Player Matchup

Cabrakan
Cabrakan
Kakashmaster
Cabrakan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,163 Elo+
Party 2
Cliodhna
Cliodhna
PyroT0y
Cliodhna
Level 38
God Stats
2W - 2L
1,667 SR
Queue Stats
4W - 15L
1,151 Elo+
Party 2
Raijin
Raijin
S1rRaLoSt324
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,187 Elo+
Party 2
Hou Yi
Hou Yi
TERMNATER101
Hou Yi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,118 Elo+
Party 2
Bellona
Bellona
fumingcelestial
Bellona
Level 80
God Stats
5W - 10L
1,380 SR
Queue Stats
15W - 17L
1,320 Elo+
Solo
Team Averages
Level 40
1,509 SR
1,188 Elo+

VS

Team Averages
Level 70
1,458 SR
1,364 Elo+
Apollo
Apollo
DHG Modelooo
Apollo
Level 86
God Stats
3W - 4L
1,488 SR
Queue Stats
41W - 43L
1,310 Elo+
Party 1
Ah Puch
Ah Puch
IMAXIMO
Ah Puch
Level 95
God Stats
13W - 5L
1,649 SR
Queue Stats
97W - 83L
1,414 Elo+
Solo
Guan Yu
Guan Yu
Pestilence123
Guan Yu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 75L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
TBC x Dreamz680
Ao Kuang
Level 66
God Stats
2W - 2L
1,198 SR
Queue Stats
84W - 84L
1,336 Elo+
Party 1
Yemoja
Yemoja
manwha1e
Yemoja
Level 57
God Stats
4W - 8L
1,457 SR
Queue Stats
100W - 123L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kakashmaster
Cabrakan
15
2 / 2 / 5
10,455
418
6,243
16,258
24,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
PyroT0y
Cliodhna
16
3 / 6 / 5
10,683
427
13,736
18,521
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
17
4 / 6 / 6
11,105
444
19,759
22,578
9,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
15
3 / 4 / 3
9,958
398
11,952
15,072
6,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 1
12,145
486
15,064
27,035
24,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
10 / 3 / 2
12,488
500
21,404
21,816
11,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
IMAXIMO
Ah Puch
20
4 / 3 / 8
13,376
535
21,442
16,748
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
18
6 / 2 / 7
12,414
497
13,746
21,528
27,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
18
4 / 5 / 7
11,950
478
14,840
28,003
13,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
manwha1e
Yemoja
16
0 / 3 / 10
11,329
453
3,750
17,530
21,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
16
Kills
24
24
Deaths
16
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
3
2
3.67
W
Ah Puch
IMAXIMO
Ah Puch
4
3
8
2.67
L
Cabrakan
Kakashmaster
Cabrakan
2
2
5
2.25
W
Guan Yu
6
2
7
4.75
L
Cliodhna
PyroT0y
Cliodhna
3
6
5
0.92
L
Raijin
4
6
6
1.17
W
Ao Kuang
4
5
7
1.5
L
Hou Yi
3
4
3
1.13
L
4
6
1
0.75
W
Yemoja
manwha1e
Yemoja
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,754
Damage
75,182
99,464
Taken
105,625
72,873
Mitigated
84,529
25,215
Healing
53,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
21,404
11,528
443
6,941
21,816
11,840
2,783
6,428
15,388
0
122,586
W
Ah Puch
IMAXIMO
Ah Puch
21,442
1,138
510
5,963
16,748
9,127
3,034
4,519
12,229
113,206
648
L
Cabrakan
Kakashmaster
Cabrakan
6,243
1,044
0
1,606
16,258
24,660
1,028
6,186
9,960
26,590
0
W
Guan Yu
13,746
3,600
951
6,723
21,528
27,884
850
2,558
18,970
0
76,003
L
Cliodhna
PyroT0y
Cliodhna
13,736
1,898
251
5,885
18,521
7,244
0
7,736
10,491
0
77,808
L
Raijin
19,759
2,566
294
8,278
22,578
9,842
624
12,291
10,231
84,392
0
W
Ao Kuang
14,840
5,328
0
13,516
28,003
13,728
0
4,952
23,051
81,108
0
L
Hou Yi
11,952
3,578
0
3,405
15,072
6,149
2,620
4,573
10,499
0
59,882
L
15,064
5,939
0
5,496
27,035
24,978
0
9,147
16,668
0
87,688
W
Yemoja
manwha1e
Yemoja
3,750
1,149
11,325
6,629
17,530
21,950
284
8,011
9,519
28,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,346
Gold Earned
61,557
525
Minions Killed
622
0
Camps Cleared
0
2,212,963
Distance Traveled
2,232,572
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,488
500
160
6
0
411,703
5
W
Ah Puch
13,376
535
177
7
0
434,272
0
L
Cabrakan
10,455
418
33
1
0
422,129
0
W
Guan Yu
12,414
497
136
5
0
493,291
3
L
Cliodhna
10,683
427
107
4
0
512,231
0
L
Raijin
11,105
444
137
5
0
410,871
0
W
Ao Kuang
11,950
478
111
4
0
488,926
2
L
Hou Yi
9,958
398
93
4
0
444,331
2
L
Bellona
12,145
486
155
6
0
423,401
1
W
Yemoja
11,329
453
38
2
0
404,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role