Player Matchup

Janus
Janus
Jewrasta90
Janus
Level 160
God Stats
9W - 17L
1,345 SR
Queue Stats
294W - 285L
1,577 Elo+
Solo
Ishtar
Ishtar
RuinnedTrack626
Ishtar
Level 129
God Stats
4W - 5L
1,605 SR
Queue Stats
132W - 138L
1,569 Elo+
Solo
Arachne
Arachne
Tenacious Snail
Arachne
Level 120
God Stats
2W - 3L
1,425 SR
Queue Stats
296W - 265L
1,527 Elo+
Solo
Achilles
Achilles
macbox112
Achilles
Level 95
God Stats
4W - 1L
1,666 SR
Queue Stats
201W - 211L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
vibechec
Baron Samedi
Level 81
God Stats
2W - 0L
1,858 SR
Queue Stats
32W - 40L
1,515 Elo+
Solo
Team Averages
Level 117
1,580 SR
1,538 Elo+

VS

Team Averages
Level 138
1,495 SR
1,582 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ColegateOD
Morgan Le Fay
Level 151
God Stats
0W - 2L
1,347 SR
Queue Stats
158W - 135L
1,559 Elo+
Party 1
Mulan
Mulan
DustedSpace
Mulan
Level 115
God Stats
35W - 28L
1,552 SR
Queue Stats
136W - 109L
1,645 Elo+
Solo
Xbalanque
Xbalanque
LifeskillingOP
Xbalanque
Level 106
God Stats
1W - 2L
1,524 SR
Queue Stats
65W - 46L
1,633 Elo+
Solo
Da Ji
Da Ji
YetiConfeti
Da Ji
Level 158
God Stats
3W - 1L
1,552 SR
Queue Stats
551W - 480L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 0 / 5
5,692
569
3,990
3,803
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 4
5,489
549
4,178
6,574
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 4
5,719
572
2,854
5,960
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
macbox112
Achilles
10
3 / 0 / 0
5,930
593
5,657
6,363
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
vibechec
Baron Samedi
9
3 / 0 / 5
6,108
611
4,073
7,193
4,538
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 0
4,727
473
2,686
7,317
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ColegateOD
Morgan Le Fay
8
0 / 3 / 0
4,788
479
2,252
4,189
1,579
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
5,367
537
3,310
8,750
3,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
LifeskillingOP
Xbalanque
8
0 / 2 / 0
4,643
464
3,242
5,449
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 0
4,831
483
1,830
7,655
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Morgan Le Fay
ColegateOD
Morgan Le Fay
0
3
0
0
L
0
3
0
0
W
Janus
2
0
5
4.5
L
Xbalanque
LifeskillingOP
Xbalanque
0
2
0
0
W
1
0
4
3
W
3
0
4
5
L
0
2
0
0
W
Achilles
macbox112
Achilles
3
0
0
3
W
Baron Samedi
vibechec
Baron Samedi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
13,320
29,893
Taken
33,360
14,737
Mitigated
15,567
16,473
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,686
1,319
0
2,819
7,317
5,642
0
2,705
4,498
15,152
0
L
Morgan Le Fay
ColegateOD
Morgan Le Fay
2,252
320
0
569
4,189
1,579
0
1,899
2,149
29,973
0
L
3,310
261
0
2,664
8,750
3,687
0
275
7,715
0
32,723
W
Janus
3,990
235
0
950
3,803
1,388
0
1,768
2,035
34,890
0
L
Xbalanque
LifeskillingOP
Xbalanque
3,242
1,194
0
480
5,449
1,826
0
1,247
4,168
0
26,998
W
4,178
2,792
313
3,866
6,574
2,297
336
1,474
5,100
0
38,445
W
2,854
2,193
0
2,331
5,960
2,173
0
574
5,386
0
37,929
L
1,830
439
0
2,630
7,655
2,833
0
1,368
6,193
0
28,288
W
Achilles
macbox112
Achilles
5,657
1,070
0
2,995
6,363
4,341
0
0
6,363
0
34,029
W
Baron Samedi
vibechec
Baron Samedi
4,073
713
1,595
4,423
7,193
4,538
0
1,122
6,071
15,770
2,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
24,356
303
Minions Killed
272
0
Camps Cleared
0
955,549
Distance Traveled
891,692
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,727
473
21
2
0
170,112
0
L
Morgan Le Fay
4,788
479
59
6
0
186,664
4
L
Mulan
5,367
537
70
7
0
162,872
1
W
Janus
5,692
569
63
6
0
207,648
2
L
Xbalanque
4,643
464
56
6
0
178,580
2
W
Ishtar
5,489
549
79
8
0
158,734
0
W
Arachne
5,719
572
80
8
0
238,356
4
L
Da Ji
4,831
483
66
7
0
193,464
0
W
Achilles
5,930
593
64
6
0
155,622
3
W
Baron Samedi
6,108
611
17
2
0
195,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role