Player Matchup

Anubis
Anubis
AlanNJunior
Anubis
Level 88
God Stats
2W - 7L
1,534 SR
Queue Stats
25W - 40L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
Anqelll47
Kuzenbo
Level 98
God Stats
0W - 1L
1,480 SR
Queue Stats
9W - 17L
1,215 Elo+
Party 1
Ne Zha
Ne Zha
BasedGod Family
Ne Zha
Level 125
God Stats
1W - 1L
1,703 SR
Queue Stats
35W - 44L
1,289 Elo+
Party 1
Serqet
Serqet
Salazarr12
Serqet
Level 140
God Stats
1W - 1L
1,576 SR
Queue Stats
37W - 50L
1,308 Elo+
Party 1
Jing Wei
Jing Wei
Tynski734
Jing Wei
Level 16
God Stats
14W - 26L
1,553 SR
Queue Stats
21W - 34L
1,256 Elo+
Party 1
Team Averages
Level 93
1,569 SR
1,276 Elo+

VS

Team Averages
Level 130
1,621 SR
1,519 Elo+
Jing Wei
Jing Wei
ASTOLENNAME
Jing Wei
Level 158
God Stats
19W - 5L
1,828 SR
Queue Stats
138W - 115L
1,681 Elo+
Party 2
Zeus
Zeus
Chief Maskwa
Zeus
Level 105
God Stats
28W - 16L
1,648 SR
Queue Stats
269W - 299L
1,467 Elo+
Solo
Ravana
Ravana
Niebla722
Ravana
Level 127
God Stats
2W - 1L
1,539 SR
Queue Stats
61W - 76L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
fernandohg
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 128L
1,634 Elo+
Party 2
Lancelot
Lancelot
tio boris 9466
Lancelot
Level 103
God Stats
2W - 1L
1,589 SR
Queue Stats
64W - 75L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 8 / 2
11,062
651
8,508
19,724
13,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Anqelll47
Kuzenbo
18
0 / 1 / 9
11,335
667
4,510
13,446
19,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 4 / 5
11,616
683
16,584
21,924
19,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Salazarr12
Serqet
19
6 / 4 / 2
11,798
694
11,150
16,301
11,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Tynski734
Jing Wei
17
0 / 4 / 4
10,324
607
5,118
13,176
6,878
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASTOLENNAME
Jing Wei
19
3 / 2 / 3
12,425
731
10,645
10,874
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 4 / 4
11,914
701
13,079
12,226
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Niebla722
Ravana
20
5 / 3 / 6
12,965
763
11,862
13,304
8,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
fernandohg
Zhong Kui
20
8 / 1 / 3
13,609
801
19,328
15,320
21,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
20
3 / 4 / 9
12,499
735
16,428
19,103
15,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
14
Kills
21
21
Deaths
14
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ASTOLENNAME
Jing Wei
3
2
3
2.25
L
Anubis
4
8
2
0.63
L
Kuzenbo
Anqelll47
Kuzenbo
0
1
9
4.5
L
4
4
5
1.63
W
2
4
4
1
W
Ravana
Niebla722
Ravana
5
3
6
2.67
L
Serqet
Salazarr12
Serqet
6
4
2
1.75
L
Jing Wei
Tynski734
Jing Wei
0
4
4
0.5
W
Zhong Kui
fernandohg
Zhong Kui
8
1
3
9.5
W
Lancelot
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,870
Damage
71,342
84,571
Taken
70,827
70,818
Mitigated
53,537
12,523
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ASTOLENNAME
Jing Wei
10,645
9,469
0
1,020
10,874
4,615
2,250
1,120
9,547
0
45,725
L
Anubis
8,508
245
0
4,230
19,724
13,031
0
8,354
10,710
38,725
0
L
Kuzenbo
Anqelll47
Kuzenbo
4,510
2,081
0
906
13,446
19,559
0
7,600
5,193
23,722
0
L
16,584
3,623
0
5,875
21,924
19,933
0
7,322
13,855
193
51,166
W
13,079
278
0
2,468
12,226
3,701
544
1,814
9,510
49,563
0
W
Ravana
Niebla722
Ravana
11,862
2,343
0
3,522
13,304
8,868
2,227
2,345
10,382
0
43,492
L
Serqet
Salazarr12
Serqet
11,150
1,800
0
1,046
16,301
11,417
0
3,752
12,338
0
26,955
L
Jing Wei
Tynski734
Jing Wei
5,118
4,417
0
466
13,176
6,878
0
2,804
10,068
0
34,777
W
Zhong Kui
fernandohg
Zhong Kui
19,328
2,923
0
5,037
15,320
21,211
3,927
3,974
10,949
63,978
0
W
Lancelot
16,428
504
0
3,192
19,103
15,142
0
3,958
13,890
0
49,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,135
Gold Earned
63,412
256
Minions Killed
368
0
Camps Cleared
0
1,470,992
Distance Traveled
1,747,155
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,425
731
72
4
0
339,328
0
L
Anubis
11,062
651
52
3
0
240,300
0
L
Kuzenbo
11,335
667
38
2
0
313,779
0
L
Ne Zha
11,616
683
63
4
0
322,707
0
W
Zeus
11,914
701
66
4
0
320,435
4
W
Ravana
12,965
763
73
4
0
360,046
2
L
Serqet
11,798
694
45
3
0
341,190
0
L
Jing Wei
10,324
607
58
3
0
253,016
0
W
Zhong Kui
13,609
801
101
6
0
352,925
1
W
Lancelot
12,499
735
56
3
0
374,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role