Player Matchup

Sun Wukong
Sun Wukong
AimlessBalance
Sun Wukong
Level 142
God Stats
18W - 13L
1,565 SR
Queue Stats
301W - 347L
1,331 Elo+
Party 2
Charybdis
Charybdis
The1Scrappy86
Charybdis
Level 25
God Stats
0W - 3L
1,207 SR
Queue Stats
9W - 45L
1,093 Elo+
Party 2
Thoth
Thoth
Trufflepig89
Thoth
Level 29
God Stats
1W - 2L
1,359 SR
Queue Stats
12W - 46L
1,150 Elo+
Party 2
Team Averages
Level 65
1,377 SR
1,191 Elo+

VS

Team Averages
Level 102
1,512 SR
1,449 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Joesme02
Medusa
Level 139
God Stats
4W - 5L
1,464 SR
Queue Stats
76W - 90L
1,442 Elo+
Solo
Ymir
Ymir
JrBono
Ymir
Level 126
God Stats
13W - 9L
1,572 SR
Queue Stats
49W - 63L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AimlessBalance
Sun Wukong
11
1 / 3 / 0
7,206
601
4,697
13,282
12,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
The1Scrappy86
Charybdis
11
0 / 4 / 0
7,143
595
4,912
10,687
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 1
7,067
589
7,184
8,242
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 5
8,957
746
9,231
5,342
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Joesme02
Medusa
14
6 / 1 / 6
9,274
773
12,673
9,135
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
JrBono
Ymir
13
0 / 0 / 12
9,148
762
4,619
9,988
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
5
8.5
L
Sun Wukong
AimlessBalance
Sun Wukong
1
3
0
0.33
W
Medusa
Joesme02
Medusa
6
1
6
9
W
Ymir
JrBono
Ymir
0
0
12
6
L
Charybdis
The1Scrappy86
Charybdis
0
4
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
26,523
32,211
Taken
24,465
19,647
Mitigated
17,583
4,960
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,231
623
2,943
3,073
5,342
2,801
629
1,526
3,816
30,648
0
L
Sun Wukong
AimlessBalance
Sun Wukong
4,697
638
0
3,676
13,282
12,961
0
5,254
8,028
0
19,849
W
Medusa
Joesme02
Medusa
12,673
6,597
0
951
9,135
4,107
1,897
3,370
5,765
0
32,930
W
Ymir
JrBono
Ymir
4,619
706
299
2,314
9,988
10,675
394
2,890
7,098
14,008
0
L
Charybdis
The1Scrappy86
Charybdis
4,912
1,788
0
1,154
10,687
3,926
0
5,022
5,665
0
24,399
L
7,184
598
0
130
8,242
2,760
0
4,092
4,150
25,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
27,379
107
Minions Killed
119
5
Camps Cleared
6
617,473
Distance Traveled
615,098
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,957
746
46
4
1
176,431
2
L
Sun Wukong
7,206
601
28
2
1
249,343
2
W
Medusa
9,274
773
50
4
3
218,645
1
W
Ymir
9,148
762
23
2
2
220,022
2
L
Charybdis
7,143
595
44
4
2
183,731
1
L
Thoth
7,067
589
35
3
2
184,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role