Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
MikeHawkHertz01
Tiamat
Level 100
God Stats
2W - 0L
1,622 SR
Queue Stats
474W - 214L
1,844 Elo+
Party 1
Ishtar
Ishtar
PlsNoHacking
Ishtar
Level 82
God Stats
2W - 0L
1,505 SR
Queue Stats
127W - 85L
1,733 Elo+
Party 1
Team Averages
Level 109
1,542 SR
1,692 Elo+

VS

Team Averages
Level 91
1,494 SR
1,388 Elo+
Anubis
Anubis
Dolero9190
Anubis
Level 85
God Stats
45W - 56L
1,464 SR
Queue Stats
321W - 472L
1,373 Elo+
Party 2
Ishtar
Ishtar
LupoTuonoNotte
Ishtar
Level 47
God Stats
12W - 35L
1,369 SR
Queue Stats
70W - 133L
1,288 Elo+
Party 2
Ymir
Ymir
Sergeant102
Ymir
Level 141
God Stats
15W - 7L
1,648 SR
Queue Stats
385W - 378L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 1 / 13
10,697
823
14,111
14,562
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 7
10,158
781
8,956
11,135
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
15
7 / 1 / 9
10,691
822
17,622
10,709
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dolero9190
Anubis
13
2 / 9 / 3
9,048
696
6,675
15,559
7,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 2
8,092
622
4,965
12,015
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 3
8,375
644
3,502
18,340
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
5
5
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
13
13.5
L
Anubis
Dolero9190
Anubis
2
9
3
0.39
L
2
6
2
0.5
W
6
3
7
3.17
W
Ishtar
7
1
9
11.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,689
Damage
15,142
36,406
Taken
45,914
20,824
Mitigated
26,970
10,577
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,111
2,960
0
4,879
14,562
9,214
989
3,609
9,351
0
31,461
L
Anubis
Dolero9190
Anubis
6,675
376
0
2,475
15,559
7,548
0
2,250
13,030
31,166
0
L
4,965
2,528
0
536
12,015
5,211
0
3,550
8,131
0
21,083
W
8,956
882
0
2,303
11,135
6,857
789
3,251
7,884
23,609
0
W
Ishtar
17,622
10,503
0
3,395
10,709
4,753
547
4,449
6,260
0
51,921
L
3,502
961
493
2,310
18,340
14,211
0
3,671
14,324
9,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
25,515
126
Minions Killed
105
7
Camps Cleared
4
721,476
Distance Traveled
509,618
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,697
823
40
3
3
279,099
1
L
Anubis
9,048
696
67
5
2
156,319
2
L
Ishtar
8,092
622
27
2
2
190,298
0
W
Tiamat
10,158
781
20
2
0
233,566
4
W
Ishtar
10,691
822
66
5
4
208,811
4
L
Ymir
8,375
644
11
1
0
163,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role