Player Matchup

Chang'e
Chang'e
Diamond II
 
Chang'e
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Diamond II
Alex711
Lancelot
Diamond II
Level 160
God Stats
4W - 2L
1,918 SR
Queue Stats
145W - 126L
2,400 MMR
Party 1
Da Ji
Da Ji
Diamond II
ElMir4MeCambio
Da Ji
Diamond II
Level 143
God Stats
5W - 6L
1,537 SR
Queue Stats
151W - 122L
2,365 MMR
Solo
Hercules
Hercules
Diamond IV
Warkingz
Hercules
Diamond IV
Level 160
God Stats
7W - 16L
1,378 SR
Queue Stats
110W - 103L
2,143 MMR
Solo
Sol
Sol
Diamond I
juli97
Sol
Diamond I
Level 160
God Stats
72W - 81L
1,626 SR
Queue Stats
389W - 380L
2,396 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,592 SR
2,161 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,561 SR
2,006 MMR
Poseidon
Poseidon
Diamond I
 
Poseidon
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Masters
R1uK
Hades
Masters
Level 159
God Stats
37W - 20L
1,635 SR
Queue Stats
481W - 468L
2,307 MMR
Solo
Cernunnos
Cernunnos
Diamond I
StormApproaching
Cernunnos
Diamond I
Level 136
God Stats
30W - 12L
1,700 SR
Queue Stats
104W - 67L
2,635 MMR
Solo
Thor
Thor
Diamond IV
TatiYCata
Thor
Diamond IV
Level 113
God Stats
7W - 9L
1,469 SR
Queue Stats
112W - 103L
2,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 3 / 0
5,656
435
2,393
7,458
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Alex711
Lancelot
11
1 / 4 / 1
6,443
496
4,608
12,875
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 6 / 0
6,344
488
7,073
14,057
5,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Warkingz
Hercules
10
1 / 3 / 0
6,254
481
3,379
10,444
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
juli97
Sol
12
0 / 4 / 0
6,380
491
2,546
9,536
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KhepriLokiSusanoUllr

VS

Bans
AthenaAtlasRamaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 3 / 3
8,552
658
8,481
8,836
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
 
Guan Yu
12
4 / 0 / 2
7,578
583
6,290
6,743
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Hades
R1uK
Hades
13
2 / 0 / 6
7,985
614
6,682
4,762
2,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
16
6 / 0 / 4
9,858
758
13,095
11,005
4,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
13
5 / 1 / 6
8,108
624
6,770
9,887
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
20
20
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
W
Poseidon
 
Poseidon
3
3
3
1.5
W
Guan Yu
 
Guan Yu
4
0
2
5
L
Lancelot
Alex711
Lancelot
1
4
1
0.38
L
1
6
0
0.17
W
Hades
R1uK
Hades
2
0
6
5
W
Cernunnos
6
0
4
8
W
Thor
5
1
6
8
L
Hercules
Warkingz
Hercules
1
3
0
0.33
L
Sol
juli97
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
41,318
54,370
Taken
41,233
23,103
Mitigated
17,845
14,226
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,393
288
396
1,775
7,458
2,515
0
2,923
4,494
39,547
0
W
Poseidon
 
Poseidon
8,481
2,175
0
3,546
8,836
3,235
0
0
8,836
60,694
0
W
Guan Yu
 
Guan Yu
6,290
1,396
0
3,032
6,743
3,854
63
976
5,767
0
42,897
L
Lancelot
Alex711
Lancelot
4,608
618
0
3,210
12,875
5,167
0
3,484
9,293
0
40,066
L
7,073
1,261
0
2,230
14,057
5,366
0
6,725
6,808
0
45,850
W
Hades
R1uK
Hades
6,682
1,009
1,082
3,244
4,762
2,165
58
810
3,952
55,356
0
W
Cernunnos
13,095
6,310
0
7,544
11,005
4,956
522
2,983
8,022
0
100,378
W
Thor
6,770
3,118
0
595
9,887
3,635
0
698
9,189
0
48,375
L
Hercules
Warkingz
Hercules
3,379
1,238
0
2,632
10,444
7,852
0
1,526
8,591
86
22,090
L
Sol
juli97
Sol
2,546
1,287
0
3,983
9,536
2,203
0
0
9,503
52,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
42,081
368
Minions Killed
501
0
Camps Cleared
0
1,276,313
Distance Traveled
1,326,325
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,656
435
74
6
0
250,156
4
W
Poseidon
8,552
658
117
9
0
261,234
6
W
Guan Yu
7,578
583
64
5
0
289,390
3
L
Lancelot
6,443
496
85
7
0
296,773
4
L
Da Ji
6,344
488
76
6
0
238,143
1
W
Hades
7,985
614
101
8
0
264,478
7
W
Cernunnos
9,858
758
149
11
0
256,716
8
W
Thor
8,108
624
70
5
0
254,507
5
L
Hercules
6,254
481
33
3
0
269,585
6
L
Sol
6,380
491
100
8
0
221,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role