Player Matchup

Rama
Rama
DAN13LTJ
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 260L
1,478 Elo+
Party 1
Yemoja
Yemoja
DAN13LTJ
Yemoja
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
137W - 141L
1,451 Elo+
Party 1
Nike
Nike
DRAGO SIDART
Nike
Level 120
God Stats
3W - 0L
1,816 SR
Queue Stats
158W - 186L
1,383 Elo+
Party 1
Bastet
Bastet
Eddyux
Bastet
Level 142
God Stats
3W - 0L
1,603 SR
Queue Stats
300W - 320L
1,548 Elo+
Party 1
Persephone
Persephone
Escanor661
Persephone
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,463 Elo+
Party 1
Team Averages
Level 121
1,627 SR
1,465 Elo+

VS

Team Averages
Level 66
1,508 SR
1,507 Elo+
Yemoja
Yemoja
Ingeniero199
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Last Jackelope
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,492 Elo+
Solo
Ravana
Ravana
PANDALORD222
Ravana
Level 62
God Stats
0W - 2L
1,291 SR
Queue Stats
36W - 30L
1,516 Elo+
Party 2
Izanami
Izanami
Venefictus
Izanami
Level 69
God Stats
1W - 1L
1,791 SR
Queue Stats
110W - 99L
1,566 Elo+
Party 2
Ishtar
Ishtar
murdabeatz
Ishtar
Level 87
God Stats
2W - 1L
1,456 SR
Queue Stats
60W - 52L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 7 / 11
10,080
593
10,662
15,809
6,653
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
DAN13LTJ
Yemoja
20
5 / 3 / 20
13,099
771
9,411
20,828
35,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 6 / 15
12,873
757
12,982
27,139
28,792
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Eddyux
Bastet
20
13 / 3 / 16
13,481
793
36,725
19,608
10,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Escanor661
Persephone
20
6 / 3 / 19
12,981
764
22,148
16,971
8,377
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
4 / 4 / 9
11,906
700
13,882
19,883
25,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Last Jackelope
Ah Muzen Cab
18
4 / 8 / 5
11,123
654
22,407
22,435
9,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
18
3 / 5 / 13
10,855
639
10,760
18,988
27,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Venefictus
Izanami
17
3 / 9 / 10
10,942
644
14,812
18,478
6,648
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
murdabeatz
Ishtar
20
7 / 7 / 8
13,152
774
19,119
17,016
7,274
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
66
33
Kills
21
22
Deaths
33
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Rama
1
7
11
0.93
W
Yemoja
DAN13LTJ
Yemoja
5
3
20
5
W
8
6
15
2.58
W
Bastet
Eddyux
Bastet
13
3
16
7
W
Persephone
Escanor661
Persephone
6
3
19
5.17
L
Yemoja
4
4
9
2.13
L
Ah Muzen Cab
Last Jackelope
Ah Muzen Cab
4
8
5
0.81
L
Ravana
3
5
13
1.9
L
Izanami
Venefictus
Izanami
3
9
10
0.89
L
Ishtar
murdabeatz
Ishtar
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,928
Damage
80,980
100,355
Taken
96,800
90,117
Mitigated
75,863
39,198
Healing
29,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,662
7,082
2,250
1,572
15,809
6,653
216
1,594
14,215
0
23,134
W
Yemoja
DAN13LTJ
Yemoja
9,411
1,624
10,066
3,807
20,828
35,628
330
3,498
17,330
23,634
0
W
12,982
1,536
3,192
5,559
27,139
28,792
780
4,655
22,484
0
29,928
W
Bastet
Eddyux
Bastet
36,725
4,325
1,824
4,640
19,608
10,667
3,037
1,646
17,962
0
49,124
W
Persephone
Escanor661
Persephone
22,148
1,790
1,079
5,209
16,971
8,377
2,925
2,572
14,396
49,708
0
L
Yemoja
13,882
1,258
8,524
7,210
19,883
25,606
0
8,628
11,255
26,022
0
L
Ah Muzen Cab
Last Jackelope
Ah Muzen Cab
22,407
5,143
1,847
3,602
22,435
9,070
0
5,164
17,271
0
40,854
L
Ravana
10,760
1,536
1,489
2,366
18,988
27,265
0
5,273
13,715
83
15,021
L
Izanami
Venefictus
Izanami
14,812
9,512
1,330
1,518
18,478
6,648
831
6,760
11,718
0
30,114
L
Ishtar
murdabeatz
Ishtar
19,119
8,318
269
1,453
17,016
7,274
0
5,734
11,282
0
40,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,514
Gold Earned
57,978
189
Minions Killed
194
0
Camps Cleared
0
1,434,486
Distance Traveled
1,338,534
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,080
593
26
2
0
248,092
0
W
Yemoja
13,099
771
31
2
0
261,204
0
W
Nike
12,873
757
27
2
0
285,650
0
W
Bastet
13,481
793
38
2
0
367,933
1
W
Persephone
12,981
764
67
4
0
271,607
0
L
Yemoja
11,906
700
37
2
0
272,884
0
L
Ah Muzen Cab
11,123
654
34
2
0
277,061
1
L
Ravana
10,855
639
13
1
0
305,922
0
L
Izanami
10,942
644
43
3
0
233,170
0
L
Ishtar
13,152
774
67
4
0
249,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role