Player Matchup

Tiamat
Tiamat
Ernernanner
Tiamat
Level 61
God Stats
2W - 2L
1,222 SR
Queue Stats
54W - 63L
1,544 Elo+
Solo
Ne Zha
Ne Zha
LaBelleSansMerci
Ne Zha
Level 122
God Stats
24W - 14L
1,535 SR
Queue Stats
650W - 661L
1,506 Elo+
Solo
Vamana
Vamana
MrScofield1
Vamana
Level 65
God Stats
1W - 1L
1,167 SR
Queue Stats
189W - 188L
1,521 Elo+
Solo
Terra
Terra
Nester Nacho
Terra
Level 148
God Stats
14W - 12L
1,606 SR
Queue Stats
604W - 636L
1,490 Elo+
Solo
Anhur
Anhur
ShadowProKing
Anhur
Level 66
God Stats
1W - 3L
1,088 SR
Queue Stats
117W - 124L
1,512 Elo+
Solo
Team Averages
Level 92
1,324 SR
1,515 Elo+

VS

Team Averages
Level 124
1,475 SR
1,614 Elo+
Mulan
Mulan
 
Mulan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ApexCollusion
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,787 Elo+
Party 1
Ra
Ra
CptBigShmeat
Ra
Level 69
God Stats
2W - 3L
1,795 SR
Queue Stats
323W - 333L
1,544 Elo+
Solo
Nox
Nox
HeyerThanYou
Nox
Level 146
God Stats
0W - 1L
1,314 SR
Queue Stats
40W - 28L
1,632 Elo+
Party 1
Loki
Loki
vK S0ULxEATER
Loki
Level 153
God Stats
0W - 2L
1,265 SR
Queue Stats
44W - 34L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 1 / 14
10,430
745
14,842
15,587
11,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 11
10,335
738
17,030
18,563
10,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
18
3 / 2 / 14
11,220
801
15,976
30,485
25,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 2 / 15
9,868
705
11,162
17,986
20,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 1 / 8
11,809
844
12,144
15,807
8,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 4 / 6
8,855
633
15,478
19,474
18,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
ApexCollusion
Ah Muzen Cab
16
2 / 3 / 3
9,266
662
22,405
15,286
7,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 5
9,512
679
9,365
15,291
6,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 1 / 6
8,966
640
12,716
8,948
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 7 / 6
8,459
604
13,860
16,001
6,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
19
Kills
9
10
Deaths
19
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
6
1.25
L
Ah Muzen Cab
ApexCollusion
Ah Muzen Cab
2
3
3
1.17
L
3
4
5
1.38
W
Tiamat
2
1
14
9
L
2
1
6
5
W
3
4
11
2.13
W
Vamana
3
2
14
5
W
1
2
15
4.25
W
10
1
8
14
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,154
Damage
73,824
98,428
Taken
75,000
76,563
Mitigated
43,318
60,130
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,478
643
1,447
2,629
19,474
18,687
72
8,164
10,797
0
18,559
L
Ah Muzen Cab
ApexCollusion
Ah Muzen Cab
22,405
6,152
593
2,102
15,286
7,210
402
4,551
10,461
0
39,098
L
9,365
497
7,311
4,519
15,291
6,978
0
5,125
9,991
31,345
0
W
Tiamat
14,842
922
3,763
4,184
15,587
11,689
1,157
4,499
11,088
29,684
0
L
12,716
210
1,046
871
8,948
4,185
234
1,949
6,949
24,597
0
W
17,030
555
1,302
2,737
18,563
10,135
1,218
3,810
14,749
0
35,266
W
Vamana
15,976
4,939
3,716
10,219
30,485
25,235
1,287
6,848
23,633
2,315
32,881
W
11,162
547
20,351
8,909
17,986
20,859
650
4,358
13,624
17,939
0
W
12,144
5,815
1,705
3,244
15,807
8,645
3,387
2,550
13,253
0
31,295
L
13,860
656
1,741
1,877
16,001
6,258
0
5,863
9,768
0
24,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,662
Gold Earned
45,058
181
Minions Killed
154
0
Camps Cleared
0
1,401,666
Distance Traveled
1,249,259
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,855
633
18
1
0
267,960
0
L
Ah Muzen Cab
9,266
662
37
3
0
231,836
0
L
Ra
9,512
679
46
3
0
214,167
3
W
Tiamat
10,430
745
44
3
0
265,462
4
L
Nox
8,966
640
25
2
0
285,507
1
W
Ne Zha
10,335
738
29
2
0
285,502
2
W
Vamana
11,220
801
39
3
0
293,385
2
W
Terra
9,868
705
16
1
0
288,806
0
W
Anhur
11,809
844
53
4
0
268,511
1
L
Loki
8,459
604
28
2
0
249,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role