Player Matchup

Izanami
Izanami
Dysfx
Izanami
Level 22
God Stats
3W - 10L
1,315 SR
Queue Stats
5W - 12L
1,175 Elo+
Party 2
Horus
Horus
Jolksf
Horus
Level 108
God Stats
7W - 6L
1,882 SR
Queue Stats
303W - 221L
1,553 Elo+
Party 2
Tyr
Tyr
Mudo22re
Tyr
Level 26
God Stats
6W - 2L
1,736 SR
Queue Stats
216W - 154L
1,594 Elo+
Party 2
Thanatos
Thanatos
Wapire
Thanatos
Level 64
God Stats
14W - 25L
1,847 SR
Queue Stats
132W - 153L
1,371 Elo+
Solo
Merlin
Merlin
stuffandwatever2
Merlin
Level 124
God Stats
11W - 2L
1,500 SR
Queue Stats
119W - 102L
1,438 Elo+
Party 2
Team Averages
Level 69
1,656 SR
1,426 Elo+

VS

Team Averages
Level 81
1,461 SR
1,410 Elo+
Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CristianAndres
Mercury
Level 99
God Stats
7W - 5L
1,500 SR
Queue Stats
166W - 169L
1,496 Elo+
Solo
Chernobog
Chernobog
KDL lia
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 67L
1,224 Elo+
Party 1
Anubis
Anubis
jwill24vs8
Anubis
Level 107
God Stats
34W - 29L
1,452 SR
Queue Stats
93W - 114L
1,321 Elo+
Solo
Hades
Hades
yahirrocha9
Hades
Level 85
God Stats
7W - 9L
1,353 SR
Queue Stats
198W - 213L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dysfx
Izanami
19
10 / 1 / 5
12,706
605
14,950
11,123
5,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Jolksf
Horus
16
12 / 3 / 17
12,282
585
11,305
19,803
21,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 10
9,991
476
13,996
24,096
22,433
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Wapire
Thanatos
16
3 / 3 / 8
10,071
480
5,753
16,673
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
17 / 3 / 11
12,497
595
21,275
12,995
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 19 / 5
7,114
339
6,067
20,775
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 6 / 4
10,526
501
13,389
19,854
8,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
KDL lia
Chernobog
15
0 / 8 / 2
9,178
437
2,328
15,603
5,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
jwill24vs8
Anubis
14
3 / 9 / 6
9,559
455
9,600
16,169
7,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 3 / 1
11,298
538
17,606
20,009
11,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
45
Kills
13
15
Deaths
45
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
19
5
0.13
L
3
6
4
0.83
W
Izanami
Dysfx
Izanami
10
1
5
12.5
W
Horus
Jolksf
Horus
12
3
17
6.83
L
Chernobog
KDL lia
Chernobog
0
8
2
0.13
W
3
5
10
1.6
W
Thanatos
Wapire
Thanatos
3
3
8
2.33
L
Anubis
jwill24vs8
Anubis
3
9
6
0.67
W
17
3
11
7.5
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,279
Damage
48,990
84,690
Taken
92,410
64,405
Mitigated
39,690
30,082
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,067
1,382
0
556
20,775
5,899
0
7,314
13,461
0
14,122
L
13,389
8,154
0
1,768
19,854
8,850
0
2,013
17,841
0
97,956
W
Izanami
Dysfx
Izanami
14,950
10,150
0
5,852
11,123
5,406
3,912
3,264
7,859
0
110,877
W
Horus
Jolksf
Horus
11,305
6,140
4,247
5,812
19,803
21,923
266
5,407
14,396
132
37,728
L
Chernobog
KDL lia
Chernobog
2,328
1,158
0
2,485
15,603
5,911
1,152
1,478
14,125
437
50,431
W
13,996
1,903
0
3,727
24,096
22,433
1,338
7,381
16,715
719
57,707
W
Thanatos
Wapire
Thanatos
5,753
1,689
0
8,017
16,673
8,754
0
7,091
9,582
0
61,552
L
Anubis
jwill24vs8
Anubis
9,600
41
0
3,610
16,169
7,765
0
5,558
10,611
43,828
0
W
21,275
1,580
0
2,427
12,995
5,889
2,179
4,456
8,539
87,497
0
L
17,606
1,154
226
9,643
20,009
11,265
0
5,692
14,317
82,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
47,675
556
Minions Killed
457
0
Camps Cleared
0
1,994,630
Distance Traveled
1,891,265
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,114
339
10
0
0
379,222
0
L
Mercury
10,526
501
137
7
0
469,501
2
W
Izanami
12,706
605
173
8
0
403,865
5
W
Horus
12,282
585
45
2
0
415,407
5
L
Chernobog
9,178
437
105
5
0
340,370
0
W
Tyr
9,991
476
100
5
0
397,524
5
W
Thanatos
10,071
480
112
5
0
413,746
12
L
Anubis
9,559
455
56
3
0
329,608
4
W
Merlin
12,497
595
126
6
0
364,088
0
L
Hades
11,298
538
149
7
0
372,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role