Player Matchup

Xing Tian
Xing Tian
BrodieSlayer
Xing Tian
Level 63
God Stats
6W - 12L
1,696 SR
Queue Stats
31W - 59L
1,377 Elo+
Party 3
Thoth
Thoth
DuppyDuck
Thoth
Level 68
God Stats
2W - 4L
1,595 SR
Queue Stats
57W - 59L
1,397 Elo+
Solo
Ratatoskr
Ratatoskr
JOGARRE
Ratatoskr
Level 29
God Stats
6W - 7L
1,484 SR
Queue Stats
124W - 141L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
OneShotKing89
Ne Zha
Level 86
God Stats
29W - 27L
1,470 SR
Queue Stats
256W - 294L
1,434 Elo+
Party 2
Ishtar
Ishtar
kobolobo
Ishtar
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,550 Elo+
Party 3
Team Averages
Level 59
1,549 SR
1,438 Elo+

VS

Team Averages
Level 77
1,454 SR
1,427 Elo+
Vulcan
Vulcan
SenorClownlos
Vulcan
Level 79
God Stats
8W - 11L
1,325 SR
Queue Stats
217W - 189L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Waxwizard101
Cthulhu
Level 33
God Stats
17W - 11L
1,661 SR
Queue Stats
60W - 54L
1,479 Elo+
Party 1
Shiva
Shiva
dopaminedruid
Shiva
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,366 Elo+
Party 1
Skadi
Skadi
sadskerz
Skadi
Level 121
God Stats
5W - 3L
1,408 SR
Queue Stats
229W - 227L
1,522 Elo+
Party 1
Arachne
Arachne
shock_wave-307
Arachne
Level 128
God Stats
8W - 11L
1,374 SR
Queue Stats
667W - 719L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrodieSlayer
Xing Tian
12
2 / 2 / 2
8,408
400
7,584
28,363
21,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
DuppyDuck
Thoth
13
2 / 6 / 3
8,637
411
7,998
15,130
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
JOGARRE
Ratatoskr
16
2 / 6 / 2
9,916
472
12,501
21,207
12,231
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 3
9,253
441
9,970
25,572
11,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
kobolobo
Ishtar
15
1 / 11 / 1
8,816
420
4,196
15,510
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
10,936
521
18,184
11,197
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Waxwizard101
Cthulhu
16
5 / 1 / 11
11,158
531
13,021
18,831
24,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 1 / 4
10,776
513
14,344
18,584
15,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
sadskerz
Skadi
20
13 / 1 / 5
12,968
618
29,752
15,349
7,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 3 / 2
11,154
531
7,857
15,203
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
10
Kills
30
30
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BrodieSlayer
Xing Tian
2
2
2
1.5
L
Thoth
DuppyDuck
Thoth
2
6
3
0.58
L
Ratatoskr
JOGARRE
Ratatoskr
2
6
2
0.5
L
3
5
3
0.9
W
7
4
2
2
W
Cthulhu
Waxwizard101
Cthulhu
5
1
11
10.5
W
3
1
4
5
L
Ishtar
kobolobo
Ishtar
1
11
1
0.14
W
Skadi
sadskerz
Skadi
13
1
5
15.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
83,158
105,782
Taken
79,164
53,243
Mitigated
60,369
25,400
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BrodieSlayer
Xing Tian
7,584
347
477
8,341
28,363
21,074
26
9,824
18,539
37,809
0
L
Thoth
DuppyDuck
Thoth
7,998
553
97
1,196
15,130
4,817
0
9,164
5,966
49,428
0
L
Ratatoskr
JOGARRE
Ratatoskr
12,501
2,979
0
8,265
21,207
12,231
1,272
1,513
19,694
0
77,458
L
9,970
3,365
0
6,859
25,572
11,043
0
6,862
18,710
0
87,851
W
18,184
8,766
0
1,354
11,197
5,169
1,407
3,987
7,210
85,542
0
W
Cthulhu
Waxwizard101
Cthulhu
13,021
768
224
4,122
18,831
24,951
251
4,774
14,057
41,945
0
W
14,344
3,193
489
4,849
18,584
15,232
1,065
1,317
17,267
0
79,662
L
Ishtar
kobolobo
Ishtar
4,196
2,625
0
165
15,510
4,078
0
3,842
11,668
0
37,345
W
Skadi
sadskerz
Skadi
29,752
12,336
0
1,000
15,349
7,542
2,848
3,895
11,454
0
143,349
W
7,857
4,503
0
3,490
15,203
7,475
2,300
1,609
13,594
0
95,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
56,992
470
Minions Killed
652
0
Camps Cleared
0
1,893,931
Distance Traveled
2,098,163
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,408
400
48
2
0
414,036
8
L
Thoth
8,637
411
81
4
0
333,709
10
L
Ratatoskr
9,916
472
152
7
0
364,362
5
L
Ne Zha
9,253
441
115
5
0
445,589
1
W
Vulcan
10,936
521
112
5
0
407,268
5
W
Cthulhu
11,158
531
53
3
0
420,683
5
W
Shiva
10,776
513
123
6
0
372,214
0
L
Ishtar
8,816
420
74
4
0
336,235
3
W
Skadi
12,968
618
195
9
0
399,134
1
W
Arachne
11,154
531
169
8
0
498,864
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role