Player Matchup

Cerberus
Cerberus
LeGeNd205643
Cerberus
Level 49
God Stats
4W - 3L
1,576 SR
Queue Stats
36W - 35L
1,468 Elo+
Party 2
Poseidon
Poseidon
Tales-of-Aeginx
Poseidon
Level 113
God Stats
1W - 0L
1,338 SR
Queue Stats
56W - 54L
1,436 Elo+
Party 2
Fenrir
Fenrir
nesskart625
Fenrir
Level 147
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 103
1,543 SR
1,468 Elo+

VS

Team Averages
Level 105
1,530 SR
1,527 Elo+
Atlas
Atlas
HolyWarrior29
Atlas
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,654 Elo+
Party 1
Tyr
Tyr
HotTubHunkules
Tyr
Level 83
God Stats
1W - 2L
1,508 SR
Queue Stats
14W - 19L
1,423 Elo+
Party 1
Ymir
Ymir
Zaxsii
Ymir
Level 108
God Stats
0W - 1L
1,583 SR
Queue Stats
16W - 11L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeGeNd205643
Cerberus
12
1 / 0 / 7
7,792
779
8,298
12,772
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
13
5 / 0 / 4
7,788
779
10,079
5,624
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
3 / 2 / 6
8,200
820
5,548
9,848
8,314
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,630
663
9,283
8,541
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 5 / 2
6,128
613
3,003
11,193
10,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Zaxsii
Ymir
11
1 / 2 / 1
6,518
652
7,814
10,871
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
5
2
0.2
W
Cerberus
LeGeNd205643
Cerberus
1
0
7
4.5
W
Poseidon
5
0
4
7
L
Ymir
Zaxsii
Ymir
1
2
1
0.75
W
Fenrir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
20,100
28,244
Taken
30,605
19,484
Mitigated
20,780
5,596
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,283
1,906
0
608
8,541
3,726
0
5,882
2,659
24,155
0
L
3,003
237
430
841
11,193
10,239
0
6,116
5,077
0
8,211
W
Cerberus
LeGeNd205643
Cerberus
8,298
676
0
2,715
12,772
8,863
0
7,294
4,876
27,279
0
W
Poseidon
10,079
1,311
0
800
5,624
2,307
0
4,129
1,344
33,128
0
L
Ymir
Zaxsii
Ymir
7,814
562
0
1,199
10,871
6,815
0
6,550
4,321
21,492
0
W
Fenrir
5,548
1,395
0
2,081
9,848
8,314
0
5,476
4,129
0
14,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
19,276
133
Minions Killed
89
7
Camps Cleared
2
597,596
Distance Traveled
527,878
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,630
663
37
4
0
182,863
0
L
Tyr
6,128
613
10
1
0
180,561
0
W
Cerberus
7,792
779
63
6
3
205,962
3
W
Poseidon
7,788
779
46
5
2
191,202
2
L
Ymir
6,518
652
42
4
2
164,454
1
W
Fenrir
8,200
820
24
2
2
200,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role