Player Matchup

He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BIGpurplepony
Yemoja
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,696 Elo+
Party 1
Sun Wukong
Sun Wukong
Fallav
Sun Wukong
Level 109
God Stats
2W - 2L
1,729 SR
Queue Stats
110W - 104L
1,547 Elo+
Solo
Freya
Freya
GoodWillPc
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,798 Elo+
Party 1
Team Averages
Level 114
1,546 SR
1,608 Elo+

VS

Team Averages
Level 116
1,533 SR
1,572 Elo+
Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AkuMaDem0n
Aphrodite
Level 148
God Stats
2W - 0L
1,732 SR
Queue Stats
165W - 170L
1,597 Elo+
Party 2
Zeus
Zeus
PufflePoffin
Zeus
Level 129
God Stats
2W - 2L
1,403 SR
Queue Stats
51W - 34L
1,556 Elo+
Party 2
Khepri
Khepri
assaultmainbtw
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 57L
1,716 Elo+
Solo
Xbalanque
Xbalanque
kairyde
Xbalanque
Level 119
God Stats
9W - 6L
1,529 SR
Queue Stats
408W - 398L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 8 / 5
9,990
666
12,762
17,801
6,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
 
Kukulkan
16
3 / 7 / 3
9,471
631
14,061
16,890
7,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 6
9,395
626
5,256
17,456
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Fallav
Sun Wukong
16
2 / 7 / 3
8,989
599
7,702
21,977
27,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
17
3 / 6 / 3
10,234
682
22,668
23,278
10,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
6 / 3 / 18
11,108
741
12,806
13,495
6,652
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
AkuMaDem0n
Aphrodite
19
5 / 1 / 21
11,272
751
11,243
18,925
13,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
7 / 1 / 19
11,567
771
20,868
9,159
4,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 2 / 23
11,336
756
11,235
28,311
35,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
kairyde
Xbalanque
18
10 / 5 / 15
11,489
766
33,129
18,588
9,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
126
11
Kills
30
31
Deaths
12
20
Assists
96
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
8
5
0.69
L
Kukulkan
 
Kukulkan
3
7
3
0.64
W
Susano
 
Susano
6
3
18
5
W
Aphrodite
AkuMaDem0n
Aphrodite
5
1
21
15.5
L
0
3
6
1
L
Sun Wukong
Fallav
Sun Wukong
2
7
3
0.5
L
Freya
3
6
3
0.75
W
7
1
19
16.5
W
2
2
23
6.75
W
Xbalanque
kairyde
Xbalanque
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,449
Damage
89,281
97,402
Taken
88,478
64,718
Mitigated
69,610
37,889
Healing
50,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,762
436
2,701
3,461
17,801
6,440
116
6,455
11,346
24,097
0
L
Kukulkan
 
Kukulkan
14,061
822
0
1,618
16,890
7,498
58
7,683
9,207
31,175
0
W
Susano
 
Susano
12,806
1,503
1,984
1,441
13,495
6,652
1,239
8,975
4,520
0
21,221
W
Aphrodite
AkuMaDem0n
Aphrodite
11,243
1,195
14,965
11,757
18,925
13,449
563
10,914
8,011
27,150
0
L
5,256
1,007
9,327
6,623
17,456
12,854
0
7,977
9,479
14,604
0
L
Sun Wukong
Fallav
Sun Wukong
7,702
1,574
1,760
2,883
21,977
27,754
0
10,557
11,420
0
15,095
L
Freya
22,668
6,560
0
9,516
23,278
10,172
387
10,674
12,604
38,056
0
W
20,868
2,832
1,645
1,925
9,159
4,774
3,654
5,199
3,960
43,453
0
W
11,235
1,164
4,496
6,289
28,311
35,428
589
16,036
12,055
19,835
0
W
Xbalanque
kairyde
Xbalanque
33,129
14,207
2,077
3,551
18,588
9,307
877
13,623
4,965
0
57,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
56,772
128
Minions Killed
152
0
Camps Cleared
0
1,191,153
Distance Traveled
1,561,864
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,990
666
23
2
0
249,048
0
L
Kukulkan
9,471
631
39
3
0
216,266
1
W
Susano
11,108
741
11
1
0
318,294
2
W
Aphrodite
11,272
751
34
2
0
341,355
4
L
Yemoja
9,395
626
10
1
0
221,280
4
L
Sun Wukong
8,989
599
17
1
0
260,480
4
L
Freya
10,234
682
39
3
0
244,079
0
W
Zeus
11,567
771
63
4
0
272,348
1
W
Khepri
11,336
756
4
0
0
338,204
1
W
Xbalanque
11,489
766
40
3
0
291,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role