Player Matchup

Chang'e
Chang'e
ConFennn
Chang'e
Level 126
God Stats
7W - 0L
1,789 SR
Queue Stats
356W - 219L
1,676 Elo+
Party 1
Sobek
Sobek
ElPolloDiablo99
Sobek
Level 128
God Stats
1W - 1L
1,317 SR
Queue Stats
80W - 67L
1,581 Elo+
Party 1
Baba Yaga
Baba Yaga
New Olympus
Baba Yaga
Level 153
God Stats
6W - 2L
1,632 SR
Queue Stats
199W - 175L
1,504 Elo+
Party 1
Neith
Neith
OmarChacon73
Neith
Level 100
God Stats
7W - 8L
1,394 SR
Queue Stats
527W - 545L
1,546 Elo+
Solo
Vamana
Vamana
Scarface916
Vamana
Level 159
God Stats
4W - 2L
1,590 SR
Queue Stats
218W - 241L
1,537 Elo+
Solo
Team Averages
Level 133
1,544 SR
1,569 Elo+

VS

Team Averages
Level 151
1,420 SR
1,505 Elo+
Terra
Terra
ChittySupport
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,540 Elo+
Solo
Osiris
Osiris
Punk The Loser
Osiris
Level 154
God Stats
5W - 5L
1,456 SR
Queue Stats
247W - 233L
1,511 Elo+
Party 2
Set
Set
Spazzy_11622
Set
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 258L
1,569 Elo+
Solo
Ullr
Ullr
unRvokePluto
Ullr
Level 155
God Stats
3W - 2L
1,450 SR
Queue Stats
130W - 120L
1,463 Elo+
Party 2
Tyr
Tyr
xSAVY710x
Tyr
Level 151
God Stats
0W - 2L
1,195 SR
Queue Stats
187W - 194L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ConFennn
Chang'e
17
2 / 2 / 20
10,276
685
17,204
20,109
26,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 13
10,754
717
12,199
33,078
44,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baba Yaga
New Olympus
Baba Yaga
18
6 / 1 / 18
11,329
755
19,070
17,432
9,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 1 / 16
12,345
823
30,297
15,657
9,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
17
6 / 3 / 11
11,465
764
17,507
24,816
33,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
9,467
631
21,395
24,593
19,728
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 5 / 2
9,950
663
16,822
22,170
20,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 6
9,012
601
13,066
17,469
11,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 6 / 1
9,722
648
15,962
20,297
10,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 4
8,703
580
10,257
20,392
26,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
26
Kills
9
10
Deaths
26
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Chang'e
ConFennn
Chang'e
2
2
20
6
W
4
3
13
3.5
W
Baba Yaga
New Olympus
Baba Yaga
6
1
18
15
W
8
1
16
16
L
3
5
2
0.8
W
Vamana
6
3
11
3.83
L
1
5
6
0.8
L
3
6
1
0.58
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,277
Damage
77,502
111,092
Taken
104,921
123,648
Mitigated
88,231
61,026
Healing
42,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,395
1,475
14,258
7,950
24,593
19,728
0
11,627
12,966
36,327
0
W
Chang'e
ConFennn
Chang'e
17,204
1,144
11,333
9,075
20,109
26,946
1,275
4,445
15,201
27,710
0
W
12,199
1,191
1,235
12,526
33,078
44,469
42
4,140
28,534
21,804
0
W
Baba Yaga
New Olympus
Baba Yaga
19,070
1,404
4,469
6,006
17,432
9,569
1,934
3,399
13,647
43,383
0
W
30,297
10,978
933
4,747
15,657
9,620
2,290
6,114
9,365
0
54,268
L
16,822
4,667
1,226
5,975
22,170
20,157
0
10,801
11,369
0
29,005
W
Vamana
17,507
6,040
3,040
7,662
24,816
33,044
2,094
3,713
20,525
2,977
26,850
L
13,066
4,098
2,281
2,914
17,469
11,751
0
8,723
8,746
0
26,682
L
15,962
7,400
1,254
2,110
20,297
10,048
0
9,054
11,243
0
30,928
L
10,257
1,564
2,128
2,126
20,392
26,547
0
9,671
10,721
437
15,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,169
Gold Earned
46,854
155
Minions Killed
126
0
Camps Cleared
0
1,416,163
Distance Traveled
1,371,857
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,467
631
29
2
0
297,066
0
W
Chang'e
10,276
685
16
1
0
266,246
0
W
Sobek
10,754
717
20
1
0
285,448
0
W
Baba Yaga
11,329
755
47
3
0
310,641
4
W
Neith
12,345
823
54
4
0
262,755
0
L
Osiris
9,950
663
25
2
0
294,419
0
W
Vamana
11,465
764
18
1
0
291,073
0
L
Set
9,012
601
20
1
0
263,189
0
L
Ullr
9,722
648
42
3
0
237,550
0
L
Tyr
8,703
580
10
1
0
279,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role