Player Matchup

Charybdis
Charybdis
BooShnizzle9334
Charybdis
Level 81
God Stats
8W - 0L
1,725 SR
Queue Stats
128W - 42L
1,805 Elo+
Party 4
Zeus
Zeus
DaZarge666
Zeus
Level 147
God Stats
54W - 36L
1,637 SR
Queue Stats
498W - 482L
1,402 Elo+
Party 2
Set
Set
JOECBT
Set
Level 19
God Stats
4W - 1L
1,819 SR
Queue Stats
74W - 13L
1,843 Elo+
Party 4
Sylvanus
Sylvanus
OkamiSensu
Sylvanus
Level 108
God Stats
18W - 18L
1,555 SR
Queue Stats
198W - 205L
1,568 Elo+
Solo
Fenrir
Fenrir
fiyntt
Fenrir
Level 141
God Stats
25W - 11L
1,606 SR
Queue Stats
500W - 512L
1,466 Elo+
Party 2
Team Averages
Level 99
1,668 SR
1,617 Elo+

VS

Team Averages
Level 65
1,502 SR
1,488 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
JohnSnow9229
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,521 Elo+
Party 3
Ganesha
Ganesha
Sneaze FGC
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,566 Elo+
Party 3
Chang'e
Chang'e
YeWest-_-
Chang'e
Level 66
God Stats
10W - 4L
1,469 SR
Queue Stats
84W - 73L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
sudzzyy
Cernunnos
Level 54
God Stats
4W - 5L
1,539 SR
Queue Stats
66W - 69L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BooShnizzle9334
Charybdis
11
5 / 0 / 3
6,729
612
11,447
4,489
1,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 3
5,845
531
3,552
3,560
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
JOECBT
Set
11
2 / 1 / 0
6,575
598
6,263
9,047
5,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
OkamiSensu
Sylvanus
9
0 / 1 / 6
5,405
491
4,005
9,252
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
fiyntt
Fenrir
11
5 / 0 / 2
6,534
594
4,383
7,261
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 3 / 0
6,468
588
5,243
8,778
5,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JohnSnow9229
Mercury
9
0 / 1 / 1
5,214
474
3,629
6,638
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Sneaze FGC
Ganesha
7
1 / 2 / 0
4,922
447
1,784
10,761
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
YeWest-_-
Chang'e
9
0 / 2 / 0
5,354
487
870
7,873
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
sudzzyy
Cernunnos
8
0 / 5 / 1
4,543
413
3,228
7,136
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
0
0.33
W
Charybdis
BooShnizzle9334
Charybdis
5
0
3
6.5
W
1
0
3
2.5
W
Set
JOECBT
Set
2
1
0
2
L
Mercury
JohnSnow9229
Mercury
0
1
1
0.5
W
Sylvanus
OkamiSensu
Sylvanus
0
1
6
3
L
Ganesha
Sneaze FGC
Ganesha
1
2
0
0.5
L
Chang'e
YeWest-_-
Chang'e
0
2
0
0
W
Fenrir
fiyntt
Fenrir
5
0
2
6
L
Cernunnos
sudzzyy
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,650
Damage
14,754
33,609
Taken
41,186
17,949
Mitigated
18,337
13,628
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,243
935
0
1,715
8,778
5,955
0
0
8,778
51,734
0
W
Charybdis
BooShnizzle9334
Charybdis
11,447
6,807
0
2,156
4,489
1,708
55
848
3,641
0
51,562
W
3,552
130
0
339
3,560
1,109
0
665
2,895
32,879
0
W
Set
JOECBT
Set
6,263
3,170
0
4,036
9,047
5,334
0
5,128
3,919
0
48,406
L
Mercury
JohnSnow9229
Mercury
3,629
1,683
0
610
6,638
2,159
0
823
5,815
0
40,207
W
Sylvanus
OkamiSensu
Sylvanus
4,005
1,375
1,343
4,414
9,252
6,984
0
1,598
7,654
21,272
9,162
L
Ganesha
Sneaze FGC
Ganesha
1,784
309
472
4,105
10,761
5,525
0
2,076
8,685
11,351
0
L
Chang'e
YeWest-_-
Chang'e
870
37
0
2,150
7,873
3,004
0
2,853
5,020
32,822
0
W
Fenrir
fiyntt
Fenrir
4,383
719
0
1,340
7,261
2,814
0
367
6,894
0
38,581
L
Cernunnos
sudzzyy
Cernunnos
3,228
910
0
751
7,136
1,694
0
856
6,280
0
27,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
26,501
349
Minions Killed
297
0
Camps Cleared
0
1,039,024
Distance Traveled
1,034,547
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,468
588
96
9
0
162,895
3
W
Charybdis
6,729
612
77
7
0
187,951
1
W
Zeus
5,845
531
60
5
0
203,522
4
W
Set
6,575
598
99
9
0
209,296
1
L
Mercury
5,214
474
80
7
0
268,069
0
W
Sylvanus
5,405
491
50
5
0
184,933
3
L
Ganesha
4,922
447
7
1
0
222,084
3
L
Chang'e
5,354
487
65
6
0
193,083
2
W
Fenrir
6,534
594
63
6
0
253,322
0
L
Cernunnos
4,543
413
49
4
0
188,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role