Player Matchup

Sol
Sol
BlindBlock3
Sol
Level 125
God Stats
1W - 0L
1,482 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 1
Neith
Neith
Gizmon_01
Neith
Level 28
God Stats
1W - 1L
1,191 SR
Queue Stats
9W - 18L
1,476 Elo+
Party 1
Khepri
Khepri
UprightDruid756
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 1
Team Averages
Level 60
1,391 SR
1,644 Elo+

VS

Team Averages
Level 57
1,525 SR
1,317 Elo+
Odin
Odin
FiliPolla
Odin
Level 54
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 2
Janus
Janus
RickyCruz7
Janus
Level 28
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Vaca sin Leche
Charybdis
Level 88
God Stats
0W - 3L
1,553 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
8,704
870
16,710
7,908
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Gizmon_01
Neith
11
0 / 0 / 8
6,989
699
6,131
5,616
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 8
8,267
827
3,589
12,043
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 2 / 0
6,166
617
2,326
11,816
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
9
0 / 4 / 0
5,764
576
7,234
6,282
3,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
Vaca sin Leche
Charybdis
8
0 / 6 / 0
5,647
565
7,472
11,584
4,138
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
Odin
0
2
0
0
W
Neith
Gizmon_01
Neith
0
0
8
4
L
Janus
0
4
0
0
W
3
0
8
7
L
Charybdis
Vaca sin Leche
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
17,032
25,567
Taken
29,682
20,846
Mitigated
15,153
9,818
Healing
1,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,710
6,944
0
5,111
7,908
4,318
1,196
1,776
6,132
40,361
4,373
L
Odin
2,326
297
0
986
11,816
7,381
0
6,223
5,593
0
5,187
W
Neith
Gizmon_01
Neith
6,131
2,109
0
647
5,616
3,247
636
2,086
3,530
0
17,980
L
Janus
7,234
539
0
0
6,282
3,634
0
4,924
1,358
25,432
0
W
3,589
510
0
4,060
12,043
13,281
187
3,520
8,523
13,464
0
L
Charybdis
Vaca sin Leche
Charybdis
7,472
4,171
0
305
11,584
4,138
0
7,915
3,669
0
16,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
17,577
118
Minions Killed
65
7
Camps Cleared
1
508,508
Distance Traveled
476,044
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,704
870
70
7
7
178,369
2
L
Odin
6,166
617
9
1
0
181,483
0
W
Neith
6,989
699
28
3
0
158,750
0
L
Janus
5,764
576
34
3
1
143,881
0
W
Khepri
8,267
827
20
2
0
171,389
1
L
Charybdis
5,647
565
22
2
0
150,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role