Player Matchup

Cupid
Cupid
BLOODY-KNIGHT_76
Cupid
Level 43
God Stats
3W - 2L
1,350 SR
Queue Stats
178W - 164L
1,471 Elo+
Party 1
Odin
Odin
Pinkme109
Odin
Level 124
God Stats
101W - 88L
1,571 SR
Queue Stats
727W - 813L
1,428 Elo+
Party 1
Persephone
Persephone
Pivity
Persephone
Level 118
God Stats
2W - 1L
1,569 SR
Queue Stats
31W - 29L
1,471 Elo+
Party 1
Team Averages
Level 95
1,497 SR
1,457 Elo+

VS

Team Averages
Level 119
1,731 SR
1,439 Elo+
Atlas
Atlas
PRT4-Golden-Exp
Atlas
Level 105
God Stats
5W - 5L
1,470 SR
Queue Stats
83W - 134L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
RocketSauce717
Kukulkan
Level 123
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
King Arthur
King Arthur
voltaichealer
King Arthur
Level 128
God Stats
2W - 1L
1,889 SR
Queue Stats
61W - 34L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 6
13,613
851
24,110
16,533
9,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
18
5 / 3 / 16
14,038
877
10,454
19,183
24,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Pivity
Persephone
15
5 / 6 / 11
12,509
782
19,453
15,188
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 10
10,639
665
9,576
25,311
38,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
15
2 / 8 / 6
10,885
680
11,198
16,852
9,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
voltaichealer
King Arthur
16
11 / 6 / 2
12,408
776
19,860
22,341
33,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
21
Kills
14
15
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
6
6
2.33
L
1
7
10
0.86
W
Odin
5
3
16
4.33
W
Persephone
Pivity
Persephone
5
6
11
1.75
L
Kukulkan
2
8
6
0.63
L
King Arthur
voltaichealer
King Arthur
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,017
Damage
40,634
50,904
Taken
64,504
40,357
Mitigated
81,493
14,829
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,110
13,899
1,249
5,519
16,533
9,127
2,833
6,251
10,282
0
69,871
L
9,576
3,063
0
2,046
25,311
38,258
96
8,171
17,140
33,332
0
W
Odin
10,454
1,713
525
5,852
19,183
24,369
288
8,251
10,932
0
29,685
W
Persephone
Pivity
Persephone
19,453
1,249
0
1,684
15,188
6,861
0
6,943
8,239
46,748
0
L
Kukulkan
11,198
906
528
1,461
16,852
9,514
717
6,432
10,420
49,825
0
L
King Arthur
voltaichealer
King Arthur
19,860
1,121
0
750
22,341
33,721
102
6,683
15,658
0
30,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
33,932
173
Minions Killed
145
8
Camps Cleared
5
839,719
Distance Traveled
759,230
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,613
851
81
5
4
236,131
3
L
Atlas
10,639
665
34
2
1
257,877
1
W
Odin
14,038
877
42
3
1
307,661
1
W
Persephone
12,509
782
50
3
3
295,927
1
L
Kukulkan
10,885
680
95
6
4
231,967
2
L
King Arthur
12,408
776
16
1
0
269,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role