Player Matchup

Chiron
Chiron
ChaotikHaZe
Chiron
Level 135
God Stats
4W - 4L
1,590 SR
Queue Stats
103W - 90L
1,531 Elo+
Party 2
Discordia
Discordia
Lata ATMGirl513
Discordia
Level 141
God Stats
13W - 14L
1,464 SR
Queue Stats
878W - 719L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
Memphiscide
Cthulhu
Level 140
God Stats
3W - 1L
1,583 SR
Queue Stats
141W - 147L
1,430 Elo+
Party 2
Mulan
Mulan
Schxming
Mulan
Level 18
God Stats
1W - 0L
1,931 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 1
Neith
Neith
sashour12
Neith
Level 15
God Stats
24W - 25L
1,525 SR
Queue Stats
82W - 84L
1,420 Elo+
Party 2
Team Averages
Level 90
1,619 SR
1,421 Elo+

VS

Team Averages
Level 64
1,468 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
Auggi Dogg
Ah Muzen Cab
Level 49
God Stats
13W - 15L
1,408 SR
Queue Stats
449W - 498L
1,434 Elo+
Solo
Hera
Hera
Daddyship
Hera
Level 55
God Stats
3W - 10L
1,323 SR
Queue Stats
380W - 436L
1,421 Elo+
Solo
Anubis
Anubis
Hobbitkahk
Anubis
Level 33
God Stats
0W - 1L
1,789 SR
Queue Stats
4W - 10L
1,532 Elo+
Solo
Ishtar
Ishtar
LuhvLif
Ishtar
Level 98
God Stats
13W - 19L
1,339 SR
Queue Stats
258W - 287L
1,468 Elo+
Solo
Atlas
Atlas
MaestroDV
Atlas
Level 87
God Stats
33W - 41L
1,479 SR
Queue Stats
406W - 460L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
6 / 0 / 11
11,777
1,178
16,987
7,217
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Lata ATMGirl513
Discordia
16
2 / 0 / 8
9,885
989
7,468
4,238
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Memphiscide
Cthulhu
16
3 / 1 / 10
10,184
1,018
14,574
14,895
16,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Schxming
Mulan
16
7 / 2 / 6
10,718
1,072
16,424
16,936
17,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
sashour12
Neith
16
0 / 0 / 5
9,419
942
3,757
4,615
1,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

272

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Auggi Dogg
Ah Muzen Cab
15
0 / 3 / 2
9,052
905
13,983
14,969
6,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
15
1 / 7 / 1
9,467
947
7,677
12,753
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Hobbitkahk
Anubis
15
0 / 7 / 2
9,454
945
8,665
17,251
9,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
LuhvLif
Ishtar
15
1 / 1 / 2
9,385
939
6,935
6,416
2,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
MaestroDV
Atlas
15
1 / 0 / 2
9,317
932
7,736
11,011
12,156
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
18
Kills
3
3
Deaths
18
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Auggi Dogg
Ah Muzen Cab
0
3
2
0.33
W
Chiron
6
0
11
11.5
L
Hera
1
7
1
0.21
L
Anubis
Hobbitkahk
Anubis
0
7
2
0.14
W
Discordia
Lata ATMGirl513
Discordia
2
0
8
6
L
Ishtar
LuhvLif
Ishtar
1
1
2
2
L
Atlas
MaestroDV
Atlas
1
0
2
2
W
Cthulhu
Memphiscide
Cthulhu
3
1
10
8
W
Mulan
Schxming
Mulan
7
2
6
5
W
Neith
sashour12
Neith
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,210
Damage
44,996
47,901
Taken
62,400
40,286
Mitigated
35,365
10,958
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Auggi Dogg
Ah Muzen Cab
13,983
4,248
0
1,990
14,969
6,386
0
5,307
9,282
0
25,024
W
Chiron
16,987
3,540
706
2,506
7,217
3,175
0
3,137
4,080
0
46,340
L
Hera
7,677
2,169
0
0
12,753
4,964
0
4,186
8,061
24,285
0
L
Anubis
Hobbitkahk
Anubis
8,665
330
0
3,785
17,251
9,130
0
5,890
10,630
37,042
0
W
Discordia
Lata ATMGirl513
Discordia
7,468
198
91
362
4,238
1,773
0
2,587
1,651
25,188
0
L
Ishtar
LuhvLif
Ishtar
6,935
4,792
0
0
6,416
2,729
0
1,731
4,546
0
23,478
L
Atlas
MaestroDV
Atlas
7,736
2,152
0
0
11,011
12,156
0
3,668
6,914
16,344
0
W
Cthulhu
Memphiscide
Cthulhu
14,574
956
386
1,774
14,895
16,337
0
6,157
8,738
24,027
0
W
Mulan
Schxming
Mulan
16,424
1,140
0
4,651
16,936
17,045
0
9,631
7,305
0
22,849
W
Neith
sashour12
Neith
3,757
1,180
0
482
4,615
1,956
0
2,566
2,049
0
20,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,983
Gold Earned
46,675
211
Minions Killed
191
9
Camps Cleared
1
989,234
Distance Traveled
869,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,052
905
25
3
1
180,638
1
W
Chiron
11,777
1,178
75
8
7
218,285
0
L
Hera
9,467
947
46
5
0
157,925
0
L
Anubis
9,454
945
70
7
0
166,412
0
W
Discordia
9,885
989
41
4
1
171,359
0
L
Ishtar
9,385
939
38
4
0
168,022
0
L
Atlas
9,317
932
12
1
0
196,206
0
W
Cthulhu
10,184
1,018
30
3
0
225,394
0
W
Mulan
10,718
1,072
15
2
0
182,162
0
W
Neith
9,419
942
50
5
1
192,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role