Player Matchup

Thanatos
Thanatos
Rayeldreamz
Thanatos
Level 34
God Stats
2W - 2L
1,522 SR
Queue Stats
70W - 34L
1,610 Elo+
Party 2
Bastet
Bastet
Seth Chill
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,721 Elo+
Party 2
Persephone
Persephone
SwiftWnd
Persephone
Level 27
God Stats
6W - 7L
1,402 SR
Queue Stats
15W - 20L
1,377 Elo+
Party 2
Team Averages
Level 26
1,475 SR
1,569 Elo+

VS

Team Averages
Level 66
1,474 SR
1,418 Elo+
Chaac
Chaac
Wero365
Chaac
Level 114
God Stats
3W - 3L
1,537 SR
Queue Stats
66W - 91L
1,371 Elo+
Solo
Anubis
Anubis
XeVoToten
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
chrisvas222
Hun Batz
Level 57
God Stats
0W - 1L
1,386 SR
Queue Stats
155W - 176L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rayeldreamz
Thanatos
18
15 / 6 / 5
14,569
857
17,874
24,859
12,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Seth Chill
Bastet
17
4 / 8 / 11
13,364
786
20,143
24,035
9,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
SwiftWnd
Persephone
17
2 / 4 / 12
12,422
731
16,597
17,236
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Wero365
Chaac
14
2 / 8 / 8
11,432
672
16,863
24,024
19,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
XeVoToten
Anubis
19
11 / 6 / 4
14,713
865
17,156
17,271
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
chrisvas222
Hun Batz
18
5 / 7 / 10
13,185
776
14,950
18,624
11,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
21
Kills
18
18
Deaths
21
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Rayeldreamz
Thanatos
15
6
5
2.92
W
Bastet
Seth Chill
Bastet
4
8
11
1.19
W
Persephone
SwiftWnd
Persephone
2
4
12
2
L
Chaac
Wero365
Chaac
2
8
8
0.75
L
Anubis
XeVoToten
Anubis
11
6
4
2.17
L
Hun Batz
chrisvas222
Hun Batz
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,614
Damage
48,969
66,130
Taken
59,919
28,592
Mitigated
38,364
24,149
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Rayeldreamz
Thanatos
17,874
5,275
0
14,016
24,859
12,173
963
6,714
17,721
0
44,465
W
Bastet
Seth Chill
Bastet
20,143
5,207
0
5,904
24,035
9,906
619
7,059
16,555
0
57,213
W
Persephone
SwiftWnd
Persephone
16,597
2,009
360
3,869
17,236
6,513
190
4,696
12,241
43,129
0
L
Chaac
Wero365
Chaac
16,863
2,509
0
6,454
24,024
19,403
0
10,119
13,905
0
32,862
L
Anubis
XeVoToten
Anubis
17,156
814
544
3,362
17,271
7,553
1,177
3,031
14,240
57,265
0
L
Hun Batz
chrisvas222
Hun Batz
14,950
1,506
0
750
18,624
11,408
1,334
3,701
14,923
0
32,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
39,330
156
Minions Killed
168
9
Camps Cleared
7
903,549
Distance Traveled
857,722
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,569
857
38
2
4
304,872
0
W
Bastet
13,364
786
77
5
2
303,412
3
W
Persephone
12,422
731
41
2
3
295,265
0
L
Chaac
11,432
672
40
2
2
259,234
0
L
Anubis
14,713
865
95
6
3
272,987
5
L
Hun Batz
13,185
776
33
2
2
325,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role