Player Matchup

Fenrir
Fenrir
Physphere
Fenrir
Level 108
God Stats
0W - 2L
1,499 SR
Queue Stats
9W - 11L
1,430 Elo+
Party 2
Scylla
Scylla
SilentxTRiiXS
Scylla
Level 148
God Stats
40W - 15L
1,629 SR
Queue Stats
811W - 485L
1,784 Elo+
Party 2
Neith
Neith
TheGustyBoi
Neith
Level 149
God Stats
8W - 2L
1,598 SR
Queue Stats
362W - 196L
1,907 Elo+
Party 2
Team Averages
Level 135
1,576 SR
1,707 Elo+

VS

Team Averages
Level 141
1,555 SR
1,704 Elo+
Chaac
Chaac
ISasquatchI
Chaac
Level 144
God Stats
7W - 2L
1,608 SR
Queue Stats
25W - 16L
1,751 Elo+
Party 1
Discordia
Discordia
Shibbcakes
Discordia
Level 123
God Stats
2W - 0L
1,559 SR
Queue Stats
29W - 19L
1,739 Elo+
Party 1
Da Ji
Da Ji
Stupid
Da Ji
Level 156
God Stats
2W - 2L
1,498 SR
Queue Stats
531W - 386L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Physphere
Fenrir
11
2 / 9 / 3
7,450
745
6,047
13,492
6,102
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 7 / 4
7,003
700
4,643
9,718
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 5 / 3
8,179
818
9,076
11,181
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 14
8,462
846
8,794
11,867
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Shibbcakes
Discordia
12
5 / 3 / 10
8,062
806
7,373
8,941
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Stupid
Da Ji
14
12 / 3 / 7
9,561
956
15,137
9,110
4,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
21
21
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Fenrir
Physphere
Fenrir
2
9
3
0.39
W
Discordia
Shibbcakes
Discordia
5
3
10
3.33
L
1
7
4
0.43
W
Da Ji
Stupid
Da Ji
12
3
7
5.17
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,766
Damage
31,304
34,391
Taken
29,918
12,690
Mitigated
18,619
3,598
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,794
1,803
0
3,796
11,867
11,746
0
2,949
8,918
0
30,748
L
Fenrir
Physphere
Fenrir
6,047
1,267
0
558
13,492
6,102
0
3,556
9,651
0
13,105
W
Discordia
Shibbcakes
Discordia
7,373
365
77
874
8,941
2,770
372
1,138
7,803
25,436
0
L
4,643
677
0
909
9,718
2,446
0
1,929
7,453
14,228
0
W
Da Ji
Stupid
Da Ji
15,137
3,925
0
450
9,110
4,103
0
1,123
7,987
0
28,211
L
9,076
3,930
0
2,131
11,181
4,142
0
2,038
8,872
0
28,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,632
Gold Earned
26,085
87
Minions Killed
119
2
Camps Cleared
8
506,655
Distance Traveled
560,237
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,462
846
48
5
0
196,165
3
L
Fenrir
7,450
745
12
1
1
166,167
2
W
Discordia
8,062
806
44
4
3
190,281
3
L
Scylla
7,003
700
20
2
1
171,382
1
W
Da Ji
9,561
956
27
3
5
173,791
1
L
Neith
8,179
818
55
6
0
169,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role