Player Matchup

Jormungandr
Jormungandr
AzuTheAzure
Jormungandr
Level 35
God Stats
3W - 3L
1,526 SR
Queue Stats
85W - 61L
1,520 Elo+
Party 2
Zeus
Zeus
Batdolf_Hitmonly
Zeus
Level 123
God Stats
0W - 2L
1,310 SR
Queue Stats
85W - 51L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
Dobradinha_BR
Ne Zha
Level 100
God Stats
157W - 133L
1,514 SR
Queue Stats
543W - 620L
1,496 Elo+
Solo
Team Averages
Level 86
1,450 SR
1,533 Elo+

VS

Team Averages
Level 76
1,651 SR
1,589 Elo+
Aphrodite
Aphrodite
MamaBoo81
Aphrodite
Level 159
God Stats
33W - 29L
1,561 SR
Queue Stats
86W - 111L
1,496 Elo+
Solo
Susano
Susano
TroglodyteCrayon
Susano
Level 40
God Stats
5W - 3L
1,462 SR
Queue Stats
104W - 65L
1,594 Elo+
Party 1
Chaac
Chaac
detectivmuffins
Chaac
Level 30
God Stats
8W - 4L
1,930 SR
Queue Stats
124W - 71L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzuTheAzure
Jormungandr
19
3 / 2 / 8
12,961
648
18,746
22,515
38,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
5 / 4 / 4
12,984
649
24,677
16,707
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 6 / 7
12,201
610
20,382
22,088
15,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MamaBoo81
Aphrodite
20
3 / 1 / 7
13,630
682
13,239
19,021
10,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 7 / 6
12,359
618
15,896
31,240
13,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 4 / 5
14,295
715
26,033
28,369
29,953
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
12
Kills
12
12
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AzuTheAzure
Jormungandr
3
2
8
3.5
L
5
4
4
1.75
L
4
6
7
1.25
W
Aphrodite
MamaBoo81
Aphrodite
3
1
7
6.5
W
2
7
6
0.71
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,805
Damage
55,168
61,310
Taken
78,630
59,589
Mitigated
53,723
12,796
Healing
35,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AzuTheAzure
Jormungandr
18,746
2,681
73
4,477
22,515
38,139
0
8,672
13,843
58,436
0
L
24,677
4,121
0
1,966
16,707
6,049
0
1,873
14,834
59,848
0
L
20,382
3,134
0
6,280
22,088
15,401
0
2,957
19,131
24
50,545
W
Aphrodite
MamaBoo81
Aphrodite
13,239
1,528
11,255
13,995
19,021
10,146
890
10,889
7,779
57,637
0
W
15,896
2,754
0
2,581
31,240
13,624
858
16,967
13,688
0
36,752
W
26,033
5,838
0
7,619
28,369
29,953
1,154
14,834
12,974
0
63,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
40,284
231
Minions Killed
211
12
Camps Cleared
4
986,287
Distance Traveled
1,027,069
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,961
648
79
4
3
363,263
2
L
Zeus
12,984
649
97
5
4
313,600
4
L
Ne Zha
12,201
610
55
3
5
309,424
2
W
Aphrodite
13,630
682
124
6
1
336,081
0
W
Susano
12,359
618
26
1
1
324,086
4
W
Chaac
14,295
715
61
3
2
366,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role