Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HIVE x TNT
Izanami
Level 27
God Stats
23W - 18L
1,282 SR
Queue Stats
113W - 188L
1,325 Elo+
Party 2
Khepri
Khepri
Petethekidd9
Khepri
Level 157
God Stats
25W - 20L
1,559 SR
Queue Stats
164W - 191L
1,443 Elo+
Solo
Cliodhna
Cliodhna
Rock DarkSim
Cliodhna
Level 158
God Stats
3W - 0L
1,763 SR
Queue Stats
120W - 104L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Valenci
Danzaburou
Level 53
God Stats
38W - 30L
1,479 SR
Queue Stats
198W - 290L
1,382 Elo+
Party 2
Team Averages
Level 108
1,516 SR
1,428 Elo+

VS

Team Averages
Level 133
1,529 SR
1,434 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JinSime
Baron Samedi
Level 125
God Stats
5W - 5L
1,607 SR
Queue Stats
86W - 83L
1,522 Elo+
Party 1
Shiva
Shiva
RocketSauce717
Shiva
Level 123
God Stats
1W - 1L
1,727 SR
Queue Stats
18W - 31L
1,391 Elo+
Solo
Artemis
Artemis
Z0MBIE KIDD
Artemis
Level 96
God Stats
0W - 2L
1,270 SR
Queue Stats
8W - 16L
1,335 Elo+
Solo
Medusa
Medusa
jkp0327
Medusa
Level 160
God Stats
9W - 8L
1,544 SR
Queue Stats
97W - 93L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 3 / 5
9,696
970
13,296
9,787
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
HIVE x TNT
Izanami
16
3 / 2 / 4
10,565
1,057
10,081
13,357
7,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
16
2 / 4 / 5
11,099
1,110
6,379
17,586
19,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
Rock DarkSim
Cliodhna
15
1 / 0 / 5
10,045
1,005
17,739
10,035
5,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Valenci
Danzaburou
15
3 / 0 / 3
10,313
1,031
9,048
6,728
3,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

265

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 5
9,693
969
16,801
8,305
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
JinSime
Baron Samedi
16
2 / 1 / 6
11,332
1,133
8,542
15,584
22,341
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 4
9,304
930
6,027
10,101
7,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Z0MBIE KIDD
Artemis
15
2 / 3 / 5
9,749
975
8,412
10,968
4,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
jkp0327
Medusa
15
2 / 2 / 4
9,942
994
11,384
15,533
6,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
9
Kills
9
9
Deaths
9
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
3
5
0.83
L
Discordia
 
Discordia
2
1
5
4.5
W
Izanami
HIVE x TNT
Izanami
3
2
4
2.5
L
Baron Samedi
JinSime
Baron Samedi
2
1
6
5
W
Khepri
2
4
5
1.13
W
Cliodhna
Rock DarkSim
Cliodhna
1
0
5
3.5
L
1
2
4
1.5
W
Danzaburou
Valenci
Danzaburou
3
0
3
4.5
L
Artemis
Z0MBIE KIDD
Artemis
2
3
5
1.5
L
Medusa
jkp0327
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,543
Damage
51,166
57,493
Taken
60,491
40,972
Mitigated
44,423
8,569
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,296
657
0
701
9,787
5,100
0
4,529
5,039
38,373
0
L
Discordia
 
Discordia
16,801
299
203
1,105
8,305
3,395
0
3,113
5,192
29,506
0
W
Izanami
HIVE x TNT
Izanami
10,081
6,142
0
1,605
13,357
7,528
0
6,598
6,387
0
28,118
L
Baron Samedi
JinSime
Baron Samedi
8,542
1,803
2,333
3,866
15,584
22,341
0
5,540
10,044
21,987
0
W
Khepri
6,379
838
456
2,666
17,586
19,454
0
6,126
11,139
18,866
0
W
Cliodhna
Rock DarkSim
Cliodhna
17,739
2,171
0
2,016
10,035
5,342
0
4,844
4,986
0
35,190
L
6,027
1,328
227
1,800
10,101
7,306
0
3,012
7,089
0
17,251
W
Danzaburou
Valenci
Danzaburou
9,048
3,451
0
1,125
6,728
3,548
0
2,051
4,599
0
18,064
L
Artemis
Z0MBIE KIDD
Artemis
8,412
4,748
0
885
10,968
4,691
0
3,921
7,047
0
20,131
L
Medusa
jkp0327
Medusa
11,384
3,691
0
398
15,533
6,690
0
4,089
11,444
0
33,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,718
Gold Earned
50,020
184
Minions Killed
188
8
Camps Cleared
5
968,427
Distance Traveled
793,044
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,696
970
46
5
1
166,130
0
L
Discordia
9,693
969
41
4
0
183,333
4
W
Izanami
10,565
1,057
50
5
1
192,696
0
L
Baron Samedi
11,332
1,133
24
2
0
179,722
2
W
Khepri
11,099
1,110
38
4
0
190,621
0
W
Cliodhna
10,045
1,005
29
3
6
231,139
1
L
Shiva
9,304
930
17
2
3
113,860
0
W
Danzaburou
10,313
1,031
21
2
0
187,841
0
L
Artemis
9,749
975
34
3
2
124,833
0
L
Medusa
9,942
994
72
7
0
191,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role