Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ChiefJackieMoon
Thoth
Level 136
God Stats
5W - 4L
1,500 SR
Queue Stats
327W - 180L
1,612 Elo+
Party 1
Ne Zha
Ne Zha
REDsykoRABIT
Ne Zha
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 96L
1,611 Elo+
Party 1
Baba Yaga
Baba Yaga
ratzcooking
Baba Yaga
Level 82
God Stats
7W - 3L
1,399 SR
Queue Stats
130W - 79L
1,666 Elo+
Party 1
Team Averages
Level 108
1,480 SR
1,578 Elo+

VS

Team Averages
Level 123
1,344 SR
1,481 Elo+
Jing Wei
Jing Wei
Doodrules
Jing Wei
Level 106
God Stats
0W - 3L
1,274 SR
Queue Stats
78W - 90L
1,429 Elo+
Solo
Bakasura
Bakasura
Hossemsauce
Bakasura
Level 140
God Stats
1W - 3L
1,351 SR
Queue Stats
756W - 811L
1,478 Elo+
Solo
Horus
Horus
YungLilMike1
Horus
Level 160
God Stats
0W - 2L
1,334 SR
Queue Stats
84W - 111L
1,444 Elo+
Solo
Achilles
Achilles
dukuar
Achilles
Level 120
God Stats
0W - 2L
1,259 SR
Queue Stats
91W - 120L
1,359 Elo+
Solo
Hachiman
Hachiman
onieri
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
6 / 0 / 23
12,716
795
17,092
23,475
24,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chaac
 
Chaac
19
4 / 1 / 20
11,392
712
17,346
29,328
34,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 0 / 21
12,482
780
22,824
12,482
7,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
18
7 / 4 / 15
11,718
732
13,872
15,361
10,161
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
ratzcooking
Baba Yaga
19
4 / 1 / 21
11,674
730
21,283
11,966
7,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Doodrules
Jing Wei
18
0 / 3 / 3
9,340
584
15,709
17,594
8,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Hossemsauce
Bakasura
18
1 / 7 / 2
10,341
646
10,552
24,125
26,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 2
8,547
534
6,572
22,354
20,860
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
dukuar
Achilles
13
0 / 6 / 3
8,381
524
9,308
17,712
15,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
onieri
Hachiman
16
1 / 8 / 2
9,133
571
19,948
21,825
10,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
15
29
Kills
3
6
Deaths
29
100
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
23
17.5
W
Chaac
 
Chaac
4
1
20
14
W
8
0
21
18.5
L
Jing Wei
Doodrules
Jing Wei
0
3
3
0.5
L
Bakasura
Hossemsauce
Bakasura
1
7
2
0.29
W
Ne Zha
7
4
15
3.63
L
1
5
2
0.4
L
Achilles
dukuar
Achilles
0
6
3
0.25
L
Hachiman
onieri
Hachiman
1
8
2
0.25
W
Baba Yaga
ratzcooking
Baba Yaga
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,417
Damage
62,089
92,612
Taken
103,610
84,501
Mitigated
80,999
52,817
Healing
41,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
17,092
6,494
16,392
14,011
23,475
24,660
955
0
22,351
0
21,605
W
Chaac
 
Chaac
17,346
3,586
2,052
8,948
29,328
34,831
828
0
28,078
0
38,210
W
22,824
1,403
1,260
989
12,482
7,065
1,714
0
12,232
53,297
0
L
Jing Wei
Doodrules
Jing Wei
15,709
8,367
2,049
4,691
17,594
8,643
505
10,277
7,317
0
36,299
L
Bakasura
Hossemsauce
Bakasura
10,552
7,595
4,657
4,861
24,125
26,182
303
9,143
14,982
0
14,329
W
Ne Zha
13,872
3,562
100
1,364
15,361
10,161
1,469
0
15,323
0
22,983
L
6,572
3,224
6,627
9,630
22,354
20,860
0
8,815
13,539
0
11,012
L
Achilles
dukuar
Achilles
9,308
1,442
390
3,531
17,712
15,259
330
7,025
10,687
0
17,884
L
Hachiman
onieri
Hachiman
19,948
7,713
1,840
3,640
21,825
10,055
150
8,847
12,978
0
37,850
W
Baba Yaga
ratzcooking
Baba Yaga
21,283
1,604
3,313
4,388
11,966
7,784
1,615
0
11,886
45,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,982
Gold Earned
45,742
171
Minions Killed
132
0
Camps Cleared
0
1,629,781
Distance Traveled
1,226,939
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,716
795
16
1
0
354,951
2
W
Chaac
11,392
712
28
2
0
338,836
5
W
Thoth
12,482
780
72
5
0
320,249
1
L
Jing Wei
9,340
584
50
3
0
260,033
0
L
Bakasura
10,341
646
23
1
0
281,435
1
W
Ne Zha
11,718
732
19
1
0
297,920
0
L
Horus
8,547
534
6
0
0
243,700
0
L
Achilles
8,381
524
14
1
0
221,930
0
L
Hachiman
9,133
571
39
2
0
219,841
0
W
Baba Yaga
11,674
730
36
2
0
317,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role