Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
KLOSED KASCET
Chronos
Level 159
God Stats
2W - 0L
1,733 SR
Queue Stats
258W - 273L
1,447 Elo+
Party 1
Yu Huang
Yu Huang
RonBurrgunddyyy
Yu Huang
Level 124
God Stats
7W - 6L
1,518 SR
Queue Stats
463W - 494L
1,481 Elo+
Solo
Lancelot
Lancelot
Twan110
Lancelot
Level 142
God Stats
2W - 1L
1,479 SR
Queue Stats
281W - 289L
1,468 Elo+
Party 1
Nox
Nox
Valkyr1
Nox
Level 58
God Stats
3W - 0L
1,637 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,479 Elo+

VS

Team Averages
Level 98
1,564 SR
1,493 Elo+
Chiron
Chiron
BIOTIC KROGEN
Chiron
Level 88
God Stats
1W - 2L
1,748 SR
Queue Stats
66W - 50L
1,508 Elo+
Party 2
Ullr
Ullr
Frontlehead
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,498 Elo+
Party 2
Merlin
Merlin
Scotty2Hawty17
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,475 Elo+
Solo
Hel
Hel
SuchBasic
Hel
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 43L
1,512 Elo+
Party 2
Charybdis
Charybdis
starslash47
Charybdis
Level 100
God Stats
0W - 3L
1,573 SR
Queue Stats
56W - 47L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 3 / 7
9,671
604
6,388
15,581
14,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
17
5 / 4 / 4
10,003
625
13,011
19,900
10,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
19
3 / 2 / 6
10,304
644
18,342
14,106
7,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Twan110
Lancelot
16
5 / 6 / 8
10,005
625
13,679
19,557
16,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
18
3 / 1 / 9
10,224
639
16,321
13,904
7,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
10,447
653
16,998
17,762
7,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 5
10,077
630
11,631
12,472
6,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
0 / 2 / 8
9,847
615
16,459
11,597
5,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 5
10,324
645
9,031
14,290
8,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
starslash47
Charybdis
17
6 / 4 / 6
10,912
682
18,572
16,588
7,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
16
Kills
16
16
Deaths
16
34
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
3
7
1.17
L
3
6
6
1
L
3
2
5
2.75
W
Chronos
5
4
4
1.75
W
Yu Huang
3
2
6
3
L
0
2
8
2
L
4
2
5
3.25
W
Lancelot
Twan110
Lancelot
5
6
8
1.5
W
Nox
3
1
9
7.5
L
Charybdis
starslash47
Charybdis
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,741
Damage
72,691
83,048
Taken
72,709
56,145
Mitigated
35,608
37,621
Healing
37,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,388
1,614
13,535
4,158
15,581
14,182
0
3,349
12,232
9,283
0
L
16,998
7,385
1,933
5,007
17,762
7,818
768
12,746
5,016
0
29,194
L
11,631
3,613
2,067
1,924
12,472
6,418
0
8,878
3,594
0
25,549
W
Chronos
13,011
2,958
1,920
3,245
19,900
10,256
352
6,939
12,961
26,293
0
W
Yu Huang
18,342
495
1,840
1,883
14,106
7,780
73
4,024
10,082
44,576
0
L
16,459
463
902
1,276
11,597
5,640
383
9,446
2,151
40,591
0
L
9,031
760
10,867
7,609
14,290
8,072
0
10,260
4,030
14,662
0
W
Lancelot
Twan110
Lancelot
13,679
1,262
1,690
3,610
19,557
16,568
0
6,945
12,612
0
18,940
W
Nox
16,321
1,550
2,686
3,054
13,904
7,359
570
4,233
9,671
29,853
0
L
Charybdis
starslash47
Charybdis
18,572
9,053
1,833
4,361
16,588
7,660
635
12,732
3,856
0
29,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,207
Gold Earned
51,607
124
Minions Killed
145
0
Camps Cleared
0
1,455,997
Distance Traveled
1,462,933
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,671
604
6
0
0
265,016
1
L
Chiron
10,447
653
26
2
0
269,470
0
L
Ullr
10,077
630
25
2
0
286,382
0
W
Chronos
10,003
625
20
1
0
268,780
1
W
Yu Huang
10,304
644
54
3
0
291,220
0
L
Merlin
9,847
615
45
3
0
302,642
0
L
Hel
10,324
645
16
1
0
314,906
0
W
Lancelot
10,005
625
4
0
0
323,717
0
W
Nox
10,224
639
40
3
0
307,264
0
L
Charybdis
10,912
682
33
2
0
289,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role