Player Matchup

Eset
Eset
ATfreak
Eset
Level 68
God Stats
1W - 2L
1,317 SR
Queue Stats
12W - 19L
1,337 Elo+
Party 1
Fenrir
Fenrir
Coltuanomo
Fenrir
Level 45
God Stats
1W - 1L
1,341 SR
Queue Stats
14W - 23L
1,361 Elo+
Party 1
Mulan
Mulan
Ferrari488GT3
Mulan
Level 28
God Stats
8W - 6L
1,762 SR
Queue Stats
130W - 150L
1,535 Elo+
Solo
Anubis
Anubis
Happy Burger13
Anubis
Level 18
God Stats
1W - 0L
1,721 SR
Queue Stats
6W - 9L
1,160 Elo+
Party 1
Danzaburou
Danzaburou
Majin618
Danzaburou
Level 25
God Stats
2W - 2L
1,214 SR
Queue Stats
41W - 52L
1,333 Elo+
Solo
Team Averages
Level 37
1,471 SR
1,345 Elo+

VS

Team Averages
Level 75
1,444 SR
1,447 Elo+
Bellona
Bellona
DrPaperclip
Bellona
Level 11
God Stats
0W - 2L
1,305 SR
Queue Stats
9W - 18L
1,309 Elo+
Party 2
Rama
Rama
Havark
Rama
Level 60
God Stats
1W - 4L
1,371 SR
Queue Stats
83W - 107L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
Kop4193
Kukulkan
Level 62
God Stats
4W - 9L
1,500 SR
Queue Stats
171W - 209L
1,478 Elo+
Solo
Guan Yu
Guan Yu
OpiumXSiempre
Guan Yu
Level 85
God Stats
6W - 7L
1,549 SR
Queue Stats
234W - 221L
1,567 Elo+
Solo
Chang'e
Chang'e
ScarbondoSV
Chang'e
Level 158
God Stats
143W - 146L
1,495 SR
Queue Stats
1,358W - 1,500L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ATfreak
Eset
20
6 / 5 / 13
16,624
792
20,294
19,053
9,582
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Coltuanomo
Fenrir
20
11 / 11 / 10
16,581
790
23,463
27,472
15,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 3 / 22
16,724
796
42,833
35,426
46,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 5 / 13
15,546
740
19,310
22,887
16,135
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Majin618
Danzaburou
20
7 / 4 / 18
16,428
782
36,060
23,833
11,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrPaperclip
Bellona
20
1 / 11 / 12
13,416
639
8,906
32,985
33,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Havark
Rama
20
11 / 6 / 8
16,006
762
25,486
32,587
16,582
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Kop4193
Kukulkan
20
6 / 10 / 6
14,388
685
17,856
25,630
13,871
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
20
4 / 5 / 12
14,793
704
19,706
38,010
53,157
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
ScarbondoSV
Chang'e
20
6 / 7 / 4
14,814
705
23,889
35,838
14,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
70
39
Kills
28
28
Deaths
39
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Eset
ATfreak
Eset
6
5
13
2.5
W
Fenrir
Coltuanomo
Fenrir
11
11
10
1.45
L
Bellona
DrPaperclip
Bellona
1
11
12
0.64
W
10
3
22
7
W
5
5
13
2.3
L
Rama
Havark
Rama
11
6
8
2.5
L
Kukulkan
Kop4193
Kukulkan
6
10
6
0.9
W
Danzaburou
Majin618
Danzaburou
7
4
18
4
L
Guan Yu
4
5
12
2
L
Chang'e
ScarbondoSV
Chang'e
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,960
Damage
95,843
128,671
Taken
165,050
100,091
Mitigated
131,786
27,364
Healing
32,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
ATfreak
Eset
20,294
1,205
1,025
2,775
19,053
9,582
3,473
4,048
14,852
91,342
0
W
Fenrir
Coltuanomo
Fenrir
23,463
6,342
0
1,008
27,472
15,566
1,572
9,032
17,781
83
57,375
L
Bellona
DrPaperclip
Bellona
8,906
2,422
0
1,718
32,985
33,648
0
9,987
22,750
0
23,294
W
42,833
5,263
0
9,174
35,426
46,912
1,792
12,528
21,858
970
75,992
W
19,310
1,003
0
6,913
22,887
16,135
1,680
6,543
16,076
72,387
0
L
Rama
Havark
Rama
25,486
15,405
0
4,210
32,587
16,582
0
5,162
27,317
0
92,217
L
Kukulkan
Kop4193
Kukulkan
17,856
2,098
260
4,969
25,630
13,871
0
7,454
18,055
50,507
0
W
Danzaburou
Majin618
Danzaburou
36,060
18,392
0
6,469
23,833
11,896
2,900
9,594
13,685
0
75,717
L
Guan Yu
19,706
1,583
1,686
6,126
38,010
53,157
0
8,082
29,464
0
39,712
L
Chang'e
ScarbondoSV
Chang'e
23,889
1,934
3,340
9,988
35,838
14,528
81
9,830
25,783
73,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,903
Gold Earned
73,417
399
Minions Killed
334
0
Camps Cleared
0
2,058,462
Distance Traveled
1,732,013
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,624
792
133
6
0
369,395
1
W
Fenrir
16,581
790
61
3
0
427,997
0
L
Bellona
13,416
639
33
2
0
361,135
1
W
Mulan
16,724
796
66
3
0
472,896
4
W
Anubis
15,546
740
80
4
0
373,069
2
L
Rama
16,006
762
99
5
0
349,838
1
L
Kukulkan
14,388
685
49
2
0
263,446
3
W
Danzaburou
16,428
782
59
3
0
415,105
3
L
Guan Yu
14,793
704
39
2
0
421,634
4
L
Chang'e
14,814
705
114
5
0
335,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role