Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BigHeadSloth
Ah Muzen Cab
Level 79
God Stats
1W - 0L
1,714 SR
Queue Stats
22W - 29L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
LegendaryDumpy
Kuzenbo
Level 130
God Stats
1W - 1L
1,795 SR
Queue Stats
24W - 13L
1,628 Elo+
Party 1
Tyr
Tyr
YuNgMaEstRo-_-
Tyr
Level 124
God Stats
2W - 0L
1,463 SR
Queue Stats
80W - 71L
1,550 Elo+
Party 1
Nox
Nox
gexgir97
Nox
Level 160
God Stats
4W - 3L
1,545 SR
Queue Stats
85W - 84L
1,523 Elo+
Party 1
Team Averages
Level 128
1,603 SR
1,525 Elo+

VS

Team Averages
Level 101
1,557 SR
1,445 Elo+
Ishtar
Ishtar
ABigCrab
Ishtar
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 165L
1,421 Elo+
Solo
Tyr
Tyr
Danielomar22
Tyr
Level 145
God Stats
3W - 4L
1,522 SR
Queue Stats
192W - 209L
1,508 Elo+
Solo
Neith
Neith
Gamercide
Neith
Level 126
God Stats
4W - 7L
1,554 SR
Queue Stats
708W - 779L
1,462 Elo+
Solo
Zeus
Zeus
GoopyCheese
Zeus
Level 87
God Stats
1W - 2L
1,484 SR
Queue Stats
63W - 86L
1,383 Elo+
Solo
Eset
Eset
Sponch_crezy
Eset
Level 85
God Stats
8W - 6L
1,725 SR
Queue Stats
332W - 356L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 0 / 18
9,202
837
6,973
12,278
9,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
BigHeadSloth
Ah Muzen Cab
16
4 / 0 / 15
9,273
843
12,889
8,561
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 2 / 10
9,615
874
13,208
13,724
11,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 1 / 10
10,085
917
6,102
14,654
16,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 1 / 13
9,072
825
8,554
7,237
3,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ABigCrab
Ishtar
13
1 / 5 / 3
7,390
672
9,085
9,753
3,934
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 1 / 2
7,797
709
6,297
15,841
10,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Gamercide
Neith
13
1 / 3 / 3
7,528
684
6,508
8,394
9,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 6 / 2
7,079
644
10,484
8,649
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 2
7,130
648
6,784
9,081
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
21
Kills
4
4
Deaths
21
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
18
9
L
Ishtar
ABigCrab
Ishtar
1
5
3
0.5
W
Ah Muzen Cab
BigHeadSloth
Ah Muzen Cab
4
0
15
11.5
L
2
1
2
3
L
Neith
Gamercide
Neith
1
3
3
0.83
L
0
6
2
0.17
W
7
2
10
6
L
0
6
2
0.17
W
7
1
10
12
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,726
Damage
39,158
56,454
Taken
51,718
46,996
Mitigated
30,514
30,663
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,973
142
4,240
4,236
12,278
9,876
434
3,822
8,456
16,208
0
L
Ishtar
ABigCrab
Ishtar
9,085
6,370
114
811
9,753
3,934
0
6,651
3,102
0
19,453
W
Ah Muzen Cab
BigHeadSloth
Ah Muzen Cab
12,889
3,370
1,289
3,088
8,561
4,995
2,064
3,558
5,003
0
32,895
L
6,297
867
227
6,224
15,841
10,874
0
7,564
8,277
162
9,842
L
Neith
Gamercide
Neith
6,508
1,221
191
2,335
8,394
9,358
0
4,821
3,573
0
11,753
L
10,484
597
380
258
8,649
2,973
0
4,619
4,030
22,945
0
W
13,208
3,768
3,311
3,993
13,724
11,377
0
3,559
10,165
21,384
0
L
6,784
391
1,299
844
9,081
3,375
0
5,131
3,950
18,562
0
W
6,102
408
3,280
5,136
14,654
16,814
784
5,128
9,526
51
11,337
W
8,554
923
1,210
880
7,237
3,934
293
1,363
5,874
11,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
36,924
93
Minions Killed
120
0
Camps Cleared
0
1,112,060
Distance Traveled
919,161
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,202
837
0
0
0
250,682
0
L
Ishtar
7,390
672
28
3
0
153,568
0
W
Ah Muzen Cab
9,273
843
46
4
0
195,592
3
L
Tyr
7,797
709
14
1
0
211,556
0
L
Neith
7,528
684
14
1
0
190,194
4
L
Zeus
7,079
644
32
3
0
176,223
0
W
Kuzenbo
9,615
874
21
2
0
221,204
1
L
Eset
7,130
648
32
3
0
187,620
1
W
Tyr
10,085
917
8
1
0
248,187
2
W
Nox
9,072
825
18
2
0
196,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role