Player Matchup

Medusa
Medusa
AstralPlatypus
Medusa
Level 47
God Stats
13W - 3L
1,689 SR
Queue Stats
76W - 25L
1,721 Elo+
Party 1
Kukulkan
Kukulkan
Doflamingo7931
Kukulkan
Level 69
God Stats
2W - 2L
1,147 SR
Queue Stats
126W - 52L
1,732 Elo+
Party 1
Kali
Kali
MugiwaraJamon
Kali
Level 64
God Stats
3W - 0L
1,882 SR
Queue Stats
111W - 49L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
ZanePlxyz_
Gilgamesh
Level 44
God Stats
3W - 1L
1,838 SR
Queue Stats
21W - 9L
1,694 Elo+
Party 3
Artio
Artio
datboykhalil
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 64L
1,557 Elo+
Party 3
Team Averages
Level 66
1,611 SR
1,680 Elo+

VS

Team Averages
Level 64
1,539 SR
1,623 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DanSpurtan
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 158L
1,610 Elo+
Party 2
Thor
Thor
Oscar95alex
Thor
Level 159
God Stats
14W - 10L
1,541 SR
Queue Stats
212W - 169L
1,650 Elo+
Party 2
Cernunnos
Cernunnos
SparedFour52
Cernunnos
Level 84
God Stats
12W - 8L
1,625 SR
Queue Stats
60W - 68L
1,527 Elo+
Party 2
Bellona
Bellona
aaronshino
Bellona
Level 6
God Stats
2W - 3L
1,528 SR
Queue Stats
2W - 3L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,282
592
5,860
5,211
2,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
12
2 / 0 / 4
7,941
567
8,979
3,734
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
7 / 1 / 4
8,226
588
12,747
12,839
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
ZanePlxyz_
Gilgamesh
14
4 / 1 / 2
8,670
619
9,787
8,759
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 0 / 2
7,239
517
2,890
10,932
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 0
6,929
495
1,868
11,044
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
DanSpurtan
Bacchus
9
0 / 4 / 1
5,946
425
3,459
13,001
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 3 / 1
6,799
486
5,300
11,411
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SparedFour52
Cernunnos
10
0 / 4 / 1
6,142
439
3,714
10,757
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
aaronshino
Bellona
10
0 / 5 / 1
5,965
426
2,417
12,096
10,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
18
Kills
2
2
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
0
0.5
W
2
0
1
2.5
L
Bacchus
DanSpurtan
Bacchus
0
4
1
0.13
W
Kukulkan
2
0
4
4
W
7
1
4
9
L
1
3
1
0.5
L
Cernunnos
SparedFour52
Cernunnos
0
4
1
0.13
W
Gilgamesh
ZanePlxyz_
Gilgamesh
4
1
2
5
L
Bellona
aaronshino
Bellona
0
5
1
0.1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
16,758
41,475
Taken
58,309
24,698
Mitigated
35,274
14,445
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,868
601
994
5,107
11,044
4,794
0
3,857
7,139
47,846
0
W
5,860
2,188
0
310
5,211
2,269
2,787
130
5,081
0
71,466
L
Bacchus
DanSpurtan
Bacchus
3,459
604
0
2,286
13,001
11,365
0
4,489
8,338
17,584
0
W
Kukulkan
8,979
1,329
0
346
3,734
1,753
978
837
2,897
62,980
0
W
12,747
6,440
0
6,865
12,839
6,807
0
1,349
11,490
0
55,473
L
5,300
1,776
0
965
11,411
4,691
0
1,695
9,716
0
57,328
L
Cernunnos
SparedFour52
Cernunnos
3,714
1,945
0
2,526
10,757
3,817
0
1,828
8,929
0
46,259
W
Gilgamesh
ZanePlxyz_
Gilgamesh
9,787
3,837
0
2,811
8,759
5,850
405
965
7,794
0
61,189
L
Bellona
aaronshino
Bellona
2,417
1,555
0
1,827
12,096
10,607
93
0
11,316
0
31,880
W
2,890
369
213
3,900
10,932
8,019
162
2,046
8,886
15,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,358
Gold Earned
31,781
442
Minions Killed
357
0
Camps Cleared
0
1,358,847
Distance Traveled
1,176,852
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,929
495
105
8
0
228,935
3
W
Medusa
8,282
592
125
9
0
236,743
0
L
Bacchus
5,946
425
31
2
0
247,680
7
W
Kukulkan
7,941
567
119
9
0
266,312
2
W
Kali
8,226
588
75
5
0
298,864
1
L
Thor
6,799
486
88
6
0
266,296
0
L
Cernunnos
6,142
439
80
6
0
230,457
1
W
Gilgamesh
8,670
619
106
8
0
281,430
2
L
Bellona
5,965
426
53
4
0
203,484
0
W
Artio
7,239
517
17
1
0
275,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role