Player Matchup

Kumbhakarna
Kumbhakarna
Ideal Life
Kumbhakarna
Level 48
God Stats
1W - 1L
1,273 SR
Queue Stats
15W - 15L
1,424 Elo+
Party 2
Olorun
Olorun
Tehrei
Olorun
Level 160
God Stats
1W - 0L
1,735 SR
Queue Stats
30W - 17L
1,652 Elo+
Party 2
Fenrir
Fenrir
xJakeStateFarm
Fenrir
Level 126
God Stats
2W - 2L
1,498 SR
Queue Stats
95W - 88L
1,517 Elo+
Party 2
Team Averages
Level 111
1,502 SR
1,531 Elo+

VS

Team Averages
Level 93
1,584 SR
1,429 Elo+
Ra
Ra
ANDO1184
Ra
Level 148
God Stats
1W - 1L
1,725 SR
Queue Stats
173W - 164L
1,494 Elo+
Solo
Raijin
Raijin
Vothic
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
Åbaddön
Gilgamesh
Level 117
God Stats
3W - 5L
1,527 SR
Queue Stats
83W - 103L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ideal Life
Kumbhakarna
15
2 / 3 / 18
11,063
790
2,840
16,219
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Tehrei
Olorun
16
8 / 2 / 14
11,607
829
21,492
13,764
7,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
13 / 3 / 9
11,863
847
18,550
17,445
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
10,930
781
16,219
14,073
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Vothic
Raijin
12
0 / 12 / 6
8,730
624
6,198
15,819
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Åbaddön
Gilgamesh
13
3 / 6 / 3
9,612
687
13,830
19,364
15,610
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
23
Kills
8
8
Deaths
23
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Kumbhakarna
Ideal Life
Kumbhakarna
2
3
18
3.67
W
Olorun
Tehrei
Olorun
8
2
14
7.5
L
Raijin
Vothic
Raijin
0
12
6
0.25
W
13
3
9
5.83
L
Gilgamesh
Åbaddön
Gilgamesh
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,882
Damage
36,247
47,428
Taken
49,256
39,400
Mitigated
27,543
14,398
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,219
1,512
2,307
5,410
14,073
6,123
741
9,015
4,704
60,957
0
W
Kumbhakarna
Ideal Life
Kumbhakarna
2,840
222
0
2,205
16,219
18,993
182
6,620
9,599
11,189
0
W
Olorun
Tehrei
Olorun
21,492
7,721
2,126
5,671
13,764
7,820
637
5,642
8,122
55,065
0
L
Raijin
Vothic
Raijin
6,198
756
0
48
15,819
5,810
364
5,714
9,583
12,034
0
W
18,550
4,810
0
4,396
17,445
12,587
0
10,297
7,148
0
33,649
L
Gilgamesh
Åbaddön
Gilgamesh
13,830
3,832
59
921
19,364
15,610
0
10,145
8,700
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,533
Gold Earned
29,272
131
Minions Killed
156
4
Camps Cleared
8
791,576
Distance Traveled
685,672
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,930
781
117
8
6
245,353
4
W
Kumbhakarna
11,063
790
17
1
0
249,868
1
W
Olorun
11,607
829
76
5
1
249,782
0
L
Raijin
8,730
624
14
1
1
187,511
0
W
Fenrir
11,863
847
38
3
3
291,926
4
L
Gilgamesh
9,612
687
25
2
1
252,808
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role