Player Matchup

Da Ji
Da Ji
BansheeXeno
Da Ji
Level 129
God Stats
13W - 9L
1,564 SR
Queue Stats
254W - 243L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
DOCKOUTT
Gilgamesh
Level 148
God Stats
19W - 7L
1,707 SR
Queue Stats
201W - 249L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
DOCKOUTT JR4575
The Morrigan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,551 Elo+
Party 1
Team Averages
Level 106
1,590 SR
1,534 Elo+

VS

Team Averages
Level 77
1,436 SR
1,335 Elo+
Hercules
Hercules
Dubbadactyl
Hercules
Level 107
God Stats
1W - 5L
1,317 SR
Queue Stats
242W - 364L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
Khohva-
Nu Wa
Level 67
God Stats
21W - 23L
1,512 SR
Queue Stats
316W - 388L
1,364 Elo+
Solo
Bastet
Bastet
Prafty
Bastet
Level 56
God Stats
1W - 2L
1,480 SR
Queue Stats
290W - 439L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 1
9,201
836
12,607
7,505
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
DOCKOUTT
Gilgamesh
12
1 / 1 / 9
7,714
701
10,072
9,821
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
DOCKOUTT JR4575
The Morrigan
12
0 / 3 / 9
7,435
676
4,760
4,491
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dubbadactyl
Hercules
10
2 / 2 / 2
7,191
654
4,568
14,937
14,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Khohva-
Nu Wa
11
0 / 6 / 3
7,164
651
4,759
8,007
2,846
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Prafty
Bastet
12
3 / 4 / 1
7,955
723
3,495
8,631
3,494
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
5
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
W
Gilgamesh
DOCKOUTT
Gilgamesh
1
1
9
5.5
W
The Morrigan
DOCKOUTT JR4575
The Morrigan
0
3
9
1.5
L
Hercules
Dubbadactyl
Hercules
2
2
2
1.5
L
Nu Wa
Khohva-
Nu Wa
0
6
3
0.25
L
Bastet
Prafty
Bastet
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
12,822
21,817
Taken
31,575
12,887
Mitigated
20,437
2,513
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,607
3,647
282
801
7,505
3,747
0
1,693
5,812
0
32,727
W
Gilgamesh
DOCKOUTT
Gilgamesh
10,072
2,558
0
1,205
9,821
7,261
0
2,128
7,693
0
30,130
W
The Morrigan
DOCKOUTT JR4575
The Morrigan
4,760
1,318
51
174
4,491
1,879
0
1,165
3,294
19,123
4,207
L
Hercules
Dubbadactyl
Hercules
4,568
1,578
90
7,874
14,937
14,097
0
2,285
12,652
0
16,241
L
Nu Wa
Khohva-
Nu Wa
4,759
2,003
0
125
8,007
2,846
0
503
7,504
34,690
0
L
Bastet
Prafty
Bastet
3,495
1,114
0
1,212
8,631
3,494
0
664
7,967
0
9,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
22,310
147
Minions Killed
87
7
Camps Cleared
3
584,936
Distance Traveled
583,067
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,201
836
63
6
1
201,117
1
W
Gilgamesh
7,714
701
39
4
5
204,263
4
W
The Morrigan
7,435
676
45
4
1
179,556
1
L
Hercules
7,191
654
15
1
0
202,132
1
L
Nu Wa
7,164
651
56
5
2
171,199
0
L
Bastet
7,955
723
16
1
1
209,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role