Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Brunoganster25
Ah Puch
Level 102
God Stats
16W - 4L
1,643 SR
Queue Stats
240W - 229L
1,528 Elo+
Party 2
Awilix
Awilix
ChicaFénix
Awilix
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,496 Elo+
Party 3
Neith
Neith
nievaniel
Neith
Level 140
God Stats
2W - 0L
1,465 SR
Queue Stats
150W - 164L
1,506 Elo+
Party 2
Team Averages
Level 129
1,522 SR
1,506 Elo+

VS

Team Averages
Level 131
1,464 SR
1,480 Elo+
Achilles
Achilles
BuddyRabbit
Achilles
Level 99
God Stats
8W - 6L
1,485 SR
Queue Stats
283W - 309L
1,469 Elo+
Party 1
Lancelot
Lancelot
F_T_W_81
Lancelot
Level 156
God Stats
16W - 19L
1,526 SR
Queue Stats
558W - 586L
1,462 Elo+
Party 1
Neith
Neith
Meemo
Neith
Level 123
God Stats
7W - 11L
1,348 SR
Queue Stats
402W - 436L
1,485 Elo+
Solo
Nike
Nike
Quick_Silver4202
Nike
Level 127
God Stats
1W - 3L
1,465 SR
Queue Stats
363W - 398L
1,493 Elo+
Party 1
Ymir
Ymir
RedPhoenix987
Ymir
Level 152
God Stats
11W - 8L
1,497 SR
Queue Stats
260W - 291L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 19
8,551
855
6,734
10,786
13,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
 
Poseidon
13
5 / 3 / 10
7,961
796
9,102
6,972
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 10
8,488
849
12,655
7,682
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
12
4 / 2 / 12
7,702
770
7,257
8,976
4,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
nievaniel
Neith
15
7 / 2 / 14
8,858
886
13,100
10,560
5,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuddyRabbit
Achilles
14
4 / 4 / 5
7,819
782
11,646
13,786
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
F_T_W_81
Lancelot
13
3 / 4 / 5
8,063
806
7,577
11,123
9,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Meemo
Neith
16
2 / 1 / 4
8,345
835
12,692
5,970
2,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 5
6,629
663
6,216
15,945
13,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 6 / 6
6,767
677
3,991
11,719
11,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
22
Kills
9
9
Deaths
22
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
19
9.5
W
Poseidon
 
Poseidon
5
3
10
3.33
W
6
1
10
11
L
Achilles
BuddyRabbit
Achilles
4
4
5
1.63
W
Awilix
4
2
12
5
L
Lancelot
F_T_W_81
Lancelot
3
4
5
1.38
L
Neith
Meemo
Neith
2
1
4
4
L
0
7
5
0.36
L
0
6
6
0.5
W
Neith
nievaniel
Neith
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,848
Damage
42,122
44,976
Taken
58,543
31,734
Mitigated
53,949
14,350
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,734
711
984
2,134
10,786
13,197
381
1,135
9,508
13,619
0
W
Poseidon
 
Poseidon
9,102
1,438
1,049
438
6,972
3,289
0
1,086
5,797
20,852
0
W
12,655
1,077
899
3,554
7,682
4,714
480
524
7,013
24,987
0
L
Achilles
BuddyRabbit
Achilles
11,646
1,694
475
2,350
13,786
16,469
0
6,487
7,299
0
14,613
W
Awilix
7,257
3,470
1,453
908
8,976
4,652
304
878
7,904
0
9,057
L
Lancelot
F_T_W_81
Lancelot
7,577
983
1,586
2,514
11,123
9,837
0
4,211
6,912
0
10,781
L
Neith
Meemo
Neith
12,692
2,806
797
2,921
5,970
2,796
649
3,558
2,412
0
32,031
L
6,216
479
972
1,823
15,945
13,499
0
7,391
8,554
0
11,434
L
3,991
169
726
292
11,719
11,348
0
6,844
4,875
9,565
0
W
Neith
nievaniel
Neith
13,100
4,310
0
2,931
10,560
5,882
471
368
10,154
0
20,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,560
Gold Earned
37,623
85
Minions Killed
91
0
Camps Cleared
0
966,306
Distance Traveled
891,262
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,551
855
0
0
0
200,562
0
W
Poseidon
7,961
796
16
2
0
178,334
4
W
Ah Puch
8,488
849
34
3
0
197,107
5
L
Achilles
7,819
782
13
1
0
162,414
0
W
Awilix
7,702
770
7
1
0
203,246
2
L
Lancelot
8,063
806
8
1
0
217,917
0
L
Neith
8,345
835
49
5
0
200,883
1
L
Nike
6,629
663
9
1
0
167,422
0
L
Ymir
6,767
677
12
1
0
142,626
0
W
Neith
8,858
886
28
3
0
187,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role