Player Matchup

Kukulkan
Kukulkan
CysticIceSniper
Kukulkan
Level 157
God Stats
1W - 3L
1,443 SR
Queue Stats
31W - 45L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
MF Arrogant
Tsukuyomi
Level 69
God Stats
3W - 3L
1,502 SR
Queue Stats
136W - 136L
1,395 Elo+
Party 2
Chaac
Chaac
MF Gramz
Chaac
Level 84
God Stats
1W - 6L
1,100 SR
Queue Stats
82W - 81L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sf Chromium
Morgan Le Fay
Level 84
God Stats
14W - 17L
1,292 SR
Queue Stats
903W - 924L
1,461 Elo+
Solo
Neith
Neith
Uzumakl
Neith
Level 69
God Stats
47W - 43L
1,527 SR
Queue Stats
52W - 45L
1,488 Elo+
Solo
Team Averages
Level 93
1,373 SR
1,418 Elo+

VS

Team Averages
Level 90
1,643 SR
1,718 Elo+
Sun Wukong
Sun Wukong
Gallopint
Sun Wukong
Level 89
God Stats
14W - 5L
1,500 SR
Queue Stats
202W - 85L
1,708 Elo+
Party 1
Sobek
Sobek
Neferpitou0w0
Sobek
Level 26
God Stats
6W - 0L
1,756 SR
Queue Stats
111W - 31L
1,785 Elo+
Party 1
Ishtar
Ishtar
RickyTheMidget
Ishtar
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 105L
1,695 Elo+
Party 1
Baron Samedi
Baron Samedi
Stager036
Baron Samedi
Level 107
God Stats
15W - 2L
1,927 SR
Queue Stats
187W - 101L
1,668 Elo+
Party 1
King Arthur
King Arthur
Zenithar4
King Arthur
Level 106
God Stats
5W - 7L
1,531 SR
Queue Stats
260W - 130L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 7 / 6
12,498
1,042
19,005
24,935
14,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MF Arrogant
Tsukuyomi
17
1 / 6 / 5
11,310
943
16,510
22,147
11,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
MF Gramz
Chaac
17
1 / 3 / 6
11,412
951
11,744
16,508
17,755
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Sf Chromium
Morgan Le Fay
17
2 / 7 / 4
11,616
968
23,327
20,540
11,514
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Uzumakl
Neith
17
3 / 2 / 3
12,025
1,002
15,818
16,594
9,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

107

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gallopint
Sun Wukong
18
9 / 3 / 11
13,600
1,133
20,556
21,132
23,635
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 0 / 13
13,453
1,121
7,391
23,480
42,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 3 / 11
12,916
1,076
26,631
16,527
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Stager036
Baron Samedi
18
2 / 0 / 16
12,164
1,014
19,394
12,445
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Zenithar4
King Arthur
18
6 / 3 / 12
12,944
1,079
23,515
20,861
28,859
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
9
Kills
25
25
Deaths
9
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
7
6
0.71
W
Sun Wukong
Gallopint
Sun Wukong
9
3
11
4.83
L
Tsukuyomi
MF Arrogant
Tsukuyomi
1
6
5
0.58
L
Chaac
MF Gramz
Chaac
1
3
6
1.33
W
2
0
13
8.5
W
6
3
11
3.83
L
Morgan Le Fay
Sf Chromium
Morgan Le Fay
2
7
4
0.57
W
Baron Samedi
Stager036
Baron Samedi
2
0
16
10
L
Neith
Uzumakl
Neith
3
2
3
2.25
W
King Arthur
Zenithar4
King Arthur
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,404
Damage
97,487
100,724
Taken
94,445
64,351
Mitigated
112,054
11,270
Healing
32,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
19,005
2,282
0
917
24,935
14,246
0
5,690
19,245
60,451
0
W
Sun Wukong
Gallopint
Sun Wukong
20,556
2,600
0
5,779
21,132
23,635
0
9,300
11,478
0
39,201
L
Tsukuyomi
MF Arrogant
Tsukuyomi
16,510
3,015
0
1,527
22,147
11,674
0
5,077
17,070
0
23,148
L
Chaac
MF Gramz
Chaac
11,744
1,858
260
5,609
16,508
17,755
0
6,264
10,244
147
19,476
W
7,391
556
0
3,753
23,480
42,619
0
9,477
13,637
31,239
0
W
26,631
18,857
0
2,957
16,527
8,796
0
6,376
10,151
0
47,623
L
Morgan Le Fay
Sf Chromium
Morgan Le Fay
23,327
2,798
0
437
20,540
11,514
0
6,121
14,419
38,706
0
W
Baron Samedi
Stager036
Baron Samedi
19,394
415
9,035
8,195
12,445
8,145
0
6,902
5,543
30,873
0
L
Neith
Uzumakl
Neith
15,818
7,790
0
2,520
16,594
9,162
0
3,633
12,961
0
31,517
W
King Arthur
Zenithar4
King Arthur
23,515
427
0
2,626
20,861
28,859
0
10,381
10,480
0
39,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,861
Gold Earned
65,077
217
Minions Killed
221
3
Camps Cleared
11
1,151,603
Distance Traveled
1,293,058
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,498
1,042
102
9
2
226,729
0
W
Sun Wukong
13,600
1,133
50
4
2
258,868
0
L
Tsukuyomi
11,310
943
10
1
1
241,944
0
L
Chaac
11,412
951
11
1
0
243,095
0
W
Sobek
13,453
1,121
64
5
2
273,626
2
W
Ishtar
12,916
1,076
45
4
3
232,676
7
L
Morgan Le Fay
11,616
968
34
3
0
226,936
0
W
Baron Samedi
12,164
1,014
28
2
0
271,272
0
L
Neith
12,025
1,002
60
5
0
212,899
0
W
King Arthur
12,944
1,079
34
3
4
256,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role