Player Matchup

Ra
Ra
ChrisKoji_WR
Ra
Level 67
God Stats
3W - 4L
1,332 SR
Queue Stats
16W - 22L
1,323 Elo+
Solo
Odin
Odin
Gingermads
Odin
Level 95
God Stats
5W - 4L
1,500 SR
Queue Stats
258W - 324L
1,336 Elo+
Party 2
Sylvanus
Sylvanus
Ittybittydog
Sylvanus
Level 39
God Stats
4W - 2L
1,299 SR
Queue Stats
105W - 124L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
jcon1524
Danzaburou
Level 93
God Stats
3W - 0L
1,378 SR
Queue Stats
120W - 123L
1,345 Elo+
Solo
Lancelot
Lancelot
wHitesHadowz52
Lancelot
Level 106
God Stats
2W - 4L
1,204 SR
Queue Stats
86W - 85L
1,394 Elo+
Solo
Team Averages
Level 80
1,342 SR
1,354 Elo+

VS

Team Averages
Level 96
1,400 SR
1,375 Elo+
Ne Zha
Ne Zha
Atptheking
Ne Zha
Level 89
God Stats
2W - 11L
1,369 SR
Queue Stats
36W - 47L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 109
God Stats
336W - 369L
1,475 SR
Queue Stats
863W - 909L
1,379 Elo+
Solo
Osiris
Osiris
MAXlMUSSY
Osiris
Level 109
God Stats
1W - 5L
1,130 SR
Queue Stats
228W - 268L
1,368 Elo+
Solo
Eset
Eset
ScareClownBR
Eset
Level 89
God Stats
4W - 5L
1,507 SR
Queue Stats
168W - 205L
1,342 Elo+
Solo
Cthulhu
Cthulhu
ScrollWizard
Cthulhu
Level 86
God Stats
5W - 5L
1,517 SR
Queue Stats
30W - 38L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 6
11,768
535
17,669
17,480
9,679
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 2 / 7
11,321
515
13,868
22,145
24,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Ittybittydog
Sylvanus
15
2 / 0 / 10
10,585
481
8,728
22,976
22,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jcon1524
Danzaburou
16
3 / 3 / 1
10,617
483
10,321
18,262
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
15
3 / 4 / 10
9,988
454
10,113
15,963
7,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Atptheking
Ne Zha
15
3 / 5 / 3
9,736
443
9,804
20,594
9,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Leo_London
Danzaburou
19
2 / 3 / 2
11,941
543
20,188
18,739
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
MAXlMUSSY
Osiris
15
2 / 9 / 2
9,560
435
15,211
22,763
15,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 1
8,092
368
2,752
9,659
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
ScrollWizard
Cthulhu
15
4 / 6 / 3
9,977
454
16,789
18,767
18,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
28
Kills
11
12
Deaths
29
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Atptheking
Ne Zha
3
5
3
0.9
W
8
3
6
3.67
W
12
2
7
7.75
W
Sylvanus
Ittybittydog
Sylvanus
2
0
10
7
L
Danzaburou
Leo_London
Danzaburou
2
3
2
1
L
Osiris
MAXlMUSSY
Osiris
2
9
2
0.33
L
0
6
1
0.08
L
Cthulhu
ScrollWizard
Cthulhu
4
6
3
0.92
W
Danzaburou
jcon1524
Danzaburou
3
3
1
1.17
W
Lancelot
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,699
Damage
64,744
96,826
Taken
90,522
72,550
Mitigated
54,999
32,735
Healing
25,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Atptheking
Ne Zha
9,804
4,562
0
7,606
20,594
9,717
118
6,644
13,950
0
68,446
W
17,669
1,853
3,718
6,308
17,480
9,679
1,628
4,647
12,413
86,940
0
W
13,868
4,016
396
1,233
22,145
24,363
1,217
3,408
18,358
0
53,181
W
Sylvanus
Ittybittydog
Sylvanus
8,728
3,106
6,495
6,941
22,976
22,713
755
3,530
19,240
38,523
0
L
Danzaburou
Leo_London
Danzaburou
20,188
9,704
151
8,134
18,739
8,650
1,338
6,034
12,705
0
122,731
L
Osiris
MAXlMUSSY
Osiris
15,211
6,579
0
4,830
22,763
15,195
1,768
4,496
18,267
0
70,874
L
2,752
676
243
789
9,659
3,390
1,313
1,392
8,267
31,253
0
L
Cthulhu
ScrollWizard
Cthulhu
16,789
1,902
510
2,915
18,767
18,047
0
7,831
10,936
56,935
0
W
Danzaburou
jcon1524
Danzaburou
10,321
4,320
0
6,726
18,262
8,007
1,959
4,429
13,423
0
71,494
W
Lancelot
10,113
3,232
0
918
15,963
7,788
385
4,082
11,622
0
63,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
49,306
421
Minions Killed
549
0
Camps Cleared
0
1,893,755
Distance Traveled
1,778,730
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,736
443
94
4
0
385,431
0
W
Ra
11,768
535
127
6
0
390,237
1
W
Odin
11,321
515
67
3
0
386,045
2
W
Sylvanus
10,585
481
51
2
0
345,489
3
L
Danzaburou
11,941
543
214
10
0
347,565
0
L
Osiris
9,560
435
115
5
0
351,538
0
L
Eset
8,092
368
47
2
0
317,102
1
L
Cthulhu
9,977
454
79
4
0
377,094
0
W
Danzaburou
10,617
483
107
5
0
349,068
2
W
Lancelot
9,988
454
69
3
0
422,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role