Player Matchup

Atlas
Atlas
AbagofKittns
Atlas
Level 88
God Stats
17W - 10L
1,574 SR
Queue Stats
126W - 124L
1,384 Elo+
Party 1
Lancelot
Lancelot
Hellish SiIence
Lancelot
Level 82
God Stats
31W - 16L
1,551 SR
Queue Stats
202W - 193L
1,400 Elo+
Party 1
Raijin
Raijin
ReDexmer
Raijin
Level 20
God Stats
3W - 1L
1,624 SR
Queue Stats
8W - 6L
1,273 Elo+
Party 1
Team Averages
Level 63
1,583 SR
1,352 Elo+

VS

Team Averages
Level 78
1,435 SR
1,338 Elo+
Ishtar
Ishtar
Kandarr
Ishtar
Level 107
God Stats
0W - 4L
1,215 SR
Queue Stats
10W - 14L
1,327 Elo+
Party 2
Baron Samedi
Baron Samedi
WtfALEXX11
Baron Samedi
Level 32
God Stats
93W - 102L
1,406 SR
Queue Stats
185W - 234L
1,289 Elo+
Solo
Amaterasu
Amaterasu
gx9fight
Amaterasu
Level 95
God Stats
2W - 4L
1,685 SR
Queue Stats
10W - 14L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
11,404
760
14,512
15,594
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
18
9 / 3 / 7
12,165
811
21,211
15,096
11,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
ReDexmer
Raijin
14
4 / 2 / 4
10,602
707
10,498
11,020
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kandarr
Ishtar
13
0 / 8 / 4
9,002
600
9,113
18,368
7,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
WtfALEXX11
Baron Samedi
14
2 / 6 / 2
9,901
660
6,902
12,751
7,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
gx9fight
Amaterasu
15
4 / 3 / 2
11,113
741
6,376
21,345
10,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
6
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Lancelot
9
3
7
4.17
L
Ishtar
Kandarr
Ishtar
0
8
4
0.25
W
Raijin
ReDexmer
Raijin
4
2
4
3
L
Baron Samedi
WtfALEXX11
Baron Samedi
2
6
2
0.5
L
Amaterasu
gx9fight
Amaterasu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,221
Damage
22,391
41,710
Taken
52,464
31,290
Mitigated
25,301
9,964
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,512
5,612
0
4,929
15,594
15,050
599
3,879
11,715
36,548
0
W
Lancelot
21,211
4,017
0
4,368
15,096
11,470
919
2,406
12,690
0
63,142
L
Ishtar
Kandarr
Ishtar
9,113
5,107
300
1,758
18,368
7,296
0
9,735
8,633
0
28,347
W
Raijin
ReDexmer
Raijin
10,498
823
0
667
11,020
4,770
160
2,019
9,001
36,434
0
L
Baron Samedi
WtfALEXX11
Baron Samedi
6,902
618
614
1,408
12,751
7,715
0
7,134
5,617
27,517
0
L
Amaterasu
gx9fight
Amaterasu
6,376
3,525
1,789
5,402
21,345
10,290
0
8,473
12,872
0
24,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
30,016
162
Minions Killed
116
11
Camps Cleared
4
810,481
Distance Traveled
748,860
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,404
760
33
2
2
261,316
0
W
Lancelot
12,165
811
84
6
6
308,661
1
L
Ishtar
9,002
600
53
4
3
228,879
2
W
Raijin
10,602
707
45
3
3
240,504
0
L
Baron Samedi
9,901
660
35
2
0
221,713
0
L
Amaterasu
11,113
741
28
2
1
298,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role