Player Matchup

Horus
Horus
Dragonseraph415
Horus
Level 121
God Stats
1W - 2L
1,305 SR
Queue Stats
3W - 6L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
FoxSinBan98
Cernunnos
Level 21
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 3L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
Kid Death34
Ne Zha
Level 34
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 6L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
Testakles6190
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,757 Elo+
Party 1
Cthulhu
Cthulhu
Unworthynubs
Cthulhu
Level 18
God Stats
2W - 2L
1,607 SR
Queue Stats
3W - 5L
1,540 Elo+
Party 1
Team Averages
Level 42
1,490 SR
1,553 Elo+

VS

Team Averages
Level 44
1,490 SR
1,558 Elo+
Nu Wa
Nu Wa
IamWhatEver3061
Nu Wa
Level 18
God Stats
59W - 47L
1,480 SR
Queue Stats
297W - 376L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Jordmungandor
Gilgamesh
Level 40
God Stats
8W - 4L
1,500 SR
Queue Stats
73W - 58L
1,558 Elo+
Solo
Thanatos
Thanatos
Misogyny-Messiah
Thanatos
Level 88
God Stats
3W - 0L
1,370 SR
Queue Stats
46W - 63L
1,495 Elo+
Solo
Cernunnos
Cernunnos
OddShira
Cernunnos
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 9L
1,820 Elo+
Solo
Ah Puch
Ah Puch
XNAHU25X
Ah Puch
Level 49
God Stats
2W - 0L
1,602 SR
Queue Stats
99W - 105L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,694
699
4,293
15,883
18,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
FoxSinBan98
Cernunnos
14
0 / 4 / 1
7,205
655
7,482
14,470
6,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
13
2 / 6 / 0
7,332
667
4,988
13,045
6,512
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Testakles6190
Ao Kuang
13
0 / 5 / 1
7,002
637
2,998
15,122
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Unworthynubs
Cthulhu
14
0 / 2 / 1
7,358
669
3,569
7,730
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
8,094
736
9,554
4,560
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Jordmungandor
Gilgamesh
16
6 / 0 / 11
9,870
897
8,861
10,403
10,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 5
8,584
780
5,619
8,109
3,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
OddShira
Cernunnos
17
6 / 0 / 9
9,484
862
18,623
9,595
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
XNAHU25X
Ah Puch
15
3 / 2 / 4
8,419
765
15,390
8,202
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
20
20
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Cernunnos
FoxSinBan98
Cernunnos
0
4
1
0.13
W
1
1
7
4.5
W
Gilgamesh
Jordmungandor
Gilgamesh
6
0
11
11.5
L
Ne Zha
2
6
0
0.33
W
4
0
5
6.5
W
Cernunnos
OddShira
Cernunnos
6
0
9
10.5
L
Ao Kuang
Testakles6190
Ao Kuang
0
5
1
0.1
L
Cthulhu
Unworthynubs
Cthulhu
0
2
1
0.25
W
Ah Puch
XNAHU25X
Ah Puch
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
58,047
66,250
Taken
40,869
45,956
Mitigated
24,400
16,209
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,293
2,009
4,255
5,834
15,883
18,119
0
5,580
9,953
491
7,300
L
Cernunnos
FoxSinBan98
Cernunnos
7,482
2,895
0
1,944
14,470
6,983
0
7,314
6,778
0
41,526
W
9,554
2,323
288
253
4,560
1,705
1,447
252
4,308
23,786
0
W
Gilgamesh
Jordmungandor
Gilgamesh
8,861
2,194
2,090
3,406
10,403
10,643
636
1,435
8,968
378
18,485
L
Ne Zha
4,988
774
0
916
13,045
6,512
0
3,431
9,426
0
13,180
W
5,619
1,056
0
5,299
8,109
3,657
1,911
1,129
6,980
0
24,479
W
Cernunnos
OddShira
Cernunnos
18,623
9,294
0
2,464
9,595
4,636
1,083
2,791
6,804
0
54,558
L
Ao Kuang
Testakles6190
Ao Kuang
2,998
1,006
0
2,040
15,122
7,125
0
4,347
10,597
20,921
0
L
Cthulhu
Unworthynubs
Cthulhu
3,569
48
266
954
7,730
7,217
0
3,242
4,174
20,936
0
W
Ah Puch
XNAHU25X
Ah Puch
15,390
0
70
3,124
8,202
3,759
590
1,451
6,751
39,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
44,451
182
Minions Killed
242
0
Camps Cleared
0
1,028,156
Distance Traveled
1,211,882
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,694
699
9
1
0
220,913
0
L
Cernunnos
7,205
655
87
8
0
180,779
1
W
Nu Wa
8,094
736
40
4
0
228,385
4
W
Gilgamesh
9,870
897
16
1
0
246,859
3
L
Ne Zha
7,332
667
12
1
0
204,976
0
W
Thanatos
8,584
780
45
4
0
270,626
3
W
Cernunnos
9,484
862
77
7
0
236,214
4
L
Ao Kuang
7,002
637
36
3
0
199,353
1
L
Cthulhu
7,358
669
38
3
0
222,135
2
W
Ah Puch
8,419
765
64
6
0
229,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role