Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BalooGamer123
Ishtar
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
104W - 111L
1,507 Elo+
Solo
The Morrigan
The Morrigan
Leonidas540480
The Morrigan
Level 127
God Stats
0W - 1L
1,317 SR
Queue Stats
79W - 97L
1,464 Elo+
Party 2
Atlas
Atlas
XGKris
Atlas
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 74L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
irisiri
Cthulhu
Level 65
God Stats
3W - 5L
1,495 SR
Queue Stats
227W - 235L
1,495 Elo+
Solo
Team Averages
Level 112
1,462 SR
1,491 Elo+

VS

Team Averages
Level 118
1,590 SR
1,500 Elo+
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CapKasino
Ah Puch
Level 157
God Stats
2W - 0L
1,400 SR
Queue Stats
28W - 16L
1,540 Elo+
Party 1
Susano
Susano
Givens43
Susano
Level 160
God Stats
6W - 7L
1,826 SR
Queue Stats
137W - 127L
1,563 Elo+
Party 1
Fafnir
Fafnir
SkyWielder
Fafnir
Level 53
God Stats
2W - 0L
1,725 SR
Queue Stats
14W - 17L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
ggggggwilliam702
Guan Yu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 88L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 1 / 0
5,878
490
5,246
10,109
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 3 / 1
6,290
524
3,522
8,260
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Leonidas540480
The Morrigan
10
1 / 3 / 1
6,605
550
5,424
6,658
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
XGKris
Atlas
9
1 / 2 / 0
5,896
491
2,693
11,499
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
irisiri
Cthulhu
11
0 / 3 / 0
6,685
557
4,383
7,977
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 1 / 4
6,716
560
4,202
7,591
1,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
CapKasino
Ah Puch
12
1 / 1 / 4
6,691
558
5,335
8,067
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Givens43
Susano
12
9 / 1 / 2
7,475
623
7,920
8,627
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
SkyWielder
Fafnir
9
1 / 0 / 5
6,613
551
2,888
6,246
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 2
7,267
606
4,529
6,939
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
12
12
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
0
1
W
Cupid
 
Cupid
0
1
4
2
L
0
3
1
0.17
W
Ah Puch
CapKasino
Ah Puch
1
1
4
3
W
Susano
Givens43
Susano
9
1
2
10
L
The Morrigan
Leonidas540480
The Morrigan
1
3
1
0.5
W
Fafnir
SkyWielder
Fafnir
1
0
5
3.5
L
Atlas
XGKris
Atlas
1
2
0
0.5
W
1
0
2
2
L
Cthulhu
irisiri
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,268
Damage
24,874
44,503
Taken
37,470
23,359
Mitigated
20,124
10,251
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,246
2,064
338
2,835
10,109
7,537
0
3,078
6,986
0
23,189
W
Cupid
 
Cupid
4,202
2,725
131
4,111
7,591
1,999
560
0
7,591
0
46,947
L
3,522
1,951
0
2,580
8,260
3,397
0
1,016
7,244
0
42,990
W
Ah Puch
CapKasino
Ah Puch
5,335
422
0
3,609
8,067
3,281
599
3,691
4,376
50,357
0
W
Susano
Givens43
Susano
7,920
1,798
0
3,374
8,627
3,708
0
2,230
6,387
0
43,486
L
The Morrigan
Leonidas540480
The Morrigan
5,424
1,614
0
1,218
6,658
2,634
0
2,999
3,655
35,881
1,800
W
Fafnir
SkyWielder
Fafnir
2,888
872
0
2,842
6,246
5,660
0
751
5,495
10,351
0
L
Atlas
XGKris
Atlas
2,693
1,107
0
1,910
11,499
5,694
0
1,126
10,373
37,054
0
W
4,529
1,324
100
3,762
6,939
5,476
0
3,824
2,651
0
46,797
L
Cthulhu
irisiri
Cthulhu
4,383
1,165
0
1,370
7,977
4,097
0
0
7,368
40,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
34,762
370
Minions Killed
364
0
Camps Cleared
0
1,092,854
Distance Traveled
1,243,276
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,878
490
47
4
0
247,827
5
W
Cupid
6,716
560
99
8
0
223,922
1
L
Ishtar
6,290
524
86
7
0
215,117
5
W
Ah Puch
6,691
558
83
7
0
239,978
5
W
Susano
7,475
623
75
6
0
290,876
1
L
The Morrigan
6,605
550
69
6
0
206,095
1
W
Fafnir
6,613
551
10
1
0
234,732
3
L
Atlas
5,896
491
66
6
0
208,173
0
W
Guan Yu
7,267
606
97
8
0
253,768
3
L
Cthulhu
6,685
557
102
9
0
215,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role