Player Matchup

Tyr
Tyr
BFH_DaddyFred
Tyr
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 86L
1,269 Elo+
Solo
Fafnir
Fafnir
Duvinlalcoolique
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 124L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NewMatriX66
Morgan Le Fay
Level 125
God Stats
7W - 9L
1,389 SR
Queue Stats
481W - 496L
1,409 Elo+
Party 1
Cupid
Cupid
WisconSinner44
Cupid
Level 134
God Stats
13W - 22L
1,402 SR
Queue Stats
1,372W - 1,463L
1,382 Elo+
Solo
Geb
Geb
ghostpoof
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,488 Elo+
Solo
Team Averages
Level 86
1,458 SR
1,393 Elo+

VS

Team Averages
Level 94
1,444 SR
1,387 Elo+
Gilgamesh
Gilgamesh
C00kiNWiTSheffY
Gilgamesh
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 41L
1,236 Elo+
Solo
Geb
Geb
Dayaax
Geb
Level 49
God Stats
3W - 2L
1,392 SR
Queue Stats
151W - 182L
1,361 Elo+
Solo
Zeus
Zeus
Ebenezer Grymm
Zeus
Level 128
God Stats
15W - 12L
1,489 SR
Queue Stats
447W - 461L
1,411 Elo+
Solo
Cupid
Cupid
L0stSkelet0n
Cupid
Level 158
God Stats
2W - 2L
1,491 SR
Queue Stats
126W - 144L
1,468 Elo+
Solo
Vamana
Vamana
lConsign
Vamana
Level 65
God Stats
4W - 3L
1,346 SR
Queue Stats
180W - 211L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 9
10,347
647
8,535
23,445
20,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 8 / 6
10,453
653
10,752
27,075
30,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
NewMatriX66
Morgan Le Fay
18
5 / 9 / 3
11,538
721
20,247
18,803
9,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 4 / 6
11,295
706
19,960
19,106
9,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 6 / 8
10,542
659
10,168
27,532
29,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C00kiNWiTSheffY
Gilgamesh
17
5 / 4 / 21
11,266
704
14,685
15,957
9,489
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
Dayaax
Geb
19
3 / 4 / 25
12,590
787
13,229
23,739
41,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 4 / 20
12,422
776
31,163
10,712
5,745
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 4 / 16
13,568
848
30,207
17,246
10,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
lConsign
Vamana
20
4 / 1 / 24
12,620
789
14,105
20,901
21,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
143
14
Kills
37
37
Deaths
17
32
Assists
106
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
W
Gilgamesh
C00kiNWiTSheffY
Gilgamesh
5
4
21
3.88
W
Geb
Dayaax
Geb
3
4
25
3.88
L
2
8
6
0.63
W
10
4
20
5
W
15
4
16
5.75
L
Morgan Le Fay
NewMatriX66
Morgan Le Fay
5
9
3
0.72
L
5
4
6
2
L
0
6
8
0.67
W
Vamana
lConsign
Vamana
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,662
Damage
103,389
115,961
Taken
88,555
98,871
Mitigated
88,411
37,416
Healing
38,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,535
3,299
856
3,139
23,445
20,273
296
11,322
12,123
0
14,041
W
Gilgamesh
C00kiNWiTSheffY
Gilgamesh
14,685
1,830
3,526
2,982
15,957
9,489
467
7,159
8,798
0
23,319
W
Geb
Dayaax
Geb
13,229
1,782
1,079
2,552
23,739
41,678
105
10,880
12,859
24,461
0
L
10,752
3,468
831
6,435
27,075
30,658
0
8,712
18,363
16,697
0
W
31,163
3,037
1,674
1,026
10,712
5,745
1,610
4,744
5,968
49,543
0
W
30,207
17,541
3,073
6,109
17,246
10,410
5,208
9,688
7,558
0
61,513
L
Morgan Le Fay
NewMatriX66
Morgan Le Fay
20,247
3,146
2,753
2,686
18,803
9,119
27
6,693
12,110
30,411
0
L
19,960
8,992
4,655
7,963
19,106
9,480
360
8,005
11,101
0
53,553
L
10,168
1,024
1,158
6,940
27,532
29,341
0
10,599
16,933
19,525
0
W
Vamana
lConsign
Vamana
14,105
5,073
5,710
11,068
20,901
21,089
0
8,696
12,205
1,693
26,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,175
Gold Earned
62,466
130
Minions Killed
166
0
Camps Cleared
0
1,262,824
Distance Traveled
1,483,187
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,347
647
15
1
0
256,354
0
W
Gilgamesh
11,266
704
21
1
0
317,307
1
W
Geb
12,590
787
13
1
0
276,652
0
L
Fafnir
10,453
653
3
0
0
257,495
0
W
Zeus
12,422
776
41
3
0
277,161
0
W
Cupid
13,568
848
68
4
0
250,169
1
L
Morgan Le Fay
11,538
721
18
1
0
213,816
0
L
Cupid
11,295
706
76
5
0
279,397
0
L
Geb
10,542
659
18
1
0
255,762
5
W
Vamana
12,620
789
23
1
0
361,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role