Player Matchup

Scylla
Scylla
D3lirium111
Scylla
Level 160
God Stats
6W - 4L
1,583 SR
Queue Stats
30W - 18L
1,843 Elo+
Party 2
Cliodhna
Cliodhna
Jnthn04
Cliodhna
Level 137
God Stats
1W - 1L
1,343 SR
Queue Stats
82W - 78L
1,639 Elo+
Solo
Horus
Horus
Muggingz
Horus
Level 140
God Stats
15W - 11L
1,559 SR
Queue Stats
415W - 401L
1,607 Elo+
Party 2
Team Averages
Level 146
1,495 SR
1,696 Elo+

VS

Team Averages
Level 113
1,618 SR
1,572 Elo+
Cliodhna
Cliodhna
Illuminated_Pain
Cliodhna
Level 126
God Stats
16W - 21L
1,596 SR
Queue Stats
235W - 178L
1,568 Elo+
Party 1
Chang'e
Chang'e
Jacobie999
Chang'e
Level 128
God Stats
1W - 1L
1,758 SR
Queue Stats
335W - 216L
1,570 Elo+
Party 1
Achilles
Achilles
Wt2391
Achilles
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
390W - 264L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 5 / 7
18,042
722
25,313
23,567
9,462
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Jnthn04
Cliodhna
20
7 / 5 / 9
16,789
672
25,967
32,017
16,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
Muggingz
Horus
20
4 / 3 / 14
16,389
656
22,521
35,977
46,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 4
16,499
660
25,024
22,972
9,502
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Jacobie999
Chang'e
20
3 / 6 / 6
16,012
640
31,627
31,248
10,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Wt2391
Achilles
17
4 / 7 / 3
14,300
572
21,541
34,423
54,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
20
Kills
13
13
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
5
7
2.5
L
6
7
4
1.14
L
Chang'e
Jacobie999
Chang'e
3
6
6
1
W
Cliodhna
Jnthn04
Cliodhna
7
5
9
2.3
W
Horus
Muggingz
Horus
4
3
14
3.67
L
Achilles
Wt2391
Achilles
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,801
Damage
78,192
91,561
Taken
88,643
72,940
Mitigated
74,816
28,892
Healing
23,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
25,313
3,266
0
3,989
23,567
9,462
1,858
9,412
13,562
95,935
0
L
25,024
1,573
0
1,244
22,972
9,502
248
6,146
16,332
0
79,960
L
Chang'e
Jacobie999
Chang'e
31,627
583
3,791
12,261
31,248
10,948
456
8,514
22,054
99,360
0
W
Cliodhna
Jnthn04
Cliodhna
25,967
3,552
0
5,309
32,017
16,670
1,070
9,808
21,435
0
59,396
W
Horus
Muggingz
Horus
22,521
8,275
4,826
14,768
35,977
46,808
464
12,945
22,014
0
56,404
L
Achilles
Wt2391
Achilles
21,541
3,828
0
6,432
34,423
54,366
0
11,710
21,739
0
38,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,220
Gold Earned
46,811
258
Minions Killed
284
9
Camps Cleared
12
1,337,663
Distance Traveled
1,295,495
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,042
722
140
6
7
420,460
3
L
Cliodhna
16,499
660
120
5
3
472,416
1
L
Chang'e
16,012
640
135
5
7
433,063
2
W
Cliodhna
16,789
672
62
2
1
464,714
3
W
Horus
16,389
656
56
2
1
452,489
0
L
Achilles
14,300
572
29
1
2
390,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role