Player Matchup

Arachne
Arachne
Anubis458_1
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,483 Elo+
Solo
Izanami
Izanami
RonNotRonald532
Izanami
Level 84
God Stats
8W - 12L
1,448 SR
Queue Stats
417W - 454L
1,455 Elo+
Solo
Mulan
Mulan
dawafflegangsta
Mulan
Level 48
God Stats
41W - 44L
1,428 SR
Queue Stats
81W - 92L
1,389 Elo+
Party 1
Merlin
Merlin
dawafflegangster
Merlin
Level 54
God Stats
3W - 14L
1,173 SR
Queue Stats
103W - 116L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
punchkilla12
Kukulkan
Level 25
God Stats
66W - 67L
1,477 SR
Queue Stats
74W - 90L
1,387 Elo+
Party 1
Team Averages
Level 64
1,405 SR
1,418 Elo+

VS

Team Averages
Level 74
1,479 SR
1,477 Elo+
Ra
Ra
DiegoAntt
Ra
Level 116
God Stats
5W - 2L
1,517 SR
Queue Stats
313W - 317L
1,527 Elo+
Solo
Chronos
Chronos
Reggenoeforeva
Chronos
Level 132
God Stats
1W - 1L
1,300 SR
Queue Stats
101W - 101L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
TOXICDADDY3311
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
TOXICDONUT2197
Danzaburou
Level 18
God Stats
7W - 5L
1,614 SR
Queue Stats
8W - 9L
1,420 Elo+
Party 2
Da Ji
Da Ji
saucyscap
Da Ji
Level 81
God Stats
211W - 210L
1,465 SR
Queue Stats
224W - 230L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anubis458_1
Arachne
18
3 / 6 / 5
12,431
1,036
12,358
23,990
14,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 8 / 4
12,582
1,049
19,517
21,326
10,141
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 7 / 3
12,371
1,031
13,281
25,005
15,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 4 / 5
11,919
993
15,773
15,355
6,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
punchkilla12
Kukulkan
18
1 / 3 / 4
11,696
975
7,129
13,198
5,731
Team 1 Tickets

76

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 18
14,631
1,219
21,497
8,277
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 1 / 13
13,828
1,152
22,272
16,665
8,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Baron Samedi
TOXICDADDY3311
Baron Samedi
18
3 / 5 / 12
12,170
1,014
9,129
14,218
7,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TOXICDONUT2197
Danzaburou
20
10 / 4 / 8
14,599
1,217
27,675
18,206
9,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
saucyscap
Da Ji
18
1 / 1 / 12
12,157
1,013
10,962
15,079
8,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
12
Kills
28
28
Deaths
12
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anubis458_1
Arachne
3
6
5
0.92
W
6
1
18
15
W
8
1
13
14.5
L
4
8
4
0.75
W
Baron Samedi
TOXICDADDY3311
Baron Samedi
3
5
12
1.8
W
Danzaburou
TOXICDONUT2197
Danzaburou
10
4
8
3.5
L
3
7
3
0.64
L
1
4
5
0.88
L
Kukulkan
punchkilla12
Kukulkan
1
3
4
1
W
Da Ji
saucyscap
Da Ji
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,058
Damage
91,535
98,874
Taken
72,445
52,071
Mitigated
38,649
4,723
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anubis458_1
Arachne
12,358
7,991
0
2,243
23,990
14,093
0
14,942
9,048
0
26,690
W
21,497
1,203
1,858
2,452
8,277
4,301
0
3,284
4,993
78,640
0
W
22,272
6,890
0
4,427
16,665
8,245
0
4,242
12,423
36,427
0
L
19,517
14,632
0
584
21,326
10,141
0
9,126
12,200
0
41,212
W
Baron Samedi
TOXICDADDY3311
Baron Samedi
9,129
1,727
2,011
1,682
14,218
7,939
0
5,592
8,626
14,451
0
W
Danzaburou
TOXICDONUT2197
Danzaburou
27,675
12,273
107
2,378
18,206
9,357
0
7,371
10,835
0
52,745
L
13,281
4,234
561
684
25,005
15,359
0
12,106
12,899
0
43,365
L
15,773
625
0
461
15,355
6,747
0
9,910
5,445
38,282
0
L
Kukulkan
punchkilla12
Kukulkan
7,129
234
0
190
13,198
5,731
0
6,814
6,384
25,486
0
W
Da Ji
saucyscap
Da Ji
10,962
3,745
0
3,884
15,079
8,807
0
2,413
12,666
0
22,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,999
Gold Earned
67,385
248
Minions Killed
290
9
Camps Cleared
9
1,122,507
Distance Traveled
1,216,484
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,431
1,036
33
3
1
255,846
0
W
Ra
14,631
1,219
167
14
1
263,187
0
W
Chronos
13,828
1,152
24
2
0
301,998
0
L
Izanami
12,582
1,049
57
5
3
215,394
0
W
Baron Samedi
12,170
1,014
19
2
0
156,636
0
W
Danzaburou
14,599
1,217
66
6
2
235,489
0
L
Mulan
12,371
1,031
78
7
2
225,452
0
L
Merlin
11,919
993
44
4
3
186,755
0
L
Kukulkan
11,696
975
36
3
0
239,060
0
W
Da Ji
12,157
1,013
14
1
6
259,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role