
God Stats
5W - 3L
1,789 SR
Queue Stats
91W - 91L
1,406 Elo+
Party 3
Poseidon
Poseidon
Sorrocko
Poseidon
Level 144
God Stats
16W - 13L
1,681 SR
Queue Stats
264W - 256L
1,585 Elo+
Party 2
Discordia
Discordia
paci7557
Discordia
Level 57
God Stats
3W - 6L
1,406 SR
Queue Stats
19W - 25L
1,389 Elo+
Party 3
Team Averages
Level 92
1,605 SR
1,520 Elo+

VS

Team Averages
Level 148
1,587 SR
1,553 Elo+
Mulan
Mulan
PrimeNificent
Mulan
Level 160
God Stats
3W - 1L
1,695 SR
Queue Stats
38W - 32L
1,511 Elo+
Party 1
He Bo
He Bo
lLone Assassinl
He Bo
Level 158
God Stats
3W - 1L
1,559 SR
Queue Stats
26W - 14L
1,619 Elo+
Party 1
Bakasura
Bakasura
vic142
Bakasura
Level 154
God Stats
1W - 0L
1,790 SR
Queue Stats
38W - 25L
1,572 Elo+
Party 1
Izanami
Izanami
wimpykill
Izanami
Level 107
God Stats
4W - 3L
1,561 SR
Queue Stats
99W - 104L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
yahboiwavy
Kuzenbo
Level 160
God Stats
1W - 1L
1,330 SR
Queue Stats
26W - 25L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Agerico
Osiris
14
2 / 6 / 2
7,716
701
6,544
14,072
12,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
CerpinX
Awilix
13
0 / 4 / 3
7,208
655
6,141
10,706
7,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Exandro1
Cernunnos
13
0 / 4 / 2
7,224
657
6,814
10,418
4,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Sorrocko
Poseidon
14
1 / 8 / 3
8,093
736
10,966
11,601
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
paci7557
Discordia
13
2 / 6 / 1
7,917
720
5,539
10,202
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 18
8,698
791
14,915
14,655
15,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
9 / 1 / 10
9,529
866
15,211
11,163
4,812
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
vic142
Bakasura
17
3 / 1 / 7
9,262
842
4,171
8,856
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
wimpykill
Izanami
17
9 / 0 / 9
9,473
861
10,472
8,888
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
yahboiwavy
Kuzenbo
15
5 / 2 / 8
8,902
809
5,556
13,682
18,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
5
Kills
28
28
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Osiris
Agerico
Osiris
2
6
2
0.5
L
Awilix
CerpinX
Awilix
0
4
3
0.38
L
Cernunnos
Exandro1
Cernunnos
0
4
2
0.25
W
2
1
18
11
L
Poseidon
Sorrocko
Poseidon
1
8
3
0.31
W
9
1
10
14
L
Discordia
paci7557
Discordia
2
6
1
0.42
W
Bakasura
vic142
Bakasura
3
1
7
6.5
W
Izanami
wimpykill
Izanami
9
0
9
13.5
W
Kuzenbo
yahboiwavy
Kuzenbo
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
50,325
56,999
Taken
57,244
31,863
Mitigated
48,754
3,986
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Agerico
Osiris
6,544
2,916
0
1,258
14,072
12,294
0
3,562
10,143
74
12,764
L
Awilix
CerpinX
Awilix
6,141
1,730
0
480
10,706
7,174
0
3,246
6,869
0
19,178
L
Cernunnos
Exandro1
Cernunnos
6,814
2,331
0
878
10,418
4,387
0
5,150
5,078
0
33,066
W
14,915
1,668
506
4,555
14,655
15,078
373
4,320
10,335
0
29,411
L
Poseidon
Sorrocko
Poseidon
10,966
756
0
770
11,601
3,969
113
4,533
6,637
36,391
0
W
15,211
320
0
3,281
11,163
4,812
138
6,120
5,043
40,004
0
L
Discordia
paci7557
Discordia
5,539
156
0
600
10,202
4,039
0
4,276
5,416
11,835
0
W
Bakasura
vic142
Bakasura
4,171
2,780
0
3,226
8,856
5,754
0
1,465
7,391
0
32,095
W
Izanami
wimpykill
Izanami
10,472
6,741
0
631
8,888
4,733
2,255
2,372
6,516
0
39,629
W
Kuzenbo
yahboiwavy
Kuzenbo
5,556
1,654
338
3,286
13,682
18,377
498
2,302
11,380
14,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
45,864
176
Minions Killed
251
0
Camps Cleared
0
986,336
Distance Traveled
1,191,324
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,716
701
12
1
0
206,406
0
L
Awilix
7,208
655
40
4
0
236,752
0
L
Cernunnos
7,224
657
53
5
0
168,973
0
W
Mulan
8,698
791
33
3
0
251,606
4
L
Poseidon
8,093
736
56
5
0
198,085
3
W
He Bo
9,529
866
68
6
0
245,472
0
L
Discordia
7,917
720
15
1
0
176,120
0
W
Bakasura
9,262
842
85
8
0
257,896
0
W
Izanami
9,473
861
53
5
0
212,961
3
W
Kuzenbo
8,902
809
12
1
0
223,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role