Player Matchup

Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Dayne1337
Zhong Kui
Level 89
God Stats
2W - 0L
1,733 SR
Queue Stats
42W - 28L
1,607 Elo+
Party 3
Fenrir
Fenrir
Estarossa465
Fenrir
Level 144
God Stats
2W - 1L
1,714 SR
Queue Stats
75W - 76L
1,473 Elo+
Party 2
Ravana
Ravana
Wichogg
Ravana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
xKarmadillo
Atlas
Level 15
God Stats
2W - 0L
1,718 SR
Queue Stats
9W - 10L
1,592 Elo+
Party 3
Team Averages
Level 82
1,633 SR
1,534 Elo+

VS

Team Averages
Level 39
1,365 SR
1,514 Elo+
Vulcan
Vulcan
GettinJiggy
Vulcan
Level 35
God Stats
2W - 2L
1,256 SR
Queue Stats
18W - 38L
1,468 Elo+
Solo
Hou Yi
Hou Yi
NegusWitDaTooly
Hou Yi
Level 44
God Stats
3W - 10L
1,303 SR
Queue Stats
145W - 149L
1,541 Elo+
Solo
Pele
Pele
VividDiamond
Pele
Level 47
God Stats
0W - 2L
1,203 SR
Queue Stats
92W - 80L
1,558 Elo+
Party 1
Anubis
Anubis
matchedplayer01
Anubis
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 79L
1,566 Elo+
Party 1
Ymir
Ymir
secyousuck
Ymir
Level 14
God Stats
3W - 3L
1,563 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 3 / 3
7,979
532
4,284
11,564
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Dayne1337
Zhong Kui
15
2 / 0 / 0
8,543
570
2,635
5,649
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
14
2 / 3 / 0
7,984
532
5,920
16,079
9,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Wichogg
Ravana
16
8 / 1 / 4
9,597
640
12,497
7,839
3,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 1 / 6
7,533
502
3,472
11,737
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 3 / 2
7,814
521
7,466
8,241
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
5,534
369
2,709
5,457
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 1
7,348
490
3,829
12,580
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 1
8,311
554
14,307
10,411
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 0
6,351
423
1,099
9,739
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
8
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
3
3
1.17
W
Zhong Kui
Dayne1337
Zhong Kui
2
0
0
2
W
Fenrir
2
3
0
0.67
L
Vulcan
1
3
2
0.67
L
0
3
0
0
L
2
2
1
1.25
W
Ravana
Wichogg
Ravana
8
1
4
10
L
2
3
1
0.83
L
0
3
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
29,410
52,868
Taken
46,428
30,815
Mitigated
21,529
16,852
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,284
1,977
0
3,546
11,564
4,557
675
3,562
8,002
0
58,965
W
Zhong Kui
Dayne1337
Zhong Kui
2,635
196
0
4,411
5,649
4,337
1,289
2,089
3,560
69,738
0
W
Fenrir
5,920
2,110
0
4,816
16,079
9,786
0
10,644
5,435
0
47,714
L
Vulcan
7,466
2,646
0
712
8,241
3,161
0
1,564
6,677
59,519
0
L
2,709
2,012
0
1,295
5,457
1,448
0
527
4,930
0
24,588
L
3,829
1,022
0
4,924
12,580
4,380
0
809
11,771
0
46,253
W
Ravana
Wichogg
Ravana
12,497
4,494
0
1,775
7,839
3,737
67
1,327
6,512
0
80,179
L
14,307
1,285
0
4,290
10,411
6,185
162
580
9,831
67,444
0
L
1,099
367
57
1,079
9,739
6,355
0
2,627
7,112
21,712
0
W
3,472
1,537
0
2,304
11,737
8,398
426
5,250
6,487
21,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
35,358
470
Minions Killed
368
0
Camps Cleared
0
1,503,970
Distance Traveled
1,197,026
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,979
532
89
6
0
296,263
1
W
Zhong Kui
8,543
570
166
11
0
308,347
3
W
Fenrir
7,984
532
79
5
0
277,652
3
L
Vulcan
7,814
521
97
6
0
281,947
5
L
Hou Yi
5,534
369
35
2
0
129,935
1
L
Pele
7,348
490
84
6
0
290,447
1
W
Ravana
9,597
640
112
7
0
319,365
5
L
Anubis
8,311
554
114
8
0
219,793
3
L
Ymir
6,351
423
38
3
0
274,904
1
W
Atlas
7,533
502
24
2
0
302,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role