Player Matchup

Cthulhu
Cthulhu
DoneRite89
Cthulhu
Level 67
God Stats
3W - 7L
1,500 SR
Queue Stats
127W - 216L
1,275 Elo+
Solo
Freya
Freya
PapaZomB666
Freya
Level 47
God Stats
0W - 3L
1,365 SR
Queue Stats
2W - 11L
1,032 Elo+
Party 1
Ishtar
Ishtar
uT x R a V e Ns
Ishtar
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,228 Elo+
Party 1
Team Averages
Level 80
1,455 SR
1,178 Elo+

VS

Team Averages
Level 70
1,403 SR
1,190 Elo+
Thor
Thor
TTGMowgs
Thor
Level 13
God Stats
1W - 14L
1,105 SR
Queue Stats
3W - 23L
960 Elo+
Party 2
Gilgamesh
Gilgamesh
That Camel
Gilgamesh
Level 159
God Stats
18W - 19L
1,603 SR
Queue Stats
300W - 348L
1,442 Elo+
Solo
Scylla
Scylla
jp4hunnit
Scylla
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 35L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoneRite89
Cthulhu
13
0 / 3 / 0
9,436
590
6,966
16,354
19,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 0
8,995
562
6,644
14,483
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 8 / 0
9,842
615
5,356
14,133
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 0 / 7
10,889
681
4,692
6,593
2,854
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
That Camel
Gilgamesh
18
12 / 1 / 4
13,219
826
22,810
21,933
19,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
jp4hunnit
Scylla
16
1 / 0 / 13
11,056
691
11,723
7,432
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
17
17
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DoneRite89
Cthulhu
0
3
0
0
L
0
6
0
0
W
Thor
4
0
7
7.5
W
Gilgamesh
That Camel
Gilgamesh
12
1
4
14
W
Scylla
jp4hunnit
Scylla
1
0
13
7.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
39,225
44,970
Taken
35,958
30,978
Mitigated
25,974
4,897
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DoneRite89
Cthulhu
6,966
335
0
1,034
16,354
19,352
0
4,107
12,247
27,166
0
L
6,644
1,663
0
2,162
14,483
5,922
0
3,393
11,090
24,496
0
W
Thor
4,692
0
0
587
6,593
2,854
0
2,302
4,291
0
18,385
W
Gilgamesh
That Camel
Gilgamesh
22,810
9,802
0
2,036
21,933
19,827
1,773
8,364
13,569
0
70,501
W
Scylla
jp4hunnit
Scylla
11,723
432
0
324
7,432
3,293
380
4,519
2,913
47,266
0
L
5,356
2,679
0
1,701
14,133
5,704
0
4,694
9,439
0
24,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,273
Gold Earned
35,164
142
Minions Killed
185
2
Camps Cleared
11
767,212
Distance Traveled
872,309
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,436
590
51
3
0
263,867
0
L
Freya
8,995
562
47
3
1
269,168
2
W
Thor
10,889
681
36
2
1
283,908
1
W
Gilgamesh
13,219
826
83
5
7
303,691
1
W
Scylla
11,056
691
66
4
3
284,710
0
L
Ishtar
9,842
615
44
3
1
234,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role