Player Matchup

Hercules
Hercules
Gleason2
Hercules
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 116L
1,590 Elo+
Party 1
Sol
Sol
GokeiKageyoshi
Sol
Level 160
God Stats
1W - 0L
1,449 SR
Queue Stats
28W - 26L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
LordBisson
Heimdallr
Level 106
God Stats
1W - 0L
1,670 SR
Queue Stats
104W - 63L
1,621 Elo+
Party 1
Medusa
Medusa
LordSaltysteak
Medusa
Level 157
God Stats
2W - 0L
1,671 SR
Queue Stats
29W - 20L
1,704 Elo+
Party 1
Fenrir
Fenrir
SmurfMasterFlex
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,525 Elo+
Party 1
Team Averages
Level 108
1,558 SR
1,618 Elo+

VS

Team Averages
Level 123
1,488 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
BIG BUNS 72
Tsukuyomi
Level 117
God Stats
1W - 1L
1,675 SR
Queue Stats
145W - 159L
1,530 Elo+
Party 2
Yu Huang
Yu Huang
BradHell
Yu Huang
Level 109
God Stats
2W - 5L
1,183 SR
Queue Stats
167W - 181L
1,457 Elo+
Solo
Medusa
Medusa
FettyChini115
Medusa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,518 Elo+
Solo
Chaac
Chaac
Lopez198534
Chaac
Level 145
God Stats
12W - 5L
1,628 SR
Queue Stats
220W - 262L
1,496 Elo+
Party 2
Chronos
Chronos
Procamper24X7
Chronos
Level 123
God Stats
4W - 9L
1,455 SR
Queue Stats
158W - 198L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gleason2
Hercules
13
3 / 2 / 25
8,349
1,044
4,069
17,559
15,387
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
8 / 2 / 19
8,796
1,100
15,253
10,131
4,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
LordBisson
Heimdallr
15
12 / 1 / 19
9,297
1,162
15,435
8,566
5,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 23
8,687
1,086
15,669
9,549
4,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 14
7,607
951
3,620
9,467
7,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIG BUNS 72
Tsukuyomi
13
1 / 5 / 4
7,309
914
8,545
10,192
4,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Yu Huang
BradHell
Yu Huang
10
1 / 9 / 2
6,263
783
4,138
10,798
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 8 / 1
7,670
959
5,538
12,216
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 4
7,225
903
6,859
14,239
9,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
11
0 / 5 / 3
6,106
763
4,173
8,548
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
21
33
Kills
7
9
Deaths
33
100
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BIG BUNS 72
Tsukuyomi
1
5
4
0.6
L
Yu Huang
BradHell
Yu Huang
1
9
2
0.22
L
4
8
1
0.56
W
Hercules
Gleason2
Hercules
3
2
25
7.75
W
8
2
19
8.75
L
1
6
4
0.5
W
Heimdallr
LordBisson
Heimdallr
12
1
19
21.5
W
7
1
23
18.5
L
Chronos
0
5
3
0.3
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,046
Damage
29,253
55,272
Taken
55,993
37,499
Mitigated
27,595
27,111
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BIG BUNS 72
Tsukuyomi
8,545
793
161
729
10,192
4,711
0
2,152
8,037
0
15,697
L
Yu Huang
BradHell
Yu Huang
4,138
479
464
170
10,798
4,575
528
2,528
8,270
6,498
0
L
5,538
1,575
318
566
12,216
5,121
465
4,152
8,064
0
11,078
W
Hercules
Gleason2
Hercules
4,069
937
3,400
10,037
17,559
15,387
219
1,641
15,918
0
6,009
W
15,253
7,239
964
3,841
10,131
4,330
3,379
1,667
8,464
31,366
0
L
6,859
492
0
3,622
14,239
9,662
71
4,312
9,927
0
15,510
W
Heimdallr
LordBisson
Heimdallr
15,435
8,245
1,756
1,886
8,566
5,029
2,102
1,489
7,077
0
28,063
W
15,669
7,480
356
3,008
9,549
4,988
2,335
1,307
8,242
0
36,318
L
Chronos
4,173
0
860
918
8,548
3,526
613
2,109
6,439
8,461
0
W
3,620
233
703
1,160
9,467
7,765
28
2,207
7,260
0
3,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
34,573
92
Minions Killed
59
0
Camps Cleared
0
830,456
Distance Traveled
776,208
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,309
914
21
3
0
176,556
0
L
Yu Huang
6,263
783
6
1
0
121,680
1
L
Medusa
7,670
959
10
1
0
127,813
0
W
Hercules
8,349
1,044
5
1
0
190,906
2
W
Sol
8,796
1,100
37
5
0
150,386
0
L
Chaac
7,225
903
10
1
0
185,033
0
W
Heimdallr
9,297
1,162
27
3
0
162,841
0
W
Medusa
8,687
1,086
23
3
0
175,476
0
L
Chronos
6,106
763
12
2
0
165,126
0
W
Fenrir
7,607
951
0
0
0
150,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role