Player Matchup

Horus
Horus
Dragonseraph415
Horus
Level 121
God Stats
1W - 2L
1,239 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 2
Izanami
Izanami
FoxSinBan98
Izanami
Level 21
God Stats
1W - 0L
2,016 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 2
Awilix
Awilix
Kid Death34
Awilix
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 2
Poseidon
Poseidon
Testakles6190
Poseidon
Level 16
God Stats
1W - 0L
1,871 SR
Queue Stats
5W - 6L
1,698 Elo+
Party 2
Cthulhu
Cthulhu
Unworthynubs
Cthulhu
Level 18
God Stats
2W - 2L
1,575 SR
Queue Stats
3W - 5L
1,479 Elo+
Party 2
Team Averages
Level 42
1,640 SR
1,473 Elo+

VS

Team Averages
Level 61
1,467 SR
1,428 Elo+
Bakasura
Bakasura
Bibbzy--
Bakasura
Level 120
God Stats
3W - 6L
1,336 SR
Queue Stats
234W - 256L
1,470 Elo+
Party 1
Chaac
Chaac
FamiliarSkidmark
Chaac
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,449 Elo+
Party 3
Raijin
Raijin
McDingleShire
Raijin
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
293W - 334L
1,476 Elo+
Party 1
Sol
Sol
SensationalDukie
Sol
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 45L
1,462 Elo+
Party 3
Izanami
Izanami
THEWIZARDD_33
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 11
9,537
795
6,156
18,941
22,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
FoxSinBan98
Izanami
18
6 / 2 / 6
10,974
915
15,944
14,630
7,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
16
5 / 5 / 5
9,761
813
10,348
12,126
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Testakles6190
Poseidon
18
5 / 1 / 5
10,475
873
7,162
8,261
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Unworthynubs
Cthulhu
16
0 / 1 / 7
9,148
762
7,977
8,511
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bibbzy--
Bakasura
17
5 / 1 / 5
9,505
792
15,743
13,880
8,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 3
8,066
672
6,810
10,169
8,381
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 5 / 6
8,904
742
7,609
14,403
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 8
8,166
681
9,184
10,044
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
13
1 / 4 / 1
7,601
633
1,854
9,462
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
16
Kills
13
13
Deaths
16
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bibbzy--
Bakasura
5
1
5
7.5
W
0
4
11
1.38
L
3
3
3
1.5
W
Izanami
FoxSinBan98
Izanami
6
2
6
4.5
W
Awilix
5
5
5
1.5
L
4
5
6
1.4
L
0
3
8
1.33
L
Izanami
1
4
1
0.38
W
Poseidon
Testakles6190
Poseidon
5
1
5
7.5
W
Cthulhu
Unworthynubs
Cthulhu
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,587
Damage
41,200
62,469
Taken
57,958
48,695
Mitigated
31,090
17,178
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bibbzy--
Bakasura
15,743
10,484
0
1,483
13,880
8,396
0
4,449
9,431
0
33,108
W
6,156
3,116
3,380
7,356
18,941
22,247
410
7,069
11,447
547
9,844
L
6,810
617
0
1,698
10,169
8,381
0
3,805
6,364
0
15,930
W
Izanami
FoxSinBan98
Izanami
15,944
9,494
0
2,386
14,630
7,012
6,621
3,276
10,094
0
55,373
W
Awilix
10,348
4,172
0
444
12,126
5,791
307
2,266
8,374
0
20,875
L
7,609
1,213
0
1,240
14,403
6,255
0
3,166
11,237
26,853
0
L
9,184
3,180
0
3,207
10,044
4,529
455
2,396
7,648
28,652
2,420
L
Izanami
1,854
1,322
0
644
9,462
3,529
0
1,793
7,669
0
10,571
W
Poseidon
Testakles6190
Poseidon
7,162
1,443
65
2,804
8,261
3,077
1,023
904
6,957
60,022
0
W
Cthulhu
Unworthynubs
Cthulhu
7,977
328
105
638
8,511
10,568
514
2,293
5,872
19,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,895
Gold Earned
42,242
251
Minions Killed
190
0
Camps Cleared
0
1,305,072
Distance Traveled
991,966
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,505
792
59
5
0
267,660
0
W
Horus
9,537
795
9
1
0
261,468
1
L
Chaac
8,066
672
17
1
0
184,692
2
W
Izanami
10,974
915
97
8
0
248,455
2
W
Awilix
9,761
813
22
2
0
271,280
1
L
Raijin
8,904
742
47
4
0
208,167
0
L
Sol
8,166
681
56
5
0
170,567
2
L
Izanami
7,601
633
11
1
0
160,880
0
W
Poseidon
10,475
873
99
8
0
257,675
1
W
Cthulhu
9,148
762
24
2
0
266,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role